diff --git a/Assets/ManagedResources/EffectResUI/ZhiZunJiangShi/Animation/fx_yujiantongxing_xiaoluo_control.anim b/Assets/ManagedResources/EffectResUI/ZhiZunJiangShi/Animation/fx_yujiantongxing_xiaoluo_control.anim
index 031f91db06..0d95cd2d5c 100644
--- a/Assets/ManagedResources/EffectResUI/ZhiZunJiangShi/Animation/fx_yujiantongxing_xiaoluo_control.anim
+++ b/Assets/ManagedResources/EffectResUI/ZhiZunJiangShi/Animation/fx_yujiantongxing_xiaoluo_control.anim
@@ -6,7 +6,7 @@ AnimationClip:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_Name: fx_yujiantongxing_xiaoluo
+ m_Name: fx_yujiantongxing_xiaoluo_control
serializedVersion: 6
m_Legacy: 0
m_Compressed: 0
diff --git a/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab b/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
index fde1dd5b5d..2687c98413 100644
--- a/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/GeneralPanel/GeneralBigPopup.prefab
@@ -2852,6 +2852,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &199206794774482977
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 753767270702244471}
+ - component: {fileID: 5950800784501186083}
+ - component: {fileID: 5495929792999039650}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &753767270702244471
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 199206794774482977}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1431499250535443001}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 140, y: 140}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5950800784501186083
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 199206794774482977}
+ m_CullTransparentMesh: 0
+--- !u!114 &5495929792999039650
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 199206794774482977}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: b922b86ed77f8544a94d096c82b291ae, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &211559234948581368
GameObject:
m_ObjectHideFlags: 0
@@ -3582,7 +3656,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 316844683690989597}
- m_RootOrder: 3
+ m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
@@ -3718,7 +3792,7 @@ GameObject:
- component: {fileID: 1294552169857610588}
- component: {fileID: 7697871283291445516}
m_Layer: 0
- m_Name: select
+ m_Name: heroSelect
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -3731,16 +3805,16 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 380325263947395614}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 316844683690989597}
+ m_Father: {fileID: 1625255851888925010}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
- m_AnchoredPosition: {x: 0, y: -75}
+ m_AnchoredPosition: {x: 3156.5, y: -1105.805}
m_SizeDelta: {x: 144, y: 144}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1294552169857610588
@@ -4049,6 +4123,51 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 536296986670459960}
m_CullTransparentMesh: 0
+--- !u!1 &575732635577064739
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8452744567260473759}
+ - component: {fileID: 5833275234969495891}
+ m_Layer: 0
+ m_Name: itemPre1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8452744567260473759
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 575732635577064739}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 427026932576747876}
+ m_Father: {fileID: 4356416785763333288}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 75, y: -100}
+ m_SizeDelta: {x: 150, y: 181.47}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5833275234969495891
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 575732635577064739}
+ m_CullTransparentMesh: 0
--- !u!1 &582247181667879863
GameObject:
m_ObjectHideFlags: 0
@@ -4475,6 +4594,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &773000829940467824
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7720369177929213568}
+ - component: {fileID: 2971183349112545884}
+ - component: {fileID: 6886884467891053051}
+ m_Layer: 5
+ m_Name: proIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7720369177929213568
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 773000829940467824}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 1431499250535443001}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 58.3, y: -53.318}
+ m_SizeDelta: {x: 45.4, y: 45.371}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2971183349112545884
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 773000829940467824}
+ m_CullTransparentMesh: 0
+--- !u!114 &6886884467891053051
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 773000829940467824}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 1c666beff78f70943be2712a7f73f982, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &780917967856703266
GameObject:
m_ObjectHideFlags: 0
@@ -4635,10 +4828,11 @@ RectTransform:
m_Children:
- {fileID: 70168349073674199}
- {fileID: 2655802066259342978}
- - {fileID: 5545889005609741519}
+ - {fileID: 4555416679616388430}
+ - {fileID: 6502880196194247473}
- {fileID: 1465039501214314039}
m_Father: {fileID: 1625255851888925010}
- m_RootOrder: 1
+ m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@@ -4864,12 +5058,12 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1625255851888925010}
- m_RootOrder: 2
+ m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 0.000024438, y: 102.4}
- m_SizeDelta: {x: 905.9, y: 941.5}
+ m_AnchoredPosition: {x: 0.000024438, y: -93.4}
+ m_SizeDelta: {x: 905.9, y: 682.6}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &951665794170314668
GameObject:
@@ -6328,7 +6522,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 90, y: -16.5}
+ m_AnchoredPosition: {x: 83.3, y: -19}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &162082936072900446
@@ -6463,6 +6657,80 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_HorizontalFit: 0
m_VerticalFit: 2
+--- !u!1 &1317491666338463093
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4358038231791521789}
+ - component: {fileID: 4918884167573549438}
+ - component: {fileID: 2447313926460917352}
+ m_Layer: 5
+ m_Name: proIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4358038231791521789
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1317491666338463093}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 4913308171701369117}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 58.3, y: -53.318}
+ m_SizeDelta: {x: 45.4, y: 45.371}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4918884167573549438
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1317491666338463093}
+ m_CullTransparentMesh: 0
+--- !u!114 &2447313926460917352
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1317491666338463093}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 1c666beff78f70943be2712a7f73f982, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &1324690907376891361
GameObject:
m_ObjectHideFlags: 0
@@ -6777,6 +7045,105 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u5565\u5565\u5565\u5565\u5565\u5565"
LanguageIndex: 0
+--- !u!1 &1395200022636574216
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8460692997039068838}
+ - component: {fileID: 3779713478565344018}
+ - component: {fileID: 3220998394366589167}
+ - component: {fileID: 5465190073027483424}
+ m_Layer: 0
+ m_Name: tiao1
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8460692997039068838
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1395200022636574216}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1337536102583752409}
+ m_Father: {fileID: 8806954384395645047}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -1.8, y: 518.1}
+ m_SizeDelta: {x: 905, y: 62}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3779713478565344018
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1395200022636574216}
+ m_CullTransparentMesh: 0
+--- !u!114 &3220998394366589167
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1395200022636574216}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 66bbab0812b3c0c47849ca9e06509e53, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &5465190073027483424
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1395200022636574216}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Padding:
+ m_Left: 20
+ m_Right: 0
+ m_Top: 0
+ m_Bottom: 0
+ m_ChildAlignment: 3
+ m_Spacing: 0
+ m_ChildForceExpandWidth: 0
+ m_ChildForceExpandHeight: 0
+ m_ChildControlWidth: 1
+ m_ChildControlHeight: 0
--- !u!1 &1400664182188194342
GameObject:
m_ObjectHideFlags: 0
@@ -6884,7 +7251,7 @@ RectTransform:
- {fileID: 6420877835624808000}
- {fileID: 5294737703752221227}
m_Father: {fileID: 1625255851888925010}
- m_RootOrder: 3
+ m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@@ -7115,6 +7482,159 @@ MonoBehaviour:
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 1
m_ChildControlHeight: 0
+--- !u!1 &1439533960981116516
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4175736926443344546}
+ - component: {fileID: 1269089807513006837}
+ - component: {fileID: 2028326443290240771}
+ m_Layer: 0
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4175736926443344546
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1439533960981116516}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 427026932576747876}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0.1285, y: -75.125}
+ m_SizeDelta: {x: 144.25, y: 144.25}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1269089807513006837
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1439533960981116516}
+ m_CullTransparentMesh: 0
+--- !u!114 &2028326443290240771
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1439533960981116516}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: e0600d794b5effd49b6ba425dda439b1, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &1449894489118214155
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8552948976224932932}
+ - component: {fileID: 3018588732584725266}
+ - component: {fileID: 8038454564680672727}
+ m_Layer: 5
+ m_Name: name
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8552948976224932932
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1449894489118214155}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4913308171701369117}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 1, y: -96.7}
+ m_SizeDelta: {x: 160, y: 33.43}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3018588732584725266
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1449894489118214155}
+ m_CullTransparentMesh: 0
+--- !u!114 &8038454564680672727
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1449894489118214155}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 2
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
--- !u!1 &1466399617205280753
GameObject:
m_ObjectHideFlags: 0
@@ -7378,6 +7898,219 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!1 &1533924298743806882
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 427026932576747876}
+ - component: {fileID: 5229570773425185714}
