diff --git a/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosRewardPopup.lua b/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosRewardPopup.lua index cf5b543328..8f48cc3370 100644 --- a/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosRewardPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Guild/DeathPos/DeathPosRewardPopup.lua @@ -14,7 +14,7 @@ function DeathPosRewardPopup:InitComponent() this.scroll=Util.GetGameObject(this.panel,"Scroll") this.pre=Util.GetGameObject(this.scroll,"Pre") this.scrollView=SubUIManager.Open(SubUIConfig.ScrollCycleView,this.scroll.transform, - this.pre,nil,Vector2.New(this.scroll.transform.rect.width,this.scroll.transform.rect.height),1,3,Vector2.New(10,5))--生成滚动条,设置属性 + this.pre,nil,Vector2.New(this.scroll.transform.rect.width,this.scroll.transform.rect.height),1,3,Vector2.New(70,10))--生成滚动条,设置属性 --设置滚动条 this.scrollView.gameObject:GetComponent("RectTransform").anchoredPosition= Vector2.New(0,0) this.scrollView.gameObject:GetComponent("RectTransform").anchorMin = Vector2.New(0.5, 0.5)