Merge branch 'china/local' into china/test
commit
6370bc7c3b
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@ -31,7 +31,6 @@ end
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--绑定事件(用于子类重写)
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function UpStarPre:BindEvent()
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Util.AddOnceClick(self.btnBuy.gameObject, function()
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LogGreen("self.data.state:"..self.data.state)
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if self.data.state == 0 then
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PopupTipPanel.ShowTip("神将达指定星级后解锁")
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return
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@ -51,46 +50,6 @@ function UpStarPre:BindEvent()
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end)
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end
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--购买点击事件
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function UpStarPre:BuyAction(costId, costNum, shopType, itemId)
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local haveNum = BagManager.GetItemCountById(costId)
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local costName = ConfigManager.GetConfigData(ConfigName.ItemConfig, costId).Name
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--Log("需要消耗的道具ID" .. costId)
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if haveNum < costNum then
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NotEnoughPopup:Show(costId)
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else
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local func = function(shopType, itemId)
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ShopManager.RequestBuyShopItem(shopType, itemId, 1, function()
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self.parent:RefreshData(nil,false,false)
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CheckRedPointStatus(RedPointType.DailyGift)
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CheckRedPointStatus(RedPointType.GrowthPackage)
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if shopType==20 and (itemId==1107 or itemId==1110 or itemId==1111 or itemId==1108 )then
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PlayerPrefs.SetString(PlayerManager.uid..PlayerManager.serverInfo.server_id.."supermeMan",666)
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end
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end)
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end
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local isPopUp = RedPointManager.PlayerPrefsGetStr(PlayerManager.uid .. shopType)
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local currentTime = os.date("%Y%m%d", PlayerManager.serverTime)
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if (isPopUp ~= currentTime and costNum ~= 0) then
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local str = string.format(Language[11360], costNum, costName)
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MsgPanel.ShowTwo(str, function()
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end, function(isShow)
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if (isShow) then
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local currentTime = os.date("%Y%m%d", PlayerManager.serverTime)
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RedPointManager.PlayerPrefsSetStr(PlayerManager.uid .. shopType, currentTime)
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end
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func(shopType, itemId)
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end,
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Language[10731],
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Language[10732],
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nil,
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true)
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else
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func(shopType, itemId)
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end
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end
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end
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--添加事件监听(用于子类重写)
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function UpStarPre:AddListener()
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end
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@ -180,7 +139,7 @@ function UpStarPre:SetBtn()
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self.price.text = MoneyUtil.GetMoneyUnitNameWithMoney(self.data.giftConfig.Price)
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self.buyInfo.text = string.format("限购%s次",self.data.giftConfig.Limit)
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if self.data.giftData.buyTimes > 0 then
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if self.data.giftData and self.data.giftData.buyTimes > 0 then
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self.buyInfo.text = ""
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self.price.text = "已购买"
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self.btnBuy.enabled = false
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||||
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|||
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