+ - component: {fileID: 6345606455111052596}
+ - component: {fileID: 19212409214794332}
+ m_Layer: 5
+ m_Name: HeroPre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &427026932576747876
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1533924298743806882}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4483696409949770656}
+ - {fileID: 4175736926443344546}
+ - {fileID: 1129865083893337287}
+ - {fileID: 2876860021755079542}
+ - {fileID: 7929742705940986438}
+ - {fileID: 3503601706435627834}
+ m_Father: {fileID: 8452744567260473759}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -75}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5229570773425185714
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1533924298743806882}
+ m_CullTransparentMesh: 0
+--- !u!114 &6345606455111052596
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1533924298743806882}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 774110558527975063}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!114 &19212409214794332
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1533924298743806882}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!1 &1538245837351641881
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1512853129445073849}
+ - component: {fileID: 3706680773497778778}
+ - component: {fileID: 3592282871282537236}
+ - component: {fileID: 3383788904673578418}
+ m_Layer: 0
+ m_Name: tiao2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1512853129445073849
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1538245837351641881}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 8274219547783719586}
+ m_Father: {fileID: 8806954384395645047}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -1.8, y: 235}
+ m_SizeDelta: {x: 905, y: 62}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3706680773497778778
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1538245837351641881}
+ m_CullTransparentMesh: 0
+--- !u!114 &3592282871282537236
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1538245837351641881}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 66bbab0812b3c0c47849ca9e06509e53, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!114 &3383788904673578418
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1538245837351641881}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Padding:
+ m_Left: 20
+ m_Right: 0
+ m_Top: 0
+ m_Bottom: 0
+ m_ChildAlignment: 3
+ m_Spacing: 0
+ m_ChildForceExpandWidth: 0
+ m_ChildForceExpandHeight: 0
+ m_ChildControlWidth: 1
+ m_ChildControlHeight: 0
--- !u!1 &1576963514891486360
GameObject:
m_ObjectHideFlags: 0
@@ -7565,6 +8298,78 @@ MonoBehaviour:
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
m_ChildControlHeight: 1
+--- !u!1 &1587123365519735772
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4356416785763333288}
+ - component: {fileID: 7106381372850434017}
+ - component: {fileID: 224526880131733373}
+ m_Layer: 0
+ m_Name: bglist
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4356416785763333288
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1587123365519735772}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 8452744567260473759}
+ - {fileID: 516453274369173041}
+ - {fileID: 7762229170816275504}
+ - {fileID: 6289010943540572261}
+ m_Father: {fileID: 1625255851888925010}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 446}
+ m_SizeDelta: {x: 700, y: 200}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7106381372850434017
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1587123365519735772}
+ m_CullTransparentMesh: 0
+--- !u!114 &224526880131733373
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1587123365519735772}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Padding:
+ m_Left: 0
+ m_Right: 0
+ m_Top: 0
+ m_Bottom: 0
+ m_ChildAlignment: 4
+ m_Spacing: 42.8
+ m_ChildForceExpandWidth: 0
+ m_ChildForceExpandHeight: 1
+ m_ChildControlWidth: 0
+ m_ChildControlHeight: 0
--- !u!1 &1593504276384976856
GameObject:
m_ObjectHideFlags: 0
@@ -7932,7 +8737,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &9054384467986536849
RectTransform:
m_ObjectHideFlags: 0
@@ -7946,7 +8751,7 @@ RectTransform:
m_Children:
- {fileID: 8962807794962784513}
m_Father: {fileID: 1625255851888925010}
- m_RootOrder: 5
+ m_RootOrder: 9
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
@@ -8384,6 +9189,51 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
+--- !u!1 &1821240849855915813
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7762229170816275504}
+ - component: {fileID: 3172563023374487912}
+ m_Layer: 0
+ m_Name: itemPre3
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7762229170816275504
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1821240849855915813}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1431499250535443001}
+ m_Father: {fileID: 4356416785763333288}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 460.6, y: -100}
+ m_SizeDelta: {x: 150, y: 181.47}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3172563023374487912
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1821240849855915813}
+ m_CullTransparentMesh: 0
--- !u!1 &1834763677398775444
GameObject:
m_ObjectHideFlags: 0
@@ -8575,6 +9425,124 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
+--- !u!1 &1881889030635060039
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1145672177670951992}
+ - component: {fileID: 9208058339840830011}
+ m_Layer: 5
+ m_Name: star
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1145672177670951992
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1881889030635060039}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1431499250535443001}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 1.8200684, y: 2.9999847}
+ m_SizeDelta: {x: 154.18, y: 30}
+ m_Pivot: {x: 0, y: 0}
+--- !u!222 &9208058339840830011
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1881889030635060039}
+ m_CullTransparentMesh: 0
+--- !u!1 &1908377789116595806
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5024856635595799802}
+ - component: {fileID: 9085591083035277729}
+ - component: {fileID: 5540723889142163983}
+ m_Layer: 5
+ m_Name: proIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5024856635595799802
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1908377789116595806}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 1342728009915882470}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 58.3, y: -53.318}
+ m_SizeDelta: {x: 45.4, y: 45.371}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &9085591083035277729
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1908377789116595806}
+ m_CullTransparentMesh: 0
+--- !u!114 &5540723889142163983
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1908377789116595806}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 1c666beff78f70943be2712a7f73f982, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &1958333681059384058
GameObject:
m_ObjectHideFlags: 0
@@ -9415,6 +10383,124 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
+--- !u!1 &2306851235904678933
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4417856561020287287}
+ - component: {fileID: 1163841914872802907}
+ - component: {fileID: 6968227363794347902}
+ m_Layer: 0
+ m_Name: select
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4417856561020287287
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2306851235904678933}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1625255851888925010}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: -3249, y: -516.08}
+ m_SizeDelta: {x: 179.3, y: 179.3}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1163841914872802907
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2306851235904678933}
+ m_CullTransparentMesh: 0
+--- !u!114 &6968227363794347902
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2306851235904678933}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: e0b47bc9a280e904f8fa3ee0e74d04ef, type: 3}
+ m_Type: 1
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &2309764684928106543
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3437732393760216590}
+ - component: {fileID: 4420616132414697935}
+ m_Layer: 5
+ m_Name: star
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3437732393760216590
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2309764684928106543}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1342728009915882470}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 1.8200684, y: 2.9999847}
+ m_SizeDelta: {x: 154.18, y: 30}
+ m_Pivot: {x: 0, y: 0}
+--- !u!222 &4420616132414697935
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2309764684928106543}
+ m_CullTransparentMesh: 0
--- !u!1 &2315134944071516562
GameObject:
m_ObjectHideFlags: 0
@@ -9494,6 +10580,80 @@ MonoBehaviour:
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text: "5\u884CUP"
+--- !u!1 &2335743781506920368
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6502880196194247473}
+ - component: {fileID: 6835323704453642101}
+ - component: {fileID: 2030718878608893328}
+ m_Layer: 0
+ m_Name: allSelect
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6502880196194247473
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2335743781506920368}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 316844683690989597}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: -1.0403, y: -73.96}
+ m_SizeDelta: {x: 155.71, y: 155.71}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6835323704453642101
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2335743781506920368}
+ m_CullTransparentMesh: 0
+--- !u!114 &2030718878608893328
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2335743781506920368}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: bbd93b31adc71d74b96e42d564603572, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &2378066754006584525
GameObject:
m_ObjectHideFlags: 0
@@ -9671,7 +10831,11 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 858130598991419051}
+ - {fileID: 8806954384395645047}
+ - {fileID: 5545889005609741519}
- {fileID: 316844683690989597}
+ - {fileID: 4417856561020287287}
+ - {fileID: 4356416785763333288}
- {fileID: 7936163679762898668}
- {fileID: 8283061599103962425}
- {fileID: 5183788437406042540}
@@ -9774,6 +10938,80 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u795E\u5E94\u5C5E\u6027"
LanguageIndex: 11580
+--- !u!1 &2479039082950870812
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1112944677603406238}
+ - component: {fileID: 4309554556208614731}
+ - component: {fileID: 3368695187347483819}
+ m_Layer: 0
+ m_Name: mask
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1112944677603406238
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2479039082950870812}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4913308171701369117}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0.1285, y: -75.125}
