diff --git a/Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua b/Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua index 900623b156..7b9c9d85fe 100644 --- a/Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua +++ b/Assets/ManagedResources/~Lua/Modules/Compound/CompoundSelectListPopup.lua @@ -112,7 +112,7 @@ function this.SingleItemDataShow(_go,curBagSoulPrintData) Util.GetGameObject(_go.transform,"circleFrameBg"):GetComponent("Image").sprite=Util.LoadSprite(SoulPrintSpriteByQuantity[itemConfig[curequipSign.Id].Quantity].circleBg2) Util.GetGameObject(_go.transform,"circleFrameBg/Icon"):GetComponent("Image").sprite=Util.LoadSprite(GetResourcePath(itemConfig[curBagSoulPrintData.id].ResourceID)) Util.GetGameObject(_go.transform,"circleFrameBg/circleFrame"):GetComponent("Image").sprite=Util.LoadSprite(SoulPrintSpriteByQuantity[itemConfig[curequipSign.Id].Quantity].circle) - Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text=curequipSign.Name + Util.GetGameObject(_go.transform,"name"):GetComponent("Text").text=string.gsub(curequipSign.Name,"魂印","",1) Util.GetGameObject(_go.transform, "Hero"):SetActive(curBagSoulPrintData.upHero ~= "") local curheroData = {} if curBagSoulPrintData.upHero ~= "" then