Merge branch 'china/dev' into china/test
commit
679d63bc63
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m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
|
|
|
|||
|
|
@ -478,7 +478,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 899d77ec337556943b30b2365195276b, type: 3}
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
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m_Type: 0
|
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m_PreserveAspect: 0
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m_FillCenter: 1
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|
|
|
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|
|
@ -29836,10 +29836,10 @@ RectTransform:
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m_Father: {fileID: 1514742784526019917}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 94, y: -39.665}
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m_SizeDelta: {x: 80, y: 30}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 94, y: 0}
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m_SizeDelta: {x: 0, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &719194494920943748
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CanvasRenderer:
|
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|
|
@ -46034,9 +46034,9 @@ RectTransform:
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m_Father: {fileID: 1514742784526019917}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 27, y: -39.665}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 54, y: 54}
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!222 &6198227662777375596
|
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|
|
@ -50247,7 +50247,7 @@ RectTransform:
|
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 237.3, y: -95.34}
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m_SizeDelta: {x: 134, y: 79.33}
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m_SizeDelta: {x: 0, y: 79.33}
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!222 &8047649643578717371
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||||
CanvasRenderer:
|
||||
|
|
@ -55020,9 +55020,9 @@ RectTransform:
|
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m_Father: {fileID: 7843831536758449798}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 706.275, y: -37}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 260, y: 74}
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m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &7841663904524152744
|
||||
|
|
@ -55053,7 +55053,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 899d77ec337556943b30b2365195276b, type: 3}
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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|
|
@ -55159,9 +55159,9 @@ RectTransform:
|
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m_Father: {fileID: 7843831536758449798}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 235.425, y: -37}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 260, y: 74}
|
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7841404854095346338
|
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|
|
@ -55465,7 +55465,7 @@ GameObject:
|
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m_Icon: {fileID: 0}
|
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m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
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m_IsActive: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &7843436345893266768
|
||||
RectTransform:
|
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m_ObjectHideFlags: 0
|
||||
|
|
|
|||
|
|
@ -4689,7 +4689,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
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m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
||||
|
|
|
|||
|
|
@ -1693,7 +1693,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
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m_Type: 0
|
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m_PreserveAspect: 1
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m_FillCenter: 1
|
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|
|
@ -3073,7 +3073,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
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m_Type: 0
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m_PreserveAspect: 1
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m_FillCenter: 1
|
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|
|
@ -3317,7 +3317,7 @@ RectTransform:
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 0.5, y: 0}
|
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m_AnchorMax: {x: 0.5, y: 0}
|
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m_AnchoredPosition: {x: 0, y: -21.48}
|