+ m_SizeDelta: {x: 144.25, y: 144.25}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4309554556208614731
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2479039082950870812}
+ m_CullTransparentMesh: 0
+--- !u!114 &3368695187347483819
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2479039082950870812}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: e0600d794b5effd49b6ba425dda439b1, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &2521089743902518923
GameObject:
m_ObjectHideFlags: 0
@@ -11081,6 +12319,80 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3051639498548854135}
m_CullTransparentMesh: 0
+--- !u!1 &3094497865488657464
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1129865083893337287}
+ - component: {fileID: 2137754110082756008}
+ - component: {fileID: 1404659173728702159}
+ m_Layer: 5
+ m_Name: posIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1129865083893337287
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3094497865488657464}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 427026932576747876}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 60, y: -55}
+ m_SizeDelta: {x: 42, y: 42}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2137754110082756008
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3094497865488657464}
+ m_CullTransparentMesh: 0
+--- !u!114 &1404659173728702159
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3094497865488657464}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: b1a92f783ef44174cadd79d112420c8e, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &3102172318690905257
GameObject:
m_ObjectHideFlags: 0
@@ -11479,6 +12791,159 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3424780219633728697}
m_CullTransparentMesh: 0
+--- !u!1 &3451787949953087178
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1681480631866173850}
+ - component: {fileID: 6472384340994486674}
+ - component: {fileID: 3397740425704413037}
+ m_Layer: 5
+ m_Name: name
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1681480631866173850
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3451787949953087178}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1431499250535443001}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 1, y: -96.7}
+ m_SizeDelta: {x: 160, y: 33.43}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6472384340994486674
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3451787949953087178}
+ m_CullTransparentMesh: 0
+--- !u!114 &3397740425704413037
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3451787949953087178}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 2
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
+--- !u!1 &3454643302664378891
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4788817428784776098}
+ - component: {fileID: 7917545965760718830}
+ - component: {fileID: 3856019890991806248}
+ m_Layer: 5
+ m_Name: frame
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4788817428784776098
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3454643302664378891}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1342728009915882470}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7917545965760718830
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3454643302664378891}
+ m_CullTransparentMesh: 0
+--- !u!114 &3856019890991806248
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3454643302664378891}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 0f7579036915c65459a15fae41f1c712, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &3472520342438471123
GameObject:
m_ObjectHideFlags: 0
@@ -11785,6 +13250,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &3590987029312144032
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8786808112170563962}
+ - component: {fileID: 8594710245197168036}
+ - component: {fileID: 1835420976695327323}
+ m_Layer: 5
+ m_Name: frame
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8786808112170563962
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3590987029312144032}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4913308171701369117}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8594710245197168036
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3590987029312144032}
+ m_CullTransparentMesh: 0
+--- !u!114 &1835420976695327323
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3590987029312144032}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 0f7579036915c65459a15fae41f1c712, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &3605572307799735390
GameObject:
m_ObjectHideFlags: 0
@@ -13430,8 +14969,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 45, y: -16.5}
- m_SizeDelta: {x: 90, y: 33}
+ m_AnchoredPosition: {x: 51, y: -19}
+ m_SizeDelta: {x: 102, y: 38}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7093048395643241796
CanvasRenderer:
@@ -13656,7 +15195,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 1, y: -90.92}
+ m_AnchoredPosition: {x: 1, y: -95}
m_SizeDelta: {x: 160, y: 33.43}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1099471345792286862
@@ -13736,8 +15275,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 1}
m_AnchorMax: {x: 0.5, y: 1}
- m_AnchoredPosition: {x: 0, y: 0.00004163427}
- m_SizeDelta: {x: 916, y: 351}
+ m_AnchoredPosition: {x: 0, y: -0.00001934767}
+ m_SizeDelta: {x: 916, y: 51}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &5918842748614186787
MonoBehaviour:
@@ -14010,6 +15549,124 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text:
LanguageIndex: 0
+--- !u!1 &4760152867400636903
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7929742705940986438}
+ - component: {fileID: 163019197888331606}
+ m_Layer: 5
+ m_Name: star
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7929742705940986438
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4760152867400636903}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 427026932576747876}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 1.8200684, y: 2.9999847}
+ m_SizeDelta: {x: 154.18, y: 30}
+ m_Pivot: {x: 0, y: 0}
+--- !u!222 &163019197888331606
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4760152867400636903}
+ m_CullTransparentMesh: 0
+--- !u!1 &4770866680950941895
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4483696409949770656}
+ - component: {fileID: 9057950950519604420}
+ - component: {fileID: 774110558527975063}
+ m_Layer: 5
+ m_Name: frame
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4483696409949770656
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4770866680950941895}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 427026932576747876}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &9057950950519604420
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4770866680950941895}
+ m_CullTransparentMesh: 0
+--- !u!114 &774110558527975063
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4770866680950941895}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 0f7579036915c65459a15fae41f1c712, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &4784196672071775568
GameObject:
m_ObjectHideFlags: 0
@@ -14278,6 +15935,80 @@ MonoBehaviour:
m_ChildForceExpandHeight: 0
m_ChildControlWidth: 0
m_ChildControlHeight: 1
+--- !u!1 &4815469507457507939
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5024834662292419176}
+ - component: {fileID: 8137063569343182256}
+ - component: {fileID: 6250133526546695902}
+ m_Layer: 0
+ m_Name: mask
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5024834662292419176
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4815469507457507939}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1342728009915882470}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0.1285, y: -75.125}
+ m_SizeDelta: {x: 144.25, y: 144.25}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &8137063569343182256
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4815469507457507939}
+ m_CullTransparentMesh: 0
+--- !u!114 &6250133526546695902
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4815469507457507939}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: e0600d794b5effd49b6ba425dda439b1, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &4839047754677690198
GameObject:
m_ObjectHideFlags: 0
@@ -14357,6 +16088,80 @@ MonoBehaviour:
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u5F53\u524D\u52A0\u6210"
+--- !u!1 &4852146225449000167
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2876860021755079542}
+ - component: {fileID: 6978024229221089289}
+ - component: {fileID: 8836982597806289059}
+ m_Layer: 5
+ m_Name: proIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2876860021755079542
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4852146225449000167}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 427026932576747876}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -52.3, y: 52.314}
+ m_SizeDelta: {x: 45.4, y: 45.371}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6978024229221089289
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4852146225449000167}
+ m_CullTransparentMesh: 0
+--- !u!114 &8836982597806289059
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4852146225449000167}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 1c666beff78f70943be2712a7f73f982, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &4857684501451466506
GameObject:
m_ObjectHideFlags: 0
@@ -14959,6 +16764,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &4955713529323812848
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6425552849094108267}
+ - component: {fileID: 6497081322125981512}
+ - component: {fileID: 2486800938036735936}
+ m_Layer: 0
+ m_Name: mask
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6425552849094108267
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4955713529323812848}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1431499250535443001}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0.1285, y: -75.125}
+ m_SizeDelta: {x: 144.25, y: 144.25}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6497081322125981512
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4955713529323812848}
+ m_CullTransparentMesh: 0
+--- !u!114 &2486800938036735936
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4955713529323812848}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: e0600d794b5effd49b6ba425dda439b1, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &4961940351851411450
GameObject:
m_ObjectHideFlags: 0
@@ -15693,11 +17572,11 @@ RectTransform:
m_Children:
- {fileID: 7279554773030740446}
m_Father: {fileID: 1625255851888925010}
- m_RootOrder: 7
+ m_RootOrder: 11
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 0, y: -386.9}
+ m_AnchoredPosition: {x: 0, y: -442.1}
m_SizeDelta: {x: 917, y: 2}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &908992058239892865
@@ -16024,6 +17903,86 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!1 &5373534339423606775
