魂灵宝界面修改提交

dev_chengFeng
jiaoyangna 2021-11-12 11:14:26 +08:00
parent 9a261f5c13
commit 63b1f6456e
1 changed files with 10 additions and 10 deletions

View File

@ -206,7 +206,6 @@ function RewardTalismanSingleShowPopup2:SetBtns()
self.btnSwitch:SetActive(self.openType == 4)
self.btnUpgrade:SetActive(self.openType == 2)
self.btnUpstar:SetActive(self.openType == 2)
self.mid:GetComponent("LayoutElement").minHeight = not self.isShowGet and 850 or 250
if self.equipData and self.equipData ~= 0 then
isGongMing = HarmonyManager.IsInfo(self.equipData.upHeroDid)
@ -276,9 +275,6 @@ function RewardTalismanSingleShowPopup2:OnShow()
self.treeLevel.text = string.format("[神应等级:%s/%s]",self.equipData.treeLv,self.equipData.maxTreeLv)
if (self.equipData.treeLv < 1 and SacredTreeManager.CulAttri(self.equipData) < 1) or self.openType == 1 then
self.treeAttri:SetActive(false)
if not self.isShowGet then
self.mid:GetComponent("LayoutElement").minHeight = 450
end
else
self.treeAttri:SetActive(true)
self:SetPropertyShow2(treeInfo,self.TreeAttriList,self.treeGrid,self.TreeAttriList2)
@ -288,9 +284,6 @@ function RewardTalismanSingleShowPopup2:OnShow()
if self.equipData.upHeroDid == "" or self.equipData.upHeroDid == "0" then
self.baseMaster:SetActive(false)
self.refineMaster:SetActive(false)
if not self.isShowGet then
self.mid:GetComponent("LayoutElement").minHeight = 250
end
else
--强化共鸣
self:GongMingSetData(1,self.BaseMasterList,self.baseMasterGrid,self.baseMasterName,self.baseMaster)
@ -330,6 +323,16 @@ function RewardTalismanSingleShowPopup2:OnShow()
ForceRebuildLayout(self.midBar.transform)
ForceRebuildLayout(self.midBar.transform)
if self.isShowGet then
self.mid:GetComponent("LayoutElement").minHeight = 850
else
local sizeDelta = GetPreferredHeight(self.midBar.transform)
if sizeDelta >= 850 then
self.mid:GetComponent("LayoutElement").minHeight = 850
else
self.mid:GetComponent("LayoutElement").minHeight = sizeDelta
end
end
if self.func then
self.func()
end
@ -486,9 +489,6 @@ function RewardTalismanSingleShowPopup2:GongMingSetData(curTabIndex,proPreList,g
end
if curJewelResonanceConfig.SortId < 1 then
go.gameObject:SetActive(false)
if not self.isShowGet then
self.mid:GetComponent("LayoutElement").minHeight = self.mid:GetComponent("LayoutElement").minHeight - 100
end
return
end
go.gameObject:SetActive(true)