优化英雄详细页面
parent
191a18bb20
commit
612a83222c
|
|
@ -40,7 +40,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 445.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6493395325562795808
|
||||
|
|
@ -519,7 +519,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 438.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4176088941503852365
|
||||
|
|
@ -946,7 +946,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -110}
|
||||
m_SizeDelta: {x: 898.92, y: 4.44}
|
||||
m_SizeDelta: {x: 880, y: 4.44}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4824389663665616623
|
||||
CanvasRenderer:
|
||||
|
|
@ -976,7 +976,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 19d5542f3ad36154883cfc2022d17e0a, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: fc80bed94071e644ab04898a5a594bb8, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
|
@ -1660,9 +1660,9 @@ RectTransform:
|
|||
m_Father: {fileID: 5548210301968441274}
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 320.175, y: -191.525}
|
||||
m_SizeDelta: {x: 640.35, y: 44.5}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &676530555261574393
|
||||
|
|
@ -2195,9 +2195,9 @@ RectTransform:
|
|||
m_Father: {fileID: 5548210301968441274}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 320.15, y: -22.25}
|
||||
m_SizeDelta: {x: 640.3, y: 44.5}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &828267418783742634
|
||||
|
|
@ -9297,6 +9297,80 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
|
||||
Culture=neutral, PublicKeyToken=null
|
||||
--- !u!1 &2055358318525332633
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2389391835920123162}
|
||||
- component: {fileID: 3844549766971055074}
|
||||
- component: {fileID: 3046711593466530891}
|
||||
m_Layer: 5
|
||||
m_Name: wenli
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2389391835920123162
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2055358318525332633}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9112308445673958817}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 84.6}
|
||||
m_SizeDelta: {x: 491, y: 118}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3844549766971055074
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2055358318525332633}
|
||||
m_CullTransparentMesh: 0
|
||||
--- !u!114 &3046711593466530891
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2055358318525332633}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: a381a5445a3dc1340a3af3148ede1026, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
--- !u!1 &2076136007846280205
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -14189,9 +14263,9 @@ RectTransform:
|
|||
m_Father: {fileID: 5548210301968441274}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 320.175, y: -78.675}
|
||||
m_SizeDelta: {x: 640.35, y: 44.5}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &2169110052331299886
|
||||
|
|
@ -14686,7 +14760,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 438.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5950788119725823789
|
||||
|
|
@ -14969,7 +15043,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 445.5, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6837734904735144872
|
||||
|
|
@ -16437,7 +16511,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 445.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &3426723182155677320
|
||||
|
|
@ -17528,7 +17602,7 @@ GameObject:
|
|||
- component: {fileID: 2780399310376892617}
|
||||
- component: {fileID: 6413973033627378137}
|
||||
m_Layer: 5
|
||||
m_Name: Image
|
||||
m_Name: TitleBG
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
|
|
@ -17543,15 +17617,16 @@ RectTransform:
|
|||
m_GameObject: {fileID: 3378718456610948254}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_LocalScale: {x: 0.9, y: 0.9, z: 1}
|
||||
m_Children:
|
||||
- {fileID: 2389391835920123162}
|
||||
m_Father: {fileID: 2276163010823118294}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: -65.753, y: -42.25}
|
||||
m_SizeDelta: {x: 863.51, y: 84.5}
|
||||
m_AnchoredPosition: {x: 0, y: -55.6}
|
||||
m_SizeDelta: {x: 523, y: 83}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2780399310376892617
|
||||
CanvasRenderer:
|
||||
|
|
@ -17581,8 +17656,8 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 895edaf5020aff14bb6181683b0ba980, type: 3}
|
||||
m_Type: 1
|
||||
m_Sprite: {fileID: 21300000, guid: 07e159c2e8debed4f98cd2736335b173, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
|
|