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8274219547783719586}
+ - component: {fileID: 6122855306678202289}
+ - component: {fileID: 6981597041985000385}
+ m_Layer: 0
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8274219547783719586
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5373534339423606775}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1512853129445073849}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 120, y: -31}
+ m_SizeDelta: {x: 200, y: 74.43}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6122855306678202289
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5373534339423606775}
+ m_CullTransparentMesh: 0
+--- !u!114 &6981597041985000385
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5373534339423606775}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 0.7607844, b: 0.48235297, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 0
+ m_MaxSize: 50
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: "\u795E\u5C06\u5217\u8868\uFF1A"
+ LanguageIndex: 0
--- !u!1 &5407579828044611261
GameObject:
m_ObjectHideFlags: 0
@@ -16099,6 +18058,159 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &5429785474783642778
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2263516798527304208}
+ - component: {fileID: 563911392729928920}
+ - component: {fileID: 6505731922932801564}
+ m_Layer: 5
+ m_Name: posIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2263516798527304208
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5429785474783642778}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 4913308171701369117}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 60, y: -55}
+ m_SizeDelta: {x: 42, y: 42}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &563911392729928920
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5429785474783642778}
+ m_CullTransparentMesh: 0
+--- !u!114 &6505731922932801564
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5429785474783642778}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: b1a92f783ef44174cadd79d112420c8e, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &5433301374413548720
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3503601706435627834}
+ - component: {fileID: 1630550239404110981}
+ - component: {fileID: 725116360808296094}
+ m_Layer: 5
+ m_Name: name
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3503601706435627834
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5433301374413548720}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 427026932576747876}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 1, y: -96.7}
+ m_SizeDelta: {x: 160, y: 33.43}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1630550239404110981
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5433301374413548720}
+ m_CullTransparentMesh: 0
+--- !u!114 &725116360808296094
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5433301374413548720}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 0.88053334, b: 0.55200005, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 2
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u4EFB\u610F\u89C9\u9192\u795E\u5C06"
--- !u!1 &5434583507821246218
GameObject:
m_ObjectHideFlags: 0
@@ -16597,6 +18709,80 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!1 &5595429086346265127
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5920436830185702668}
+ - component: {fileID: 1742886945655590057}
+ - component: {fileID: 4697171260736568019}
+ m_Layer: 5
+ m_Name: posIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5920436830185702668
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5595429086346265127}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 1342728009915882470}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 60, y: -55}
+ m_SizeDelta: {x: 42, y: 42}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1742886945655590057
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5595429086346265127}
+ m_CullTransparentMesh: 0
+--- !u!114 &4697171260736568019
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5595429086346265127}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: b1a92f783ef44174cadd79d112420c8e, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &5609569512460932048
GameObject:
m_ObjectHideFlags: 0
@@ -16671,6 +18857,51 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &5667191287711971932
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 6289010943540572261}
+ - component: {fileID: 1098943928142393408}
+ m_Layer: 0
+ m_Name: itemPre4
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &6289010943540572261
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5667191287711971932}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1342728009915882470}
+ m_Father: {fileID: 4356416785763333288}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 653.4, y: -100}
+ m_SizeDelta: {x: 150, y: 181.47}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1098943928142393408
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5667191287711971932}
+ m_CullTransparentMesh: 0
--- !u!1 &5680038674497881281
GameObject:
m_ObjectHideFlags: 0
@@ -16751,6 +18982,166 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u6682\u65E0\u6BD4\u8D5B\u6570\u636E"
LanguageIndex: 10146
+--- !u!1 &5703461998259437921
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1342728009915882470}
+ - component: {fileID: 3818141240735987277}
+ - component: {fileID: 2617757421744948230}
+ - component: {fileID: 4429289991566529082}
+ m_Layer: 5
+ m_Name: HeroPre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1342728009915882470
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5703461998259437921}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4788817428784776098}
+ - {fileID: 5024834662292419176}
+ - {fileID: 5045155673119454706}
+ - {fileID: 5920436830185702668}
+ - {fileID: 5024856635595799802}
+ - {fileID: 3437732393760216590}
+ - {fileID: 432185230723778900}
+ m_Father: {fileID: 6289010943540572261}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -75}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3818141240735987277
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5703461998259437921}
+ m_CullTransparentMesh: 0
+--- !u!114 &2617757421744948230
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5703461998259437921}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 3856019890991806248}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!114 &4429289991566529082
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5703461998259437921}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!1 &5724792198878005550
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 516453274369173041}
+ - component: {fileID: 1302755023033958367}
+ m_Layer: 0
+ m_Name: itemPre2
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &516453274369173041
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5724792198878005550}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4913308171701369117}
+ m_Father: {fileID: 4356416785763333288}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 267.8, y: -100}
+ m_SizeDelta: {x: 150, y: 181.47}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1302755023033958367
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5724792198878005550}
+ m_CullTransparentMesh: 0
--- !u!1 &5849082044447708470
GameObject:
m_ObjectHideFlags: 0
@@ -17080,6 +19471,86 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u6392 \u884C"
LanguageIndex: 0
+--- !u!1 &5947337285066629374
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1337536102583752409}
+ - component: {fileID: 4012456229393604469}
+ - component: {fileID: 7539753836968538361}
+ m_Layer: 0
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1337536102583752409
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5947337285066629374}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 8460692997039068838}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 220, y: -31}
+ m_SizeDelta: {x: 400, y: 50}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4012456229393604469
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5947337285066629374}
+ m_CullTransparentMesh: 0
+--- !u!114 &7539753836968538361
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5947337285066629374}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 0.7607844, b: 0.48235297, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 40
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 0
+ m_MaxSize: 50
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: "\u9009\u62E9\u7B26\u5408\u8981\u6C42\u7684\u795E\u5C06\uFF1A"
+ LanguageIndex: 0
--- !u!1 &5955664632054071393
GameObject:
m_ObjectHideFlags: 0
@@ -17157,11 +19628,11 @@ RectTransform:
m_Children:
- {fileID: 6743877161216745649}
m_Father: {fileID: 1625255851888925010}
- m_RootOrder: 6
+ m_RootOrder: 10
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 228, y: -519}
+ m_AnchoredPosition: {x: 0.5, y: -519}
m_SizeDelta: {x: 260, y: 74}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1185335720598975400
@@ -18098,6 +20569,43 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!1 &6135746006057712053
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8806954384395645047}
+ m_Layer: 0
+ m_Name: Bg
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8806954384395645047
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6135746006057712053}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 94.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 8460692997039068838}
+ - {fileID: 1512853129445073849}
+ m_Father: {fileID: 1625255851888925010}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 65.724976}
+ m_SizeDelta: {x: 163, y: 686.25}
+ m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &6142461057061070833
GameObject:
m_ObjectHideFlags: 0
@@ -18336,6 +20844,80 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u5956\u52B1\u8BE6\u60C5"
LanguageIndex: 11266
+--- !u!1 &6283613921322226514
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2379864165704625129}
+ - component: {fileID: 5365525765114061214}
+ - component: {fileID: 8649890604334802791}
+ m_Layer: 5
+ m_Name: posIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2379864165704625129
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6283613921322226514}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 1431499250535443001}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 60, y: -55}
+ m_SizeDelta: {x: 42, y: 42}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5365525765114061214
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6283613921322226514}
+ m_CullTransparentMesh: 0
+--- !u!114 &8649890604334802791
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6283613921322226514}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: b1a92f783ef44174cadd79d112420c8e, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &6291468886468362430
