【本地化】挂机界面优化
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b5cb873806
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619b3d9983
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@ -68102,8 +68102,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 1, y: 20}
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m_SizeDelta: {x: 229.5, y: 64.4}
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m_AnchoredPosition: {x: 1, y: 26.5}
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m_SizeDelta: {x: 444.5, y: 159.1}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &503054044669883281
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CanvasRenderer:
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@ -68137,13 +68137,13 @@ MonoBehaviour:
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m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
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m_FontSize: 50
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m_FontStyle: 0
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m_BestFit: 0
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m_BestFit: 1
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m_MinSize: 4
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m_MaxSize: 51
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m_MaxSize: 50
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m_Alignment: 4
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m_AlignByGeometry: 0
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m_RichText: 1
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m_HorizontalOverflow: 1
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u6311\u6218\u5173\u5361\u5FEB\u901F\u5347\u7EA7"
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@ -108751,8 +108751,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 4, y: 1.2000008}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchoredPosition: {x: -0.7, y: 0.6}
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m_SizeDelta: {x: -49.8, y: -12.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4748739538567504529
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CanvasRenderer:
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@ -108786,8 +108786,8 @@ MonoBehaviour:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 40
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m_FontStyle: 0
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m_BestFit: 0
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m_MinSize: 4
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m_BestFit: 1
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m_MinSize: 10
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m_MaxSize: 40
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m_Alignment: 4
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m_AlignByGeometry: 0
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@ -135904,8 +135904,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 2, y: -2.2999992}
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m_SizeDelta: {x: 0, y: 0}
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m_AnchoredPosition: {x: 1.5, y: 0.25}
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m_SizeDelta: {x: -53.6, y: -10.23}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8810281463935800839
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CanvasRenderer:
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@ -135939,7 +135939,7 @@ MonoBehaviour:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 40
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m_FontStyle: 0
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m_BestFit: 0
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m_BestFit: 1
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m_MinSize: 10
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m_MaxSize: 40
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m_Alignment: 4
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@ -109,7 +109,7 @@ function FightPointPassMainPanel:InitComponent()
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this.btnFight = Util.GetGameObject(self.gameObject, "Bg/btnDown/btnFight")
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this.fightText = Util.GetGameObject(this.btnFight, "Text"):GetComponent("Text")
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LanguageFontSizeFilter(this.fightText, 50)
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-- 你要变强
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this.btnGetForce = Util.GetGameObject(self.gameObject, "Bg/btnDown/btnIWantMilk")
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this.BtView = SubUIManager.Open(SubUIConfig.BtView, self.gameObject.transform)
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