查看他人阵容神王品质背景框修改
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72a3e38821
commit
60c864e5f5
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@ -1311,7 +1311,7 @@ end
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--通过item稀有度读取背景框
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function GetQuantityImageByquality(quality,star,_herodata)
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if _herodata and _herodata.shenWangLv==6 then
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if _herodata and (_herodata.shenWangLv==6 or _herodata.shenwangLv==6 ) then
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return "r_characterbg_gules"
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end
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if star then--and star > 5
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@ -545,6 +545,7 @@ TEAMSIMPLEINFO_POSITION_FIELD = protobuf.FieldDescriptor();
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TEAMSIMPLEINFO_SKINID_FIELD = protobuf.FieldDescriptor();
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TEAMSIMPLEINFO_GODSOULLV_FIELD = protobuf.FieldDescriptor();
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TEAMSIMPLEINFO_PROPERTYID_FIELD = protobuf.FieldDescriptor();
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TEAMSIMPLEINFO_SHENWANGLV_FIELD = protobuf.FieldDescriptor();
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TEAMONETEAMINFO = protobuf.Descriptor();
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TEAMONETEAMINFO_TEAM_FIELD = protobuf.FieldDescriptor();
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TEAMONETEAMINFO_POKEMONINFOS_FIELD = protobuf.FieldDescriptor();
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@ -6154,11 +6155,21 @@ TEAMSIMPLEINFO_PROPERTYID_FIELD.default_value = 0
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TEAMSIMPLEINFO_PROPERTYID_FIELD.type = 5
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TEAMSIMPLEINFO_PROPERTYID_FIELD.cpp_type = 1
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.name = "shenwangLv"
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.full_name = ".rpc.protocols.TeamSimpleInfo.shenwangLv"
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.number = 9
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.index = 8
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.label = 1
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.has_default_value = false
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.default_value = 0
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.type = 5
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TEAMSIMPLEINFO_SHENWANGLV_FIELD.cpp_type = 1
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TEAMSIMPLEINFO.name = "TeamSimpleInfo"
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TEAMSIMPLEINFO.full_name = ".rpc.protocols.TeamSimpleInfo"
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TEAMSIMPLEINFO.nested_types = {}
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TEAMSIMPLEINFO.enum_types = {}
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TEAMSIMPLEINFO.fields = {TEAMSIMPLEINFO_HEROID_FIELD, TEAMSIMPLEINFO_HEROTID_FIELD, TEAMSIMPLEINFO_STAR_FIELD, TEAMSIMPLEINFO_LEVEL_FIELD, TEAMSIMPLEINFO_POSITION_FIELD, TEAMSIMPLEINFO_SKINID_FIELD, TEAMSIMPLEINFO_GODSOULLV_FIELD, TEAMSIMPLEINFO_PROPERTYID_FIELD}
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TEAMSIMPLEINFO.fields = {TEAMSIMPLEINFO_HEROID_FIELD, TEAMSIMPLEINFO_HEROTID_FIELD, TEAMSIMPLEINFO_STAR_FIELD, TEAMSIMPLEINFO_LEVEL_FIELD, TEAMSIMPLEINFO_POSITION_FIELD, TEAMSIMPLEINFO_SKINID_FIELD, TEAMSIMPLEINFO_GODSOULLV_FIELD, TEAMSIMPLEINFO_PROPERTYID_FIELD, TEAMSIMPLEINFO_SHENWANGLV_FIELD}
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TEAMSIMPLEINFO.is_extendable = false
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TEAMSIMPLEINFO.extensions = {}
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TEAMONETEAMINFO_TEAM_FIELD.name = "team"
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@ -451,7 +451,9 @@ function this.FormationAdapter(teamInfo)
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local heroConfig = ConfigManager.GetConfigData(ConfigName.HeroConfig, demonId)
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this.Demons[hero.position].proIcon.sprite = this.spLoader:LoadSprite(GetProStrImageByProNum(hero.propertyId))
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this.Demons[hero.position].levelText.text = hero.level
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this.Demons[hero.position].frame.sprite = this.spLoader:LoadSprite(GetQuantityImageByquality(heroConfig.Quality, hero.star,hero))
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LogError("hero.shenwanglv====================="..hero.shenwangLv)
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--hero.shenWangLv=6
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this.Demons[hero.position].frame.sprite = this.spLoader:LoadSprite(GetQuantityImageByquality(heroConfig.Quality, hero.star,hero,hero))
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SetHeroIcon(this.spLoader, hero,this.Demons[hero.position].icon,heroConfig)
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SetHeroFlyEffect(this.Demons[hero.position].hero,this.spLoader,hero.star,this.sortingOrder+1,0.9,2)
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local heroData = {}
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