diff --git a/Assets/ManagedResources/BG/UI/1shaonv.meta b/Assets/ManagedResources/BG/UI/1shaonv.meta deleted file mode 100644 index 21d41b2cef..0000000000 --- a/Assets/ManagedResources/BG/UI/1shaonv.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: ecbbf7b6e365f4a42a4d1daafb0bc020 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab b/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab index 0e83a2f634..3e0fa36f09 100644 --- a/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab +++ b/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab @@ -102,7 +102,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.5, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &332381698713298057 @@ -712,7 +712,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.5, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3030284007300998554 @@ -747,7 +747,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.5, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3286475998602715069 @@ -1128,7 +1128,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.5, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &6183071616812350924 @@ -1633,7 +1633,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.5, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &8668669938129313785 @@ -1668,7 +1668,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 0.5, y: 0} m_SizeDelta: {x: 100, y: 100} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &8791687384528105275 diff --git a/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapOnHook.lua b/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapOnHook.lua index 235ec8e0e4..2e88a39aa2 100644 --- a/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapOnHook.lua +++ b/Assets/ManagedResources/~Lua/Modules/Fight/View/FightPointMapOnHook.lua @@ -20,7 +20,7 @@ local DoColor_Spine_TweenerRight = {} --右方变换颜色的Tweener local DeadMaterial_TweenerRight = {} --右方死亡材质 --local afkSpeak = ConfigManager.GetConfig(ConfigName.AfkSpeak) -local rolePosCount = 9 --左右每侧位置数量 +local rolePosCount = 6 --左右每侧位置数量 ---右方数量 local rightCount = 0 ---右方存活数量