GameObject:
m_ObjectHideFlags: 0
@@ -18832,6 +21414,121 @@ RectTransform:
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
+--- !u!1 &6398726243999358875
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4913308171701369117}
+ - component: {fileID: 2884261402056017706}
+ - component: {fileID: 928431897878569780}
+ - component: {fileID: 4650892269542933708}
+ m_Layer: 5
+ m_Name: HeroPre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4913308171701369117
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6398726243999358875}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 8786808112170563962}
+ - {fileID: 1112944677603406238}
+ - {fileID: 2997606688803642762}
+ - {fileID: 2263516798527304208}
+ - {fileID: 4358038231791521789}
+ - {fileID: 2661873312059420636}
+ - {fileID: 8552948976224932932}
+ m_Father: {fileID: 516453274369173041}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -75}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2884261402056017706
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6398726243999358875}
+ m_CullTransparentMesh: 0
+--- !u!114 &928431897878569780
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6398726243999358875}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 1835420976695327323}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!114 &4650892269542933708
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6398726243999358875}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &6409520621741955718
GameObject:
m_ObjectHideFlags: 0
@@ -20530,7 +23227,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
- m_IsActive: 1
+ m_IsActive: 0
--- !u!224 &5183788437406042540
RectTransform:
m_ObjectHideFlags: 0
@@ -20545,12 +23242,12 @@ RectTransform:
- {fileID: 8430873696768504546}
- {fileID: 8909239971009711146}
m_Father: {fileID: 1625255851888925010}
- m_RootOrder: 4
+ m_RootOrder: 8
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0.5, y: -426.8}
- m_SizeDelta: {x: 90, y: 33}
+ m_SizeDelta: {x: 83.3, y: 38}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &2093060979222708969
MonoBehaviour:
@@ -22217,6 +24914,50 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &7463970635137092722
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2661873312059420636}
+ - component: {fileID: 6877283116959968142}
+ m_Layer: 5
+ m_Name: star
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2661873312059420636
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7463970635137092722}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4913308171701369117}
+ m_RootOrder: 5
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 1.8200684, y: 2.9999847}
+ m_SizeDelta: {x: 154.18, y: 30}
+ m_Pivot: {x: 0, y: 0}
+--- !u!222 &6877283116959968142
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7463970635137092722}
+ m_CullTransparentMesh: 0
--- !u!1 &7467326309271671943
GameObject:
m_ObjectHideFlags: 0
@@ -23095,6 +25836,121 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &7998509297571282000
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1431499250535443001}
+ - component: {fileID: 596077863626447692}
+ - component: {fileID: 6442849132641142480}
+ - component: {fileID: 2445295279777490835}
+ m_Layer: 5
+ m_Name: HeroPre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1431499250535443001
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7998509297571282000}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 3695734774264100343}
+ - {fileID: 6425552849094108267}
+ - {fileID: 753767270702244471}
+ - {fileID: 2379864165704625129}
+ - {fileID: 7720369177929213568}
+ - {fileID: 1145672177670951992}
+ - {fileID: 1681480631866173850}
+ m_Father: {fileID: 7762229170816275504}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -75}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &596077863626447692
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7998509297571282000}
+ m_CullTransparentMesh: 0
+--- !u!114 &6442849132641142480
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7998509297571282000}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 4464728921199346504}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!114 &2445295279777490835
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7998509297571282000}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &8051347246331766381
GameObject:
m_ObjectHideFlags: 0
@@ -23399,6 +26255,159 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u4EC5\u9650\u7B2C\u4E8C\u5C42"
LanguageIndex: 0
+--- !u!1 &8179602051704291988
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2997606688803642762}
+ - component: {fileID: 3012938829906009323}
+ - component: {fileID: 7701521289227028885}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2997606688803642762
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8179602051704291988}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4913308171701369117}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 140, y: 140}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3012938829906009323
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8179602051704291988}
+ m_CullTransparentMesh: 0
+--- !u!114 &7701521289227028885
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8179602051704291988}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: b922b86ed77f8544a94d096c82b291ae, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &8213332461017757772
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 432185230723778900}
+ - component: {fileID: 6868631576627592249}
+ - component: {fileID: 9159112384330411569}
+ m_Layer: 5
+ m_Name: name
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &432185230723778900
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8213332461017757772}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1342728009915882470}
+ m_RootOrder: 6
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 1, y: -96.7}
+ m_SizeDelta: {x: 160, y: 33.43}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6868631576627592249
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8213332461017757772}
+ m_CullTransparentMesh: 0
+--- !u!114 &9159112384330411569
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8213332461017757772}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 2
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text:
--- !u!1 &8261860062318454447
GameObject:
m_ObjectHideFlags: 0
@@ -24270,6 +27279,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &8533116269998595999
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4555416679616388430}
+ - component: {fileID: 859293329340352511}
+ - component: {fileID: 742219499516628569}
+ m_Layer: 0
+ m_Name: select
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4555416679616388430
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8533116269998595999}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 316844683690989597}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: -1.0403, y: -73.96}
+ m_SizeDelta: {x: 144, y: 144}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &859293329340352511
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8533116269998595999}
+ m_CullTransparentMesh: 0
+--- !u!114 &742219499516628569
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8533116269998595999}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 0648f1198938fcb47a7c627fe1cda06c, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &8539201829702249933
GameObject:
m_ObjectHideFlags: 0
@@ -25891,6 +28974,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &9019582987489264016
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5045155673119454706}
+ - component: {fileID: 1633190274245589602}
+ - component: {fileID: 1886794346062618788}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5045155673119454706
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9019582987489264016}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1342728009915882470}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 140, y: 140}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1633190274245589602
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9019582987489264016}
+ m_CullTransparentMesh: 0
+--- !u!114 &1886794346062618788
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9019582987489264016}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: b922b86ed77f8544a94d096c82b291ae, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &9067964908247513286
GameObject:
m_ObjectHideFlags: 0
@@ -26392,6 +29549,80 @@ MonoBehaviour:
m_LineSpacing: 1
m_Text: "\u53D6 \u6D88"
LanguageIndex: 10407
+--- !u!1 &9198236507029429948
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3695734774264100343}
+ - component: {fileID: 1073970422591642678}
+ - component: {fileID: 4464728921199346504}
+ m_Layer: 5
+ m_Name: frame
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3695734774264100343
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9198236507029429948}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1431499250535443001}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1073970422591642678
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9198236507029429948}
+ m_CullTransparentMesh: 0
+--- !u!114 &4464728921199346504
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 9198236507029429948}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 0f7579036915c65459a15fae41f1c712, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &9218919182728148560
GameObject:
m_ObjectHideFlags: 0
diff --git a/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab b/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab
index d9e9bffa82..d7fb31ebba 100644
--- a/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/HandBook/HandBookHeroInfoPanel.prefab
@@ -123,6 +123,7 @@ RectTransform:
- {fileID: 2338646928782581046}
- {fileID: 5299528613146693474}
- {fileID: 2913791122365382009}
+ - {fileID: 5757746324695005508}
- {fileID: 458271444932364388}
- {fileID: 3260307931949129323}
- {fileID: 1973877883734817856}
@@ -259,7 +260,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 164915241442772717}
- m_RootOrder: 15
+ m_RootOrder: 16
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
@@ -1390,7 +1391,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 164915241442772717}
- m_RootOrder: 14
+ m_RootOrder: 15
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
@@ -1966,7 +1967,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 164915241442772717}
- m_RootOrder: 13
+ m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
@@ -2135,6 +2136,135 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &4322159500556799371
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5757746324695005508}
+ - component: {fileID: 2770635795068010243}
+ - component: {fileID: 930000514029454794}
+ - component: {fileID: 8886609709524833980}
+ - component: {fileID: 6760833606992696957}
+ m_Layer: 5