@ -18699,7 +18774,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 149c1462fc7748244952e4fd2edb9d6b, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: c5581164fa5b7d744a912608f8b6f48e, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
|
@ -20047,8 +20122,8 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: a9cf5792d692a824ea0eacc1e9fd42e0, type: 3}
|
||||
m_Type: 0
|
||||
m_Sprite: {fileID: 21300000, guid: fe9b86b663dc96f409dca73a98528897, type: 3}
|
||||
m_Type: 1
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
|
|
@ -27662,8 +27737,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: -48.012}
|
||||
m_SizeDelta: {x: 935, y: 1132.164}
|
||||
m_AnchoredPosition: {x: 0, y: -29.91}
|
||||
m_SizeDelta: {x: 890, y: 1168.38}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &6290182382149610470
|
||||
MonoBehaviour:
|
||||
|
|
@ -27896,7 +27971,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 438.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6325936136473013070
|
||||
|
|
@ -28091,7 +28166,6 @@ GameObject:
|
|||
- component: {fileID: 1095242329070875524}
|
||||
- component: {fileID: 6221145532524179794}
|
||||
- component: {fileID: 7078045641991709374}
|
||||
- component: {fileID: 7400386194520304470}
|
||||
m_Layer: 5
|
||||
m_Name: TitleText
|
||||
m_TagString: Untagged
|
||||
|
|
@ -28115,7 +28189,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 1}
|
||||
m_AnchorMax: {x: 0.5, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: -42}
|
||||
m_AnchoredPosition: {x: 0, y: -51.2}
|
||||
m_SizeDelta: {x: 276.5, y: 51.799988}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6221145532524179794
|
||||
|
|
@ -28139,7 +28213,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.990566, g: 0.98914397, b: 0.98589355, a: 1}
|
||||
m_Color: {r: 0.41960788, g: 0.2627451, b: 0.16078432, a: 1}
|
||||
m_RaycastTarget: 0
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
|
|
@ -28149,7 +28223,7 @@ MonoBehaviour:
|
|||
m_FontData:
|
||||
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
|
||||
m_FontSize: 42
|
||||
m_FontStyle: 2
|
||||
m_FontStyle: 0
|
||||
m_BestFit: 0
|
||||
m_MinSize: 4
|
||||
m_MaxSize: 50
|
||||
|
|
@ -28161,21 +28235,6 @@ MonoBehaviour:
|
|||
m_LineSpacing: 1
|
||||
m_Text: "\u795E\u5C06\u60C5\u62A5"
|
||||
LanguageIndex: 0
|
||||
--- !u!114 &7400386194520304470
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6322453100265233586}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_EffectColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_EffectDistance: {x: 1, y: -1}
|
||||
m_UseGraphicAlpha: 1
|
||||
--- !u!1 &6342136573999746537
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -28834,7 +28893,7 @@ RectTransform:
|
|||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 935, y: 1250}
|
||||
m_SizeDelta: {x: 1000, y: 1350}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &493147932202940922
|
||||
CanvasRenderer:
|
||||
|
|
@ -28924,8 +28983,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -0.69000244, y: -39.400024}
|
||||
m_SizeDelta: {x: -25.28, y: -109.19}
|
||||
m_AnchoredPosition: {x: 0, y: -32.190002}
|
||||
m_SizeDelta: {x: -90, y: -163.21997}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4473877868957945730
|
||||
CanvasRenderer:
|
||||
|
|
@ -30460,7 +30519,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 445.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8756960743420536696
|
||||
|
|
@ -30749,7 +30808,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 438.5, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7889059821825635810
|
||||
|
|
@ -36200,9 +36259,9 @@ RectTransform:
|
|||
m_Father: {fileID: 5548210301968441274}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchorMin: {x: 0, y: 1}
|
||||
m_AnchorMax: {x: 0, y: 1}
|
||||
m_AnchoredPosition: {x: 320.17, y: -135.1}
|
||||
m_SizeDelta: {x: 640.34, y: 44.5}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1 &7609834395625136956
|
||||
|
|
@ -36800,7 +36859,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_IgnoreLayout: 0
|
||||
m_MinWidth: 877.3
|
||||
m_MinWidth: 870
|
||||
m_MinHeight: 180
|
||||
m_PreferredWidth: -1
|
||||
m_PreferredHeight: -1
|
||||
|
|
@ -38335,8 +38394,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: -467.5, y: 566.08203}
|
||||
m_SizeDelta: {x: 935, y: 0}
|
||||
m_AnchoredPosition: {x: -444.7, y: 584.1896}
|
||||
m_SizeDelta: {x: 890, y: 0}
|
||||
m_Pivot: {x: 0, y: 1}
|
||||
--- !u!114 &8743960904103029316
|
||||
MonoBehaviour:
|
||||
|
|
@ -38351,7 +38410,7 @@ MonoBehaviour:
|
|||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
