From 624781367b41f40602f8ca0c61e8e96ecc9d60ec Mon Sep 17 00:00:00 2001 From: gaoxin Date: Thu, 27 Aug 2020 17:07:59 +0800 Subject: [PATCH] =?UTF-8?q?=E5=8F=AA=E6=9C=89=E6=8A=80=E8=83=BD=E9=9F=B3?= =?UTF-8?q?=E6=95=88=E5=8A=A0=E9=80=9F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ManagedResources/~Lua/Framework/Manager/SoundManager.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Framework/Manager/SoundManager.lua b/Assets/ManagedResources/~Lua/Framework/Manager/SoundManager.lua index bf6edde4d4..a385ffb733 100644 --- a/Assets/ManagedResources/~Lua/Framework/Manager/SoundManager.lua +++ b/Assets/ManagedResources/~Lua/Framework/Manager/SoundManager.lua @@ -232,7 +232,7 @@ local function _SetAudioUnit(audioUnit, resName, auildType, volume) local pitch = 1 if auildType == eAudioType.uiAudio then - if config and config.mixType ~= SoundDef[11] then + if config and config.mixType == SoundDef[4] then if UIManager.IsOpen(UIName.BattlePanel) then local scale = BattleManager.GetTimeScale() pitch = math.floor(scale + 0.5) @@ -240,7 +240,6 @@ local function _SetAudioUnit(audioUnit, resName, auildType, volume) end end - Log("音效播放速度:"..pitch) -- 播放新音效 if not config or config.mixType == SoundDef[1] or config.mixType == SoundDef[2] or isLoop then audioUnit.audio.clip = clipNew