+ m_Name: godSoulBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5757746324695005508
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4322159500556799371}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 8456097512916616778}
+ m_Father: {fileID: 164915241442772717}
+ m_RootOrder: 12
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 113.994995, y: -1246.9}
+ m_SizeDelta: {x: 148, y: 158}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2770635795068010243
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4322159500556799371}
+ m_CullTransparentMesh: 0
+--- !u!114 &930000514029454794
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4322159500556799371}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 3
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 6760833606992696957}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!95 &8886609709524833980
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4322159500556799371}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!114 &6760833606992696957
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4322159500556799371}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &4398139783457145947
GameObject:
m_ObjectHideFlags: 0
@@ -2243,6 +2373,80 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
+--- !u!1 &4451079537609682547
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8456097512916616778}
+ - component: {fileID: 3309159485644247932}
+ - component: {fileID: 6606901905864062125}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8456097512916616778
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4451079537609682547}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 5757746324695005508}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -80.1}
+ m_SizeDelta: {x: 148, y: 158}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3309159485644247932
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4451079537609682547}
+ m_CullTransparentMesh: 0
+--- !u!114 &6606901905864062125
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4451079537609682547}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: db6fe3e950012f644b3aaf02debee77a, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &4575798417533267614
GameObject:
m_ObjectHideFlags: 0
@@ -2355,7 +2559,7 @@ RectTransform:
- {fileID: 7502473627380909813}
- {fileID: 8222799376925158843}
m_Father: {fileID: 164915241442772717}
- m_RootOrder: 12
+ m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleGodSoulLayout.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleGodSoulLayout.prefab
index 19d8d28848..f2508d1e36 100644
--- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleGodSoulLayout.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleGodSoulLayout.prefab
@@ -74,6 +74,85 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_HorizontalFit: 2
m_VerticalFit: 2
+--- !u!1 &471892908548840470
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9059419964941814418}
+ - component: {fileID: 8331268906487028324}
+ - component: {fileID: 4814665016716740160}
+ m_Layer: 5
+ m_Name: name
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &9059419964941814418
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471892908548840470}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1160826661265422651}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 264, y: -30.79}
+ m_SizeDelta: {x: 365.46, y: 57.21}
+ m_Pivot: {x: 0, y: 1}
+--- !u!222 &8331268906487028324
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471892908548840470}
+ m_CullTransparentMesh: 0
+--- !u!114 &4814665016716740160
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 471892908548840470}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 0.92941177, b: 0.6313726, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 45
+ m_FontStyle: 1
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 300
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u7389\u7687\u5927\u5E1D"
--- !u!1 &740156655851383427
GameObject:
m_ObjectHideFlags: 0
@@ -108,7 +187,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: 0.00006233553}
+ m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &3981280066466389833
@@ -148,6 +227,203 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_HorizontalFit: 0
m_VerticalFit: 2
+--- !u!1 &822736316268106799
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4109083803419434891}
+ - component: {fileID: 5412402854936945874}
+ - component: {fileID: 4028504535872744691}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4109083803419434891
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 822736316268106799}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 9179485860400109938}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 140, y: 140}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &5412402854936945874
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 822736316268106799}
+ m_CullTransparentMesh: 0
+--- !u!114 &4028504535872744691
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 822736316268106799}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: ec23e936a0dbfce44826bc67f324ec3b, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &894061090840723538
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 9179485860400109938}
+ - component: {fileID: 2759973995163213878}
+ m_Layer: 5
+ m_Name: HeroPre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &9179485860400109938
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 894061090840723538}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4797669320240479851}
+ - {fileID: 4109083803419434891}
+ - {fileID: 2906719909393058479}
+ - {fileID: 5415325846045502611}
+ - {fileID: 4412518631276775832}
+ m_Father: {fileID: 8933159185613508280}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -75}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2759973995163213878
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 894061090840723538}
+ m_CullTransparentMesh: 0
+--- !u!1 &918039052329305701
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4318798202681846634}
+ - component: {fileID: 3968338249824408437}
+ - component: {fileID: 3561958698580679404}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4318798202681846634
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 918039052329305701}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 565498950240293982}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 70, y: 70}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3968338249824408437
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 918039052329305701}
+ m_CullTransparentMesh: 0
+--- !u!114 &3561958698580679404
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 918039052329305701}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 0}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &1202865711469259029
GameObject:
m_ObjectHideFlags: 0
@@ -173,16 +449,16 @@ RectTransform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1202865711469259029}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 1192127436118750043}
- m_RootOrder: 0
+ m_Father: {fileID: 1160826661265422651}
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
- m_AnchoredPosition: {x: 17.599976, y: -18.299988}
+ m_AnchoredPosition: {x: 264, y: -88}
m_SizeDelta: {x: 365.46, y: 57.21}
m_Pivot: {x: 0, y: 1}
--- !u!222 &5158594893520510111
@@ -206,7 +482,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
- m_Color: {r: 0.79215693, g: 0.7568628, b: 0.5568628, a: 1}
+ m_Color: {r: 0.9882353, g: 0.92156863, b: 0.7921569, a: 1}
m_RaycastTarget: 1
m_OnCullStateChanged:
m_PersistentCalls:
@@ -215,7 +491,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
- m_FontSize: 34
+ m_FontSize: 35
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 3
@@ -226,8 +502,8 @@ MonoBehaviour:
m_HorizontalOverflow: 1
m_VerticalOverflow: 1
m_LineSpacing: 1
- m_Text: "\u9009\u62E9\u6307\u5B9A\u7684\u89C9\u9192\u795E\u5C06\u6FC0\u6D3B\u795E\u9B42\u6548\u679C:"
---- !u!1 &1277793671485979967
+ m_Text: "\u9009\u62E9\u6307\u5B9A\u7684\u795E\u5C06\u6FC0\u6D3B\u795E\u9B42\u6548\u679C"
+--- !u!1 &1498408994115514418
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -235,77 +511,42 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 5983196808726496618}
- - component: {fileID: 6451224389323428972}
- - component: {fileID: 8990550635694264140}
+ - component: {fileID: 1933442160415107948}
+ - component: {fileID: 7066947112643541604}
m_Layer: 5
- m_Name: des
+ m_Name: star
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &5983196808726496618
+--- !u!224 &1933442160415107948
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1277793671485979967}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_GameObject: {fileID: 1498408994115514418}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 1451547768145439107}
- m_RootOrder: 0
+ m_Father: {fileID: 565498950240293982}
+ m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 0, y: 0}
- m_Pivot: {x: 0.5, y: 1}
---- !u!222 &6451224389323428972
+ m_AnchoredPosition: {x: -2.7999992, y: 0.000011444092}
+ m_SizeDelta: {x: 73.18, y: 30}
+ m_Pivot: {x: 0, y: 0}
+--- !u!222 &7066947112643541604
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1277793671485979967}
+ m_GameObject: {fileID: 1498408994115514418}
m_CullTransparentMesh: 0
---- !u!114 &8990550635694264140
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 1277793671485979967}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 0, g: 1, b: 0, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_FontData:
- m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
- m_FontSize: 34
- m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 3
- m_MaxSize: 40
- m_Alignment: 3
- m_AlignByGeometry: 0
- m_RichText: 1
- m_HorizontalOverflow: 0
- m_VerticalOverflow: 1
- m_LineSpacing: 1.1
- m_Text:
--- !u!1 &1956657142415125405
GameObject:
m_ObjectHideFlags: 0
@@ -335,20 +576,20 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- - {fileID: 3745660327078023259}
- - {fileID: 2460528647847384588}
+ - {fileID: 1160826661265422651}
- {fileID: 8133986337164326410}
- {fileID: 855633051782579941}
+ - {fileID: 565498950240293982}
- {fileID: 7083992215520858126}
- {fileID: 8544457263562664734}
m_Father: {fileID: 4597121384872724610}
- m_RootOrder: 0
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 1}
- m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: 30.32}
- m_SizeDelta: {x: 0, y: 550}
- m_Pivot: {x: 0.5, y: 1}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 920, y: 1334}
+ m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7266364021255335440
CanvasRenderer:
m_ObjectHideFlags: 0
@@ -377,7 +618,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: 669646af18ef9ea40821a4c33f0a1346, type: 3}
+ m_Sprite: {fileID: 21300000, guid: bd924e4cc5106cc4d9954033f40bb316, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -463,6 +704,366 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_HorizontalFit: 0