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m_AnchoredPosition: {x: 0, y: -21.479996}
|
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m_SizeDelta: {x: 150, y: 42.95}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!222 &5103503315900522486
|
||||
|
|
|
|||
|
|
@ -518,7 +518,7 @@ MonoBehaviour:
|
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
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m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
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|
|
@ -3510,7 +3510,7 @@ RectTransform:
|
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
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m_AnchorMin: {x: 1, y: 0}
|
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m_AnchorMax: {x: 1, y: 0}
|
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m_AnchoredPosition: {x: -170.30005, y: 52}
|
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m_AnchoredPosition: {x: -473.4, y: 134.1}
|
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m_SizeDelta: {x: 100, y: 100}
|
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m_Pivot: {x: 0.5, y: 0.5}
|
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--- !u!222 &3749885727694296359
|
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|
|
@ -3543,7 +3543,7 @@ MonoBehaviour:
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_FontData:
|
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 36
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m_FontSize: 32
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m_FontStyle: 0
|
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m_BestFit: 0
|
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m_MinSize: 3
|
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|
|
@ -3554,7 +3554,7 @@ MonoBehaviour:
|
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m_HorizontalOverflow: 1
|
||||
m_VerticalOverflow: 1
|
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m_LineSpacing: 1
|
||||
m_Text: "\u4ECA\u65E5\u514D\u8D39\u6B21\u6570:"
|
||||
m_Text: "\u4ECA\u65E5\u514D\u8D39\u6311\u6218\u6B21\u6570:"
|
||||
--- !u!1 &2749129484027848889
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
|
@ -3935,7 +3935,7 @@ MonoBehaviour:
|
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_FontData:
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m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
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m_FontSize: 35
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m_FontSize: 32
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m_FontStyle: 0
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m_BestFit: 0
|
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m_MinSize: 3
|
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|
|
@ -5735,7 +5735,7 @@ MonoBehaviour:
|
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m_Calls: []
|
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
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m_Type: 0
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
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|
|
@ -6797,7 +6797,7 @@ MonoBehaviour:
|
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m_Calls: []
|
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_Sprite: {fileID: 21300000, guid: 02c65ae47d2194346a31595fe141bf79, type: 3}
|
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m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
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m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
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|
|
@ -7133,7 +7133,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
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m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
|
@ -9493,7 +9493,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
||||
m_Type: 0
|
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m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
|
|
@ -9819,7 +9819,7 @@ MonoBehaviour:
|
|||
m_Calls: []
|
||||
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
|
||||
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
|
||||
m_Sprite: {fileID: 21300000, guid: f615ecdbbffd77f4b89afe678ee4d8d5, type: 3}
|
||||
m_Sprite: {fileID: 21300000, guid: 9f54a6724a14e294584ef8a1af1ea60d, type: 3}
|
||||
m_Type: 0
|
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m_PreserveAspect: 0
|
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m_FillCenter: 1
|
||||
|
|
|
|||
|
|
@ -778,16 +778,16 @@ RedPointType = {
|
|||
--- 主界面商店大页签红点
|
||||
Shop_Page_Recharge = 2530,
|
||||
Shop_Page_General = 2531,
|
||||
Shop_Page_Coin = 2532,
|
||||
Shop_Page_Play = 2533,
|
||||
Shop_Page_Coin = 2532,--代币大页签
|
