TCX_LongZhu
parent
443100d80d
commit
66cfb96b03
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@ -706,46 +706,46 @@ function this.ExecuteLoading()
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--[[[29] =]] function()
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NetManager.RankFirstRequest({ 3, 22, 20, 4, 21 }, { 0, 0, 0, 0, 20 }, LoadingPanel
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.OnStep)
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end, -- 排行榜数据
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--[[[30] =]] function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
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--[[[31] =]] function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
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--[[[32] =]] function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
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--[[[33] =]] function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
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--[[[34] =]] function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
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--[[[35] =]] function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
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--[[[35] =]] function() NetManager.GetChallengeCopyInfo(LoadingPanel.OnStep) end, --修行挑战
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--[[[36] =]] function() MonsterCampManager.SetMyHelpHeroData(nil, nil, LoadingPanel.OnStep) end, --助战神将
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--[[[37] =]] function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[[[38] =]] function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --天枢密卷
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--[[[39] =]] function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end, --无尽英雄数据
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--[[[40] =]] function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end, --无尽密保
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--[[[41] =]] function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
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--[[[42] =]] function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
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--[[[43] =]] function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
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end, -- 排行榜数据
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--[[[30] =]] function() NetManager.GetSituationInfoRequest(LoadingPanel.OnStep) end, --轩辕宝镜
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--[[[31] =]] function() NetManager.RefreshTimeSLRequest(LoadingPanel.OnStep) end, --青龙秘宝倒计时
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--[[[32] =]] function() HeroManager.CheckRepeatTreasure(LoadingPanel.OnStep) end, --检测所有重复穿戴的宝器并卸下
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--[[[33] =]] function() XiaoYaoManager.GetOpenMapData(LoadingPanel.OnStep) end, --逍遥游
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--[[[34] =]] function() NetManager.GetHeroSkinData(LoadingPanel.OnStep) end, --皮肤
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--[[[35] =]] function() NetManager.GetFourElementGetInfo(LoadingPanel.OnStep) end, --四灵试炼
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--[[[35] =]] function() NetManager.GetChallengeCopyInfo(LoadingPanel.OnStep) end, --修行挑战
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--[[[36] =]] function() MonsterCampManager.SetMyHelpHeroData(nil, nil, LoadingPanel.OnStep) end, --助战神将
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--[[[37] =]] function() NetManager.HongMengInfoResponse(LoadingPanel.OnStep) end, --鸿蒙阵
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--[[[38] =]] function() NetManager.AllBookEnableResponse(LoadingPanel.OnStep) end, --天枢密卷
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--[[[39] =]] function() NetManager.AllEndLessHeroDataResponse(0, LoadingPanel.OnStep) end, --无尽英雄数据
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--[[[40] =]] function() NetManager.GetEndlessTreasureInfoResponse(LoadingPanel.OnStep) end, --无尽密保
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--[[[41] =]] function() MyGuildManager.ReuqsetRedPackage(LoadingPanel.OnStep) end, --请求红包
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--[[[42] =]] function() NetManager.HardStageRequest(LoadingPanel.OnStep) end, --山河社稷图
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--[[[43] =]] function() NetManager.VipLevelStateRequset(LoadingPanel.OnStep) end, --vip
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--function() JumpServerManager.LoginGetWorldArenaInfoRequest(LoadingPanel.OnStep) end,--跨服天梯
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--[[[44] =]] function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
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--[[[45] =]] function() NetManager.BeautyBagWishEquipRequest(nil, LoadingPanel.OnStep) end, --心愿魂印
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--[[[46] =]] function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
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--[[[47] =]] function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
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--[[[48] =]] function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
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--[[[49] =]] function() NetManager.CrossYuXuLunDaoGetInfoRequest(2, LoadingPanel.OnStep) end, --玉虚论道红点
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--[[[50] =]] function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
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--[[[51] =]] function() NetManager.GetTransformationRequest(LoadingPanel.OnStep) end, --身外化身
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--[[[52] =]] function() NetManager.GetLingMaiInfoRequest(0, LoadingPanel.OnStep) end, --灵脉秘境
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--[[[53] =]] function() NetManager.SendGetTailsmanSoulData(LoadingPanel.OnStep) end, --法宝之灵
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--[[[54] =]] --function() NetManager.RequestArenaRankData(1,LoadingPanel.OnStep) end, --获取竞技场数据
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--[[[55] =]] function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
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--[[[56] =]] function() NetManager.ExplorerMapInfoRequest(LoadingPanel.OnStep) end, --灵脉秘境