m_VerticalFit: 2
+--- !u!1 &2581901903065107410
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 565498950240293982}
+ - component: {fileID: 1489574854617470572}
+ - component: {fileID: 7255534518973538776}
+ - component: {fileID: 8042238442101791145}
+ - component: {fileID: 438171213173673246}
+ m_Layer: 5
+ m_Name: HeroPre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &565498950240293982
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2581901903065107410}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 5782787951802108971}
+ - {fileID: 4318798202681846634}
+ - {fileID: 7790125773635040651}
+ - {fileID: 1933442160415107948}
+ m_Father: {fileID: 1192127436118750043}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: -7202, y: -971}
+ m_SizeDelta: {x: 75, y: 75}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1489574854617470572
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2581901903065107410}
+ m_CullTransparentMesh: 0
+--- !u!114 &7255534518973538776
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2581901903065107410}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 7058770550163681771}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!114 &8042238442101791145
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2581901903065107410}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!114 &438171213173673246
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2581901903065107410}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1679637790, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreLayout: 0
+ m_MinWidth: -1
+ m_MinHeight: -1
+ m_PreferredWidth: 75
+ m_PreferredHeight: 75
+ m_FlexibleWidth: -1
+ m_FlexibleHeight: -1
+ m_LayoutPriority: 1
+--- !u!1 &2582642950613178041
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2906719909393058479}
+ - component: {fileID: 6163484014682751516}
+ - component: {fileID: 8450131636317568386}
+ m_Layer: 5
+ m_Name: proIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2906719909393058479
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2582642950613178041}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 9179485860400109938}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -53.4, y: 54}
+ m_SizeDelta: {x: 74, y: 74}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6163484014682751516
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2582642950613178041}
+ m_CullTransparentMesh: 0
+--- !u!114 &8450131636317568386
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2582642950613178041}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 1c666beff78f70943be2712a7f73f982, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &2595850781299039741
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8352485614761647462}
+ - component: {fileID: 6735439540983101684}
+ - component: {fileID: 2509733033216930676}
+ m_Layer: 5
+ m_Name: des
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8352485614761647462
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2595850781299039741}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 2396304696490683602}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 1}
+--- !u!222 &6735439540983101684
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2595850781299039741}
+ m_CullTransparentMesh: 0
+--- !u!114 &2509733033216930676
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2595850781299039741}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 1, b: 0, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 34
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1.1
+ m_Text:
+--- !u!1 &2955674840102896771
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5782787951802108971}
+ - component: {fileID: 7119895314006913878}
+ - component: {fileID: 7058770550163681771}
+ m_Layer: 5
+ m_Name: frame
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5782787951802108971
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2955674840102896771}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 565498950240293982}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 75, y: 75}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &7119895314006913878
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2955674840102896771}
+ m_CullTransparentMesh: 0
+--- !u!114 &7058770550163681771
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 2955674840102896771}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 0}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &3122401183156026048
GameObject:
m_ObjectHideFlags: 0
@@ -496,10 +1097,10 @@ RectTransform:
m_Father: {fileID: 1192127436118750043}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 1}
- m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: 0, y: -275}
- m_SizeDelta: {x: 0, y: 404.7}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0.11999512, y: -748.9}
+ m_SizeDelta: {x: 914.1, y: 1147.7}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &6127808348039670114
MonoBehaviour:
@@ -545,6 +1146,85 @@ MonoBehaviour:
m_Script: {fileID: -146154839, guid: f70555f144d8491a825f0804e09c671c, type: 3}
m_Name:
m_EditorClassIdentifier:
+--- !u!1 &3311051223284693757
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5660462499611684939}
+ - component: {fileID: 4639903793851793296}
+ - component: {fileID: 3740657727130700517}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5660462499611684939
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3311051223284693757}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 5415325846045502611}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0.0000019073, y: 0}
+ m_SizeDelta: {x: 57.37, y: 35.96}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4639903793851793296
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3311051223284693757}
+ m_CullTransparentMesh: 0
+--- !u!114 &3740657727130700517
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3311051223284693757}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 28
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 2
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 0
+ m_VerticalOverflow: 0
+ m_LineSpacing: 1
+ m_Text: 999
--- !u!1 &3422319147989505976
GameObject:
m_ObjectHideFlags: 0
@@ -651,7 +1331,7 @@ RectTransform:
- {fileID: 5518753166282732150}
- {fileID: 11555805161652063}
m_Father: {fileID: 1192127436118750043}
- m_RootOrder: 3
+ m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@@ -695,6 +1375,81 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_HorizontalFit: 2
m_VerticalFit: 2
+--- !u!1 &3682929311500355917
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3295124707055231370}
+ - component: {fileID: 2795084008779192237}
+ - component: {fileID: 3204652381933354472}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3295124707055231370
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3682929311500355917}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 5547786323694527457}
+ m_Father: {fileID: 7026640070725781074}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 1, y: 0.5}
+ m_AnchorMax: {x: 1, y: 0.5}
+ m_AnchoredPosition: {x: -50, y: 0.000015258789}
+ m_SizeDelta: {x: 67, y: 68}
+ m_Pivot: {x: 1, y: 0.5}
+--- !u!222 &2795084008779192237
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3682929311500355917}
+ m_CullTransparentMesh: 0
+--- !u!114 &3204652381933354472
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3682929311500355917}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 49a156ba0c3868f469544ef70157cab0, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &4384212767175285194
GameObject:
m_ObjectHideFlags: 0
@@ -705,6 +1460,9 @@ GameObject:
m_Component:
- component: {fileID: 4597121384872724610}
- component: {fileID: 4594827423458177084}
+ - component: {fileID: 3509204202903969466}
+ - component: {fileID: 282304345426111127}
+ - component: {fileID: 5369079184606632905}
m_Layer: 5
m_Name: RoleGodSoulLayout
m_TagString: Untagged
@@ -723,6 +1481,7 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
+ - {fileID: 8712935986767651845}
- {fileID: 1192127436118750043}
m_Father: {fileID: 0}
m_RootOrder: 0
@@ -740,6 +1499,142 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4384212767175285194}
m_CullTransparentMesh: 0
+--- !u!223 &3509204202903969466
+Canvas:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4384212767175285194}
+ m_Enabled: 1
+ serializedVersion: 3
+ m_RenderMode: 2
+ m_Camera: {fileID: 0}
+ m_PlaneDistance: 100
+ m_PixelPerfect: 0
+ m_ReceivesEvents: 1
+ m_OverrideSorting: 1
+ m_OverridePixelPerfect: 0
+ m_SortingBucketNormalizedSize: 0
+ m_AdditionalShaderChannelsFlag: 0
+ m_SortingLayerID: 0
+ m_SortingOrder: 0
+ m_TargetDisplay: 0
+--- !u!114 &282304345426111127
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4384212767175285194}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1301386320, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_IgnoreReversedGraphics: 1
+ m_BlockingObjects: 0
+ m_BlockingMask:
+ serializedVersion: 2
+ m_Bits: 4294967295
+--- !u!114 &5369079184606632905
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4384212767175285194}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 7fdc50ec1a2f1534f93155e67c3708ab, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ bgList:
+ - {fileID: 6495097182839275081}
+--- !u!1 &4578764273854287753
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 3415976804056143563}
+ - component: {fileID: 1846349423519424633}
+ - component: {fileID: 2345921460877898295}
+ - component: {fileID: 6306727005812572397}
+ m_Layer: 5
+ m_Name: upHero
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &3415976804056143563
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4578764273854287753}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4076971116505048438}
+ m_Father: {fileID: 7083992215520858126}
+ m_RootOrder: 4
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 370.85, y: 0}
+ m_SizeDelta: {x: 741.7, y: 0}
+ m_Pivot: {x: 0.5, y: 1}
+--- !u!222 &1846349423519424633
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4578764273854287753}
+ m_CullTransparentMesh: 0
+--- !u!114 &2345921460877898295
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4578764273854287753}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_HorizontalFit: 0
+ m_VerticalFit: 2
+--- !u!114 &6306727005812572397
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4578764273854287753}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -405508275, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Padding:
+ m_Left: 36
+ m_Right: 0
+ m_Top: 22
+ m_Bottom: 22
+ m_ChildAlignment: 3
+ m_Spacing: 14
+ m_ChildForceExpandWidth: 0
+ m_ChildForceExpandHeight: 0
+ m_ChildControlWidth: 1
+ m_ChildControlHeight: 1
--- !u!1 &4784674086070762825
GameObject:
m_ObjectHideFlags: 0
@@ -847,15 +1742,16 @@ RectTransform:
