Merge branch 'china/dev' into china/test

dev_chengFeng
wangzhenxing 2022-04-29 13:40:23 +08:00
commit 679d63bc63
19 changed files with 386 additions and 692 deletions

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View File

@ -604,7 +604,7 @@ RectTransform:
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@ -6776,7 +6776,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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@ -13466,7 +13466,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalScale: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
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@ -13590,7 +13590,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
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m_Color: {r: 1, g: 1, b: 1, a: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@ -19440,7 +19440,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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@ -28615,7 +28615,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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@ -33567,7 +33567,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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m_PrefabInstance: {fileID: 0}
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@ -39525,7 +39525,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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@ -44517,7 +44517,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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@ -50163,7 +50163,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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@ -55377,7 +55377,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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m_PrefabInstance: {fileID: 0}
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@ -61227,7 +61227,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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m_PrefabInstance: {fileID: 0}
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@ -66438,7 +66438,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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m_PrefabInstance: {fileID: 0}
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@ -77206,7 +77206,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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m_PrefabInstance: {fileID: 0}
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@ -85788,7 +85788,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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@ -90869,7 +90869,7 @@ ParticleSystem:
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ParticleSystemRenderer:
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View File

@ -478,7 +478,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 899d77ec337556943b30b2365195276b, type: 3}
m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 0
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@ -29836,10 +29836,10 @@ RectTransform:
m_Father: {fileID: 1514742784526019917}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_SizeDelta: {x: 0, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &719194494920943748
CanvasRenderer:
@ -46034,9 +46034,9 @@ RectTransform:
m_Father: {fileID: 1514742784526019917}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 27, y: -39.665}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
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m_SizeDelta: {x: 54, y: 54}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6198227662777375596
@ -50247,7 +50247,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 237.3, y: -95.34}
m_SizeDelta: {x: 134, y: 79.33}
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m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8047649643578717371
CanvasRenderer:
@ -55020,9 +55020,9 @@ RectTransform:
m_Father: {fileID: 7843831536758449798}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
m_AnchoredPosition: {x: 706.275, y: -37}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -55053,7 +55053,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Type: 0
m_PreserveAspect: 0
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@ -55159,9 +55159,9 @@ RectTransform:
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m_Pivot: {x: 0.5, y: 0.5}
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@ -55465,7 +55465,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
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RectTransform:
m_ObjectHideFlags: 0

View File

@ -4689,7 +4689,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -1693,7 +1693,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
@ -3073,7 +3073,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
@ -3317,7 +3317,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 0}
m_AnchoredPosition: {x: 0, y: -21.48}
m_AnchoredPosition: {x: 0, y: -21.479996}
m_SizeDelta: {x: 150, y: 42.95}
m_Pivot: {x: 0.5, y: 0.5}
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@ -518,7 +518,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -3510,7 +3510,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -170.30005, y: 52}
m_AnchoredPosition: {x: -473.4, y: 134.1}
m_SizeDelta: {x: 100, y: 100}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &3749885727694296359
@ -3543,7 +3543,7 @@ MonoBehaviour:
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m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 36
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@ -3554,7 +3554,7 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "\u4ECA\u65E5\u514D\u8D39\u6B21\u6570:"
m_Text: "\u4ECA\u65E5\u514D\u8D39\u6311\u6218\u6B21\u6570:"
--- !u!1 &2749129484027848889
GameObject:
m_ObjectHideFlags: 0
@ -3935,7 +3935,7 @@ MonoBehaviour:
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m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
m_FontSize: 35
m_FontSize: 32
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@ -5735,7 +5735,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -6797,7 +6797,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -7133,7 +7133,7 @@ MonoBehaviour:
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -9493,7 +9493,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@ -9819,7 +9819,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -778,16 +778,16 @@ RedPointType = {
--- 主界面商店大页签红点
Shop_Page_Recharge = 2530,
Shop_Page_General = 2531,
Shop_Page_Coin = 2532,
Shop_Page_Play = 2533,
Shop_Page_Coin = 2532,--代币大页签
Shop_Page_Play = 2533,--玩法大页签
--Shop_Page_Exchange = 2534,
Shop_Page_Roam = 2535,
---=== 商店小页签
--Shop_Tab_Recharge = 25300,
Shop_Tab_General = 25310,
Shop_Tab_Soul = 25320,
Shop_Tab_Soul = 25320,--魂印小页签
Shop_Tab_Secret = 25321,
Shop_Tab_God = 25322,--神印页签
Shop_Tab_God = 25322,--神印页签
Shop_Tab_Arena = 25330,
Shop_Tab_Guild = 25331,
Shop_Tab_Roam = 25350,

