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dev_chengFeng
ZhangBiao 2021-06-28 10:44:15 +08:00
parent da16945d78
commit 65887aa135
6 changed files with 304 additions and 5 deletions

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@ -185,6 +185,15 @@ function this.SingleMialDataShow(_go,_mailData)
Util.GetGameObject(_go.transform, "infoText"):GetComponent("Text").text = _mailData.head
Util.GetGameObject(_go.transform, "sendText"):GetComponent("Text").text = GetTimeStrBySeconds(_mailData.sendTime)--Language[11168].._mailData.sendName
local mialBtn = Util.GetGameObject(_go.transform, "Imagebg")
local isTopImg = Util.GetGameObject(_go.transform, "isTopImg")
if _mailData.isTop == 0 then--不置顶
mialBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_renwu_tiao_004")
isTopImg:SetActive(false)
elseif _mailData.isTop == 1 then--置顶
mialBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_youjian_zhidingdi")
isTopImg:SetActive(true)
end
Util.AddOnceClick(mialBtn, function()
if _mailData.state==0 then--未读
NetManager.ReadSingleMailData(_mailData.mailId,function ()
@ -201,11 +210,6 @@ function this.SingleMialDataShow(_go,_mailData)
end)
Util.GetGameObject(_go.transform, "mialRedPoint"):SetActive( _mailData.state==0)
-- if isPlayAnim then
-- _go:SetActive(false)
-- else
-- _go:SetActive(true)
-- end
end
function this.UpdateMailData()
this.OnShowMailListData(MailManager.mialDataList)