||||
Shop_Page_Play = 2533,--玩法大页签
|
||||
--Shop_Page_Exchange = 2534,
|
||||
Shop_Page_Roam = 2535,
|
||||
---=== 商店小页签
|
||||
--Shop_Tab_Recharge = 25300,
|
||||
Shop_Tab_General = 25310,
|
||||
Shop_Tab_Soul = 25320,
|
||||
Shop_Tab_Soul = 25320,--魂印小页签
|
||||
Shop_Tab_Secret = 25321,
|
||||
Shop_Tab_God = 25322,--神印页签
|
||||
Shop_Tab_God = 25322,--神印小页签
|
||||
Shop_Tab_Arena = 25330,
|
||||
Shop_Tab_Guild = 25331,
|
||||
Shop_Tab_Roam = 25350,
|
||||
|
|
|
|||
|
|
@ -984,6 +984,7 @@ local OpenSeverWelfareRewardShow = {
|
|||
[19] = {image1 = "r_guanka_guankajianglishenfu",image2 = "r_guanka_guankajiangli02_zh"},
|
||||
[81128] = {image1 = "r_guanka_guankajianglibaoxiang",image2 = "r_guanka_guankajiangli03_zh"},
|
||||
[11023] = {image1 = "r_guanka_guankajianglishunwukong",image2 = "r_guanka_guankajiangli04_zh"},
|
||||
[11014] = {image1 = "c_nz_00029_t1",image2 = "r_guanka_guankajiangli03_zh"},
|
||||
[87] = {image1 = "r_Material_Mineral_0003",image2 = ""},
|
||||
}
|
||||
function this.UpdateOpenSeverWelfare()
|
||||
|
|
|
|||
|
|
@ -1,6 +1,6 @@
|
|||
----- 关卡 -----
|
||||
local CarbonFormation = {}
|
||||
local this = CarbonFormation
|
||||
local ExploreFormation = {}
|
||||
local this = ExploreFormation
|
||||
local mainLevelConfig = ConfigManager.GetConfig(ConfigName.MainLevelConfig)
|
||||
local SpecialConfig = ConfigManager.GetConfigData(ConfigName.SpecialConfig,141)
|
||||
--- 是否需要切换编队的功能
|
||||
|
|
@ -64,18 +64,15 @@ function this.GetOneKeyUpHeroList()
|
|||
end
|
||||
|
||||
--- btn1点击回调事件
|
||||
function this.On_Btn2_Click()
|
||||
function this.On_Btn2_Click(formationId)
|
||||
if not hadClick then
|
||||
hadClick = true
|
||||
for k,v in pairs(this.FormationData) do
|
||||
if k == this.GetFormationIndex() then
|
||||
FormationManager.SaveFormation(k, this.root.choosedList,
|
||||
FormationManager.formationList[k].teamPokemonInfos)
|
||||
else
|
||||
FormationManager.SaveFormation(k, v.formationinfo,
|
||||
FormationManager.formationList[k].teamPokemonInfos)
|
||||
end
|
||||
if this.FormationData[formationId] then
|
||||
local formationinfo=this.FormationData[formationId].formationinfo
|
||||
local teamPokemonInfos=FormationManager.formationList[formationId].teamPokemonInfos
|
||||
FormationManager.SaveFormation(formationId,formationinfo,teamPokemonInfos)
|
||||
end
|
||||
|
||||
end
|
||||
this.root:ClosePanel()
|
||||
end
|
||||
|
|
|
|||
|
|
@ -46,14 +46,14 @@ function this.HongMengGuideFun(OnOff)
|
|||
this.IsFirstOpenHarmonyBei = true
|
||||
end
|
||||
end
|
||||
|
||||
--修行引导
|
||||
function this.PracticeGuideFun()
|
||||
if not AppConst.isGuide then
|
||||
LogGreen("不在引导内,不引导神印")
|
||||
return
|
||||
end
|
||||
table.insert(_FuncGuideList, 102500)
|
||||
this.CheckFuncGuide()
|
||||
-- if not AppConst.isGuide then
|
||||
-- LogGreen("不在引导内,不引导神印")
|
||||
-- return
|
||||
-- end
|
||||
-- table.insert(_FuncGuideList, 102500)
|
||||
-- this.CheckFuncGuide()
|
||||
end
|
||||
|
||||
function this.OnLevelChange()
|
||||
|
|
|
|||
|
|
@ -266,6 +266,12 @@ function this.ShowSingleData(go,data,i)
|
|||
Util.GetGameObject(go, "sdBtn/Text"):SetActive(not data.hadProud)
|
||||
Util.GetGameObject(go, "sdBtn/dianzanImage/Text"):GetComponent("Text").text = data.worshipTime
|
||||
dianzanImage:SetActive(data.hadProud)
|
||||
if data.hadProud then
|
||||
sdBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_button_001")
|
||||
else
|
||||
sdBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("f_feishengshi_huanganniu")
|
||||
end
|
||||
|
||||
|
||||
Util.AddOnceClick(sdBtn,function()
|
||||
if not data.hadProud then
|
||||
|
|
|
|||
|
|
@ -132,12 +132,12 @@ function this.InitRedPointAllRelate()
|
|||
RPData:SetParent(RedPointType.Shop_Page_Roam, RedPointType.Shop)
|
||||
-- === 商店小页签
|
||||
RPData:SetParent(RedPointType.Shop_Tab_General, RedPointType.Shop_Page_General)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_Soul, RedPointType.Shop_Page_General)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_Soul, RedPointType.Shop_Page_Coin)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_Secret, RedPointType.Shop_Page_Coin)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_Arena, RedPointType.Shop_Page_Play)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_Guild, RedPointType.Shop_Page_Play)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_Roam, RedPointType.Shop_Page_Roam)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_God, RedPointType.Shop_Page_Play)
|
||||
RPData:SetParent(RedPointType.Shop_Tab_God, RedPointType.Shop_Page_Coin)
|
||||
RPData:SetParent(RedPointType.Shop_God_Refresh, RedPointType.Shop_Tab_God)
|
||||
-- ====== 商店功能
|
||||
RPData:SetParent(RedPointType.Shop_General_Check, RedPointType.Shop_Tab_General)
|
||||
|
|
|
|||
Loading…
Reference in New Issue