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--[[[57] =]] function() CommonActPageManager.GetPowerRicePower(LoadingPanel.OnStep) end, --战力冲刺
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--[[[58] =]] function() NetManager.RequestMagicSoldierInfo(LoadingPanel.OnStep) end, --神兵
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--[[[59] =]] function() NetManager.GemNewInfoRequest(LoadingPanel.OnStep) end, --新命石
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--[[[60] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
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--[[[61] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end, --特训信息
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--[[[62] =]] function() NetManager.NewArenaResetRequest(LoadingPanel.OnStep) end, -- 竞技场
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--[[[63] =]] function() NetManager.GetNewArenaInfoRequest(LoadingPanel.OnStep) end, -- 竞技场
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--[[[44] =]] function() NetManager.RequestRedPacketData(LoadingPanel.OnStep) end, --福利红包
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--[[[45] =]] function() NetManager.BeautyBagWishEquipRequest(nil, LoadingPanel.OnStep) end, --心愿魂印
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--[[[46] =]] function() LingLongBaoJingManager.InitData(LoadingPanel.OnStep) end, --玲珑宝镜
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--[[[47] =]] function() NetManager.IsCrossRequert(LoadingPanel.OnStep) end, --跨服
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--[[[48] =]] function() NetManager.TaiChuSecretvolumeRequest(LoadingPanel.OnStep) end, --太初密卷
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--[[[49] =]] function() NetManager.CrossYuXuLunDaoGetInfoRequest(2, LoadingPanel.OnStep) end, --玉虚论道红点
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--[[[50] =]] function() NetManager.GetLikeableDataRequest(LoadingPanel.OnStep) end, --好感度
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--[[[51] =]] function() NetManager.GetTransformationRequest(LoadingPanel.OnStep) end, --身外化身
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--[[[52] =]] function() NetManager.GetLingMaiInfoRequest(0, LoadingPanel.OnStep) end, --灵脉秘境
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--[[[53] =]] function() NetManager.SendGetTailsmanSoulData(LoadingPanel.OnStep) end, --法宝之灵
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--[[[54] =]] --function() NetManager.RequestArenaRankData(1,LoadingPanel.OnStep) end, --获取竞技场数据
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--[[[55] =]] function() HomeLandManager.GetData(LoadingPanel.OnStep) end, --家园获取数据
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--[[[56] =]] function() NetManager.ExplorerMapInfoRequest(LoadingPanel.OnStep) end, --灵脉秘境
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--[[[57] =]] function() CommonActPageManager.GetPowerRicePower(LoadingPanel.OnStep) end, --战力冲刺
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--[[[58] =]] function() NetManager.RequestMagicSoldierInfo(LoadingPanel.OnStep) end, --神兵
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--[[[59] =]] function() NetManager.GemNewInfoRequest(LoadingPanel.OnStep) end, --新命石
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--[[[60] =]] function() NetManager.BaublesAllInfoRequest(LoadingPanel.OnStep) end, --新法宝
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--[[[61] =]] function() NetManager.TrainingArchitectureInfoRequest(LoadingPanel.OnStep) end, --特训信息
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--[[[62] =]] function() NetManager.NewArenaResetRequest(LoadingPanel.OnStep) end, -- 竞技场
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--[[[63] =]] function() NetManager.GetNewArenaInfoRequest(LoadingPanel.OnStep) end, -- 竞技场
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function() NetManager.QueryLuofuRegisterInfoRequest(LoadingPanel.OnStep) end,
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function() JumpServerManager.LoginGetWorldArenaInfoRequest(LoadingPanel.OnStep) end, --跨服天梯
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function() -- 登录请求最终接口,所有请求放在此接口之前
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function() JumpServerManager.LoginGetWorldArenaInfoRequest(LoadingPanel.OnStep) end, --跨服天梯
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function() -- 登录请求最终接口,所有请求放在此接口之前
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-- 登录成功确认
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NetManager.LoginConfimRequest()
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-- 登录时初始化主界面竖条显示为打开状态
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@ -761,7 +761,9 @@ function this.ExecuteLoading()
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-- StoryManager.EventTrigger(100001)
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else
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PatFaceManager.isLogin = true
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UIManager.OpenPanel(UIName.FightPointPassMainPanel)
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UIManager.OpenPanel(UIName.CreateNamePopup, 10, 0, 0, 0, function()
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UIManager.OpenPanel(UIName.FightPointPassMainPanel)
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end)
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LoadingPanel.End()
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end
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else
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@ -50,6 +50,7 @@ function this.EventTrigger(eventId, callBack)
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UIManager.OpenPanel(UIName.StoryDialoguePanel, eventId, false)
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--UIManager.OpenPanel(UIName.StoryOptionPopup, eventId)
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elseif showType == 10 then -- 起名字界面
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LogError("gggggggggggggggggg"..eventId.."/"..showValues.."/"..options[1])
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UIManager.OpenPanel(UIName.CreateNamePopup, showType, eventId, showValues, options, callBack)
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elseif showType == 14 then -- 引导战斗
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local fdata, fseed = BattleManager.GetFakeBattleData(options[1])
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