探索地图修改提交
parent
89c298f593
commit
657574b61a
|
@ -77,7 +77,6 @@ end
|
|||
|
||||
--刷新编队
|
||||
function this.UpdateFormationData(team)
|
||||
LogGreen("team.teamId:"..team.teamId.." team.hp:"..team.hp)
|
||||
if this.FormationData[team.teamId] then
|
||||
this.FormationData[team.teamId].hp = team.hp
|
||||
this.FormationData[team.teamId].exploreTime = team.exploreTime
|
||||
|
@ -102,7 +101,6 @@ function this.UpdateFormationData(team)
|
|||
this.UpdateMapFormationData(team.mapId,team.teamId,1)
|
||||
end
|
||||
end
|
||||
LogGreen("this.FormationData[team.teamId].hp:"..this.FormationData[team.teamId].hp)
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.Explore.UpdateSingleFormation,team.teamId)
|
||||
else
|
||||
LogGreen(string.format("%s编队不属于探索玩法",team.teamId))
|
||||
|
|
|
@ -90,10 +90,10 @@ function this:RemoveListener()
|
|||
end
|
||||
|
||||
function this.Refresh(teamId)
|
||||
LogGreen("teamId:"..teamId)
|
||||
this.playerViews[teamId]:RefreshHp()
|
||||
if ExploreManager.FormationData[teamId].state < 1 then
|
||||
SubUIManager.Close(this.playerViews[this.playerViews[teamId].formationId])
|
||||
SubUIManager.Close(this.playerViews[teamId])
|
||||
this.playerViews[teamId] = nil
|
||||
if this.playerViews[0].formationId == teamId then
|
||||
this.playerViews[0] = nil
|
||||
this.playerViews[this.playerViews[0].formationId] = nil
|
||||
|
|
|
@ -1090,7 +1090,6 @@ function this.ExplorerMapIndicationResponse(buffer)
|
|||
local data = buffer:DataByte()
|
||||
local msg = PlayerInfoProto_pb.ExplorerMapIndicationResponse()
|
||||
msg:ParseFromString(data)
|
||||
LogGreen("收到了刷新探索编队的indication")
|
||||
ExploreManager.UpdateFormationData(msg.exploreInfo)
|
||||
Game.GlobalEvent:DispatchEvent(GameEvent.Explore.UpdateFormation)
|
||||
end
|
||||
|
|
|
@ -301,7 +301,6 @@ end
|
|||
|
||||
-- 随机一个位置给大爷走走
|
||||
function SingleExplorePlayerView:SetRoleHitTarget()
|
||||
LogGreen("self.activeState:"..self.activeState)
|
||||
if self.activeState == 0 then
|
||||
return
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue