【十绝阵】排行榜修改

dev_chengFeng
zhangqiang 2021-08-13 16:35:33 +08:00
parent 17afa71bd2
commit 617d4d39c3
2 changed files with 18 additions and 9 deletions

View File

@ -2410,7 +2410,7 @@ BATTLE_TYPE = {
BACK_BATTLE = 1000, -- 系统战斗回放
EndlessMpaFight = 22, -- 无尽副本
}
--_1 本服 _2 跨服
--_1 本服 _2 跨服 3_跨服不显示在排行主界面 4 用于十绝阵特殊判断
rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Language[12096] ,rankType = RANK_TYPE.FIGHT_LEVEL_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 1},
[2] = { bgImage = "r_zjm_paihangbang_banner02_zh", name = Language[12097] ,rankType = RANK_TYPE.FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 2},
[3] = { bgImage = "r_zjm_paihangbang_banner03_zh", name = Language[12098] ,rankType = RANK_TYPE.GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow = 1,RankingListMainSortId = 3},
@ -2435,6 +2435,11 @@ rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Languag
[21] = { bgImage = "r_zjm_paihangbang_banner004_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_FIGHTLEVEL_STAR,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 7},
[22] = { bgImage = "r_zjm_paihangbang_banner003_zh", name = "排行榜" ,rankType = RANK_TYPE.JUMPSERVER_GUILD_FORCE_RANK,activiteId = 0,isRankingMainPanelShow= 2,RankingListMainSortId = 8},
[23] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_PERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 23},
[24] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_GUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 24},
[25] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLPERSON,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 25},
[26] = { bgImage = "", name = "" ,rankType = RANK_TYPE.GUILD_DEATHPOS_ALLGUILD,activiteId = 0,isRankingMainPanelShow = 4,RankingListMainSortId = 26},
}
SoulPrintSpriteByQuantity={

View File

@ -23,17 +23,16 @@ function this.InitData(rankType,fun,id,rankIndex)
local isCross = 0
for i = 1, #rankKingList do
if rankType == rankKingList[i].rankType then
if rankKingList[i].isRankingMainPanelShow >= 2 then
if rankKingList[i].isRankingMainPanelShow == 2 or rankKingList[i].isRankingMainPanelShow == 3 then
isCross = 1
end
if rankKingList[i].isRankingMainPanelShow == 4 then--跨服十绝阵判断
if PlayerManager.isCross == 1 then
isCross = 1
end
end
end
end
--跨服十绝阵判断
-- if cur_rankType == RANK_TYPE.GUILD_DEATHPOS_PERSON or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_GUILD or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_ALLPERSON or cur_rankType == RANK_TYPE.GUILD_DEATHPOS_ALLGUILD then
-- if PlayerManager.isCross == 1 then
-- isCross = 1
-- end
-- end
-- LogYellow("cur_rankType "..cur_rankType.." isCross "..isCross)
NetManager.RequestRankInfo(rankType, function (msg)--请求数据
this.ReceiveRankingData(msg,fun)
@ -50,9 +49,14 @@ function this.RequestNextWarPowerPageData(fun)
local isCross = 0
for i = 1, #rankKingList do
if cur_rankType == rankKingList[i].rankType then
if rankKingList[i].isRankingMainPanelShow >= 2 then
if rankKingList[i].isRankingMainPanelShow == 2 or rankKingList[i].isRankingMainPanelShow == 3 then
isCross = 1
end
if rankKingList[i].isRankingMainPanelShow == 4 then
if PlayerManager.isCross == 1 then
isCross = 1
end
end
end
end
NetManager.RequestRankInfo(cur_rankType, function (msg)--请求数据