diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index a6941a5499..45c105791b 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -486,7 +486,7 @@ function this:BindEvent() --神将合成、神将置换 Util.AddClick(this.btnCompoundHero, function() if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.COMPOUND_HERO) then - JumpManager.GoJump(750001) + JumpManager.GoJump(750000) this.ScenceBtnClick(FUNCTION_OPEN_TYPE.COMPOUND_HERO) else PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.COMPOUND_HERO)) diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua index bf6d3a7098..36a5e2beec 100644 --- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua +++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleUpStarLayout.lua @@ -71,7 +71,7 @@ function RoleUpStarLayout:BindEvent() --前往化虚坛 Util.AddClick(this.goCompoundHero, function() if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.COMPOUND_HERO) then - JumpManager.GoJump(750001) + JumpManager.GoJump(750000) else PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.COMPOUND_HERO)) end