m_Padding:
|
||||
m_Left: 29
|
||||
m_Left: 7
|
||||
m_Right: 0
|
||||
m_Top: 20
|
||||
m_Bottom: -10
|
||||
|
|
@ -38411,8 +38470,8 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 1, y: 1}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: -54.5, y: -47}
|
||||
m_SizeDelta: {x: 94, y: 94}
|
||||
m_AnchoredPosition: {x: -81.5, y: -76.8}
|
||||
m_SizeDelta: {x: 74, y: 74}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2488584715625453802
|
||||
CanvasRenderer:
|
||||
|
|
@ -38442,7 +38501,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: 58d829c46f84cc24bbcbbdb99411714c, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: dad12a31c572168448803777a33472d5, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
|
@ -40405,7 +40464,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 445.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &214787711278037218
|
||||
|
|
@ -40619,7 +40678,7 @@ RectTransform:
|
|||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 438.65, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4453751576768402601
|
||||
|
|
|
|||
|
|
@ -561,15 +561,15 @@ function this.SoulPrintInfo()
|
|||
if #curHeroData.soulPrintList==0 then
|
||||
this.soulPrintInfo.gameObject:SetActive(false)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 590)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1250)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1132)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
return
|
||||
end
|
||||
|
||||
this.soulPrintInfo.gameObject:SetActive(true)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 690)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1450)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1332)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
for key, value in pairs(soulPrintPreList) do
|
||||
if value then
|
||||
value:SetActive(false)
|
||||
|
|
@ -675,15 +675,15 @@ function this.GodPrintInfo()
|
|||
if curHeroData.godPrintList==nil or #curHeroData.godPrintList==0 then
|
||||
this.godPrintInfo.gameObject:SetActive(false)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 590)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1250)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1132)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
return
|
||||
end
|
||||
|
||||
this.godPrintInfo.gameObject:SetActive(true)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 690)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1450)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1332)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
for key, value in pairs(godPrintPreList) do
|
||||
if value then
|
||||
value:SetActive(false)
|
||||
|
|
@ -725,15 +725,15 @@ function this.GiftInfo()
|
|||
if curHeroData.giftIds==nil or #curHeroData.giftIds==0 then
|
||||
this.giftInfo.gameObject:SetActive(false)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 590)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1250)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1132)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
return
|
||||
end
|
||||
|
||||
this.giftInfo.gameObject:SetActive(true)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 690)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1450)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1332)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
for key, value in pairs(giftList) do
|
||||
if value then
|
||||
value:SetActive(false)
|
||||
|
|
@ -780,8 +780,8 @@ function this.PotentyInfo()
|
|||
if curHeroData.potential==nil or #curHeroData.potential==0 then
|
||||
this.potentyInfo.gameObject:SetActive(false)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 590)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1250)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1132)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
return
|
||||
end
|
||||
-- for i=1,#curHeroData.potential do
|
||||
|
|
@ -789,8 +789,8 @@ function this.PotentyInfo()
|
|||
-- end
|
||||
this.potentyInfo.gameObject:SetActive(true)
|
||||
--this.backBtn.transform.localPosition = Vector2.New(432.5, 690)
|
||||
this.bg.transform.sizeDelta = Vector2.New(935, 1450)
|
||||
this.sc.transform.sizeDelta = Vector2.New(935, 1332)
|
||||
this.bg.transform.sizeDelta = Vector2.New(1000, 1350)
|
||||
this.sc.transform.sizeDelta = Vector2.New(890, 1170)
|
||||
for key, value in pairs(potencyList) do
|
||||
if value then
|
||||
value:SetActive(false)
|
||||
|
|
|
|||
Loading…
Reference in New Issue