diff --git a/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_01.prefab b/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_01.prefab index 1fb0a9ee37..f52fb7c24a 100644 --- a/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_01.prefab +++ b/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_01.prefab @@ -19041,7 +19041,7 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 6485876364505465788} + - component: {fileID: 1691188143330053798} m_Layer: 0 m_Name: Effect_c_gy_00092_attack_01 m_TagString: Untagged @@ -19049,21 +19049,26 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &6485876364505465788 -Transform: +--- !u!224 &1691188143330053798 +RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 6485876364505465787} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: 0, y: 421.0001, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 6485876365568226025} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 421.0001} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6485876364731833566 GameObject: m_ObjectHideFlags: 0 @@ -42978,7 +42983,7 @@ Transform: - {fileID: 6485876365899228939} - {fileID: 6485876365964720492} - {fileID: 6485876365941832070} - m_Father: {fileID: 6485876364505465788} + m_Father: {fileID: 1691188143330053798} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &6485876365658615279 diff --git a/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_02.prefab b/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_02.prefab index 9e20906674..26b316ccc1 100644 --- a/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_02.prefab +++ b/Assets/ManagedResources/EffectResSkill/Effect_c_gy_00092/Prefab/Effect_c_gy_00092_attack_02.prefab @@ -29018,7 +29018,7 @@ Transform: - {fileID: 4125107755523356129} - {fileID: 4125107753999628856} - {fileID: 8158583392266224700} - m_Father: {fileID: 4125107755587660675} + m_Father: {fileID: 8511324317458915426} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4125107755200506716 @@ -29164,7 +29164,7 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - - component: {fileID: 4125107755587660675} + - component: {fileID: 8511324317458915426} m_Layer: 0 m_Name: Effect_c_gy_00092_attack_02 m_TagString: Untagged @@ -29172,15 +29172,15 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &4125107755587660675 -Transform: +--- !u!224 &8511324317458915426 +RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 4125107755587660672} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} - m_LocalPosition: {x: -118, y: -464, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4125107755011491473} @@ -29188,6 +29188,11 @@ Transform: m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -118, y: -464} + m_SizeDelta: {x: 100, y: 100} + m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &4125107755607881651 GameObject: m_ObjectHideFlags: 0 @@ -48335,7 +48340,7 @@ Transform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4125107754992664900} - m_Father: {fileID: 4125107755587660675} + m_Father: {fileID: 8511324317458915426} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &4125107756027723106