View File

@ -984,6 +984,7 @@ local OpenSeverWelfareRewardShow = {
[19] = {image1 = "r_guanka_guankajianglishenfu",image2 = "r_guanka_guankajiangli02_zh"},
[81128] = {image1 = "r_guanka_guankajianglibaoxiang",image2 = "r_guanka_guankajiangli03_zh"},
[11023] = {image1 = "r_guanka_guankajianglishunwukong",image2 = "r_guanka_guankajiangli04_zh"},
[11014] = {image1 = "c_nz_00029_t1",image2 = "r_guanka_guankajiangli03_zh"},
[87] = {image1 = "r_Material_Mineral_0003",image2 = ""},
}
function this.UpdateOpenSeverWelfare()

View File

@ -1,6 +1,6 @@
----- 关卡 -----
local CarbonFormation = {}
local this = CarbonFormation
local ExploreFormation = {}
local this = ExploreFormation
local mainLevelConfig = ConfigManager.GetConfig(ConfigName.MainLevelConfig)
local SpecialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,141)
--- 是否需要切换编队的功能
@ -64,18 +64,15 @@ function this.GetOneKeyUpHeroList()
end
--- btn1点击回调事件
function this.On_Btn2_Click()
function this.On_Btn2_Click(formationId)
if not hadClick then
hadClick = true
for k,v in pairs(this.FormationData) do
if k == this.GetFormationIndex() then
FormationManager.SaveFormation(k, this.root.choosedList,
FormationManager.formationList[k].teamPokemonInfos)
else
FormationManager.SaveFormation(k, v.formationinfo,
FormationManager.formationList[k].teamPokemonInfos)
end
if this.FormationData[formationId] then
local formationinfo=this.FormationData[formationId].formationinfo
local teamPokemonInfos=FormationManager.formationList[formationId].teamPokemonInfos
FormationManager.SaveFormation(formationId,formationinfo,teamPokemonInfos)
end
end
this.root:ClosePanel()
end

View File

@ -46,14 +46,14 @@ function this.HongMengGuideFun(OnOff)
this.IsFirstOpenHarmonyBei = true
end
end
--修行引导
function this.PracticeGuideFun()
if not AppConst.isGuide then
LogGreen("不在引导内,不引导神印")
return
end
table.insert(_FuncGuideList, 102500)
this.CheckFuncGuide()
-- if not AppConst.isGuide then
-- LogGreen("不在引导内,不引导神印")
-- return
-- end
-- table.insert(_FuncGuideList, 102500)
-- this.CheckFuncGuide()
end
function this.OnLevelChange()

View File

@ -266,6 +266,12 @@ function this.ShowSingleData(go,data,i)
Util.GetGameObject(go, "sdBtn/Text"):SetActive(not data.hadProud)
Util.GetGameObject(go, "sdBtn/dianzanImage/Text"):GetComponent("Text").text = data.worshipTime
dianzanImage:SetActive(data.hadProud)
if data.hadProud then
sdBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_button_001")
else
sdBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("f_feishengshi_huanganniu")
end
Util.AddOnceClick(sdBtn,function()
if not data.hadProud then

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@ -132,12 +132,12 @@ function this.InitRedPointAllRelate()
RPData:SetParent(RedPointType.Shop_Page_Roam, RedPointType.Shop)
-- === 商店小页签
RPData:SetParent(RedPointType.Shop_Tab_General, RedPointType.Shop_Page_General)
RPData:SetParent(RedPointType.Shop_Tab_Soul, RedPointType.Shop_Page_General)
RPData:SetParent(RedPointType.Shop_Tab_Soul, RedPointType.Shop_Page_Coin)
RPData:SetParent(RedPointType.Shop_Tab_Secret, RedPointType.Shop_Page_Coin)
RPData:SetParent(RedPointType.Shop_Tab_Arena, RedPointType.Shop_Page_Play)
RPData:SetParent(RedPointType.Shop_Tab_Guild, RedPointType.Shop_Page_Play)
RPData:SetParent(RedPointType.Shop_Tab_Roam, RedPointType.Shop_Page_Roam)
RPData:SetParent(RedPointType.Shop_Tab_God, RedPointType.Shop_Page_Play)
RPData:SetParent(RedPointType.Shop_Tab_God, RedPointType.Shop_Page_Coin)
RPData:SetParent(RedPointType.Shop_God_Refresh, RedPointType.Shop_Tab_God)
-- ====== 商店功能
RPData:SetParent(RedPointType.Shop_General_Check, RedPointType.Shop_Tab_General)