m_Children:
- {fileID: 8052061722645042747}
- {fileID: 394706968880482131}
- - {fileID: 1451547768145439107}
+ - {fileID: 2396304696490683602}
- {fileID: 7026640070725781074}
+ - {fileID: 3415976804056143563}
m_Father: {fileID: 1192127436118750043}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: -7150, y: 199.49}
- m_SizeDelta: {x: 1080.1, y: 0}
+ m_SizeDelta: {x: 914.08, y: 0}
m_Pivot: {x: 0.5, y: 1}
--- !u!114 &7975560698956640962
MonoBehaviour:
@@ -931,6 +1827,317 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_HorizontalFit: 0
m_VerticalFit: 2
+--- !u!1 &5205953547738827783
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2396304696490683602}
+ - component: {fileID: 7924446520461061075}
+ - component: {fileID: 6868311626956560844}
+ - component: {fileID: 5539532048733651632}
+ m_Layer: 5
+ m_Name: bottom
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2396304696490683602
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5205953547738827783}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 8352485614761647462}
+ m_Father: {fileID: 7083992215520858126}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 397.315, y: 0}
+ m_SizeDelta: {x: 794.63, y: 0}
+ m_Pivot: {x: 0.5, y: 1}
+--- !u!222 &7924446520461061075
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5205953547738827783}
+ m_CullTransparentMesh: 0
+--- !u!114 &6868311626956560844
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5205953547738827783}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Padding:
+ m_Left: 36
+ m_Right: 0
+ m_Top: 10
+ m_Bottom: 0
+ m_ChildAlignment: 0
+ m_Spacing: 0
+ m_ChildForceExpandWidth: 0
+ m_ChildForceExpandHeight: 0
+ m_ChildControlWidth: 1
+ m_ChildControlHeight: 1
+--- !u!114 &5539532048733651632
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5205953547738827783}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_HorizontalFit: 0
+ m_VerticalFit: 2
+--- !u!1 &5518494575581569444
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4797669320240479851}
+ - component: {fileID: 2218675673438287869}
+ - component: {fileID: 6708213379494062060}
+ m_Layer: 5
+ m_Name: frame
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4797669320240479851
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5518494575581569444}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 9179485860400109938}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 150, y: 150}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2218675673438287869
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5518494575581569444}
+ m_CullTransparentMesh: 0
+--- !u!114 &6708213379494062060
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5518494575581569444}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 0f7579036915c65459a15fae41f1c712, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &5734963795132922592
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4076971116505048438}
+ - component: {fileID: 5501880694649872518}
+ - component: {fileID: 7772298460064332893}
+ m_Layer: 5
+ m_Name: Text
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4076971116505048438
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5734963795132922592}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 3415976804056143563}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 1}
+--- !u!222 &5501880694649872518
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5734963795132922592}
+ m_CullTransparentMesh: 0
+--- !u!114 &7772298460064332893
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5734963795132922592}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.70980394, g: 0.6666667, b: 0.58431375, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 34
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1.1
+ m_Text: "\u795E\u5C06\uFF1A"
+--- !u!1 &5782846765921437624
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7790125773635040651}
+ - component: {fileID: 6004611592189090296}
+ - component: {fileID: 7692095195365155554}
+ m_Layer: 5
+ m_Name: proIcon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7790125773635040651
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5782846765921437624}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1.0002141, y: 1.0002141, z: 1.0002141}
+ m_Children: []
+ m_Father: {fileID: 565498950240293982}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -27.4, y: 27.8}
+ m_SizeDelta: {x: 30.43, y: 30.43}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &6004611592189090296
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5782846765921437624}
+ m_CullTransparentMesh: 0
+--- !u!114 &7692095195365155554
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5782846765921437624}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 0}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &6002405682149771119
GameObject:
m_ObjectHideFlags: 0
@@ -1055,12 +2262,12 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 1192127436118750043}
- m_RootOrder: 1
+ m_Father: {fileID: 1160826661265422651}
+ m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 1}
m_AnchorMax: {x: 1, y: 1}
- m_AnchoredPosition: {x: -26.299988, y: -18.820007}
+ m_AnchoredPosition: {x: -28.799988, y: -53}
m_SizeDelta: {x: 56.69, y: 56.69}
m_Pivot: {x: 1, y: 1}
--- !u!222 &8304147198983415394
@@ -1142,6 +2349,275 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
+--- !u!1 &6451433841332568104
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5547786323694527457}
+ - component: {fileID: 54974508636262838}
+ - component: {fileID: 1961787398350379411}
+ m_Layer: 5
+ m_Name: red
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5547786323694527457
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6451433841332568104}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 3295124707055231370}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 24.25, y: 24.75}
+ m_SizeDelta: {x: 18.5, y: 18.5}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &54974508636262838
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6451433841332568104}
+ m_CullTransparentMesh: 0
+--- !u!114 &1961787398350379411
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6451433841332568104}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &6495097182839275081
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8712935986767651845}
+ - component: {fileID: 2964470045184945815}
+ - component: {fileID: 1893450432677350563}
+ - component: {fileID: 4805920932349397806}
+ m_Layer: 5
+ m_Name: mask
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8712935986767651845
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6495097182839275081}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4597121384872724610}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!114 &2964470045184945815
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6495097182839275081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 1
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 4805920932349397806}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!222 &1893450432677350563
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6495097182839275081}
+ m_CullTransparentMesh: 0
+--- !u!114 &4805920932349397806
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6495097182839275081}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0, g: 0, b: 0, a: 0.6}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 0}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
+--- !u!1 &7034793843308806072
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1160826661265422651}
+ - component: {fileID: 6025562427588020142}
+ - component: {fileID: 1482316580801188443}
+ m_Layer: 5
+ m_Name: topLayout
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1160826661265422651
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7034793843308806072}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 8933159185613508280}
+ - {fileID: 9059419964941814418}
+ - {fileID: 3745660327078023259}
+ - {fileID: 2460528647847384588}
+ m_Father: {fileID: 1192127436118750043}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: -4.8, y: 0}
+ m_SizeDelta: {x: 929.6, y: 175.1}
+ m_Pivot: {x: 0.5, y: 1}
+--- !u!222 &6025562427588020142
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7034793843308806072}
+ m_CullTransparentMesh: 0
+--- !u!114 &1482316580801188443
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7034793843308806072}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: c631863816651274abd68bcc2fe42c9c, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &7110473040349877686
GameObject:
m_ObjectHideFlags: 0
@@ -1221,6 +2697,81 @@ MonoBehaviour:
m_VerticalOverflow: 1
m_LineSpacing: 1
m_Text:
+--- !u!1 &7425718155244386940
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5415325846045502611}
+ - component: {fileID: 579733239530112098}
+ - component: {fileID: 7867818444178235451}
+ m_Layer: 5
+ m_Name: lv
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5415325846045502611
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7425718155244386940}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 5660462499611684939}
+ m_Father: {fileID: 9179485860400109938}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 51, y: 59}
+ m_SizeDelta: {x: 48, y: 32}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &579733239530112098
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7425718155244386940}
+ m_CullTransparentMesh: 0
+--- !u!114 &7867818444178235451
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7425718155244386940}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: c73ac4f44d9a7194488674d4fa335c10, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &7614121151396368418
GameObject:
m_ObjectHideFlags: 0
@@ -1330,7 +2881,7 @@ RectTransform:
m_Children:
- {fileID: 8731575896283159449}
m_Father: {fileID: 1192127436118750043}
- m_RootOrder: 2
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 0, y: 1}
@@ -1367,9 +2918,9 @@ GameObject:
m_Component:
- component: {fileID: 7026640070725781074}
- component: {fileID: 6907097536520889140}
- - component: {fileID: 5273093410147767717}
- component: {fileID: 3682189992107803933}
- component: {fileID: 5533528737144790416}
+ - component: {fileID: 7889200588655979743}
m_Layer: 5
m_Name: add
m_TagString: Untagged
@@ -1388,14 +2939,14 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- - {fileID: 8264125815860833607}
+ - {fileID: 3295124707055231370}
m_Father: {fileID: 7083992215520858126}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 1, y: 0.5}
- m_AnchorMax: {x: 1, y: 0.5}
- m_AnchoredPosition: {x: -98, y: 0.000011444092}
- m_SizeDelta: {x: 67, y: 68}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 1, y: 0.5}
--- !u!222 &6907097536520889140
CanvasRenderer:
@@ -1405,35 +2956,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7785291308332354919}
m_CullTransparentMesh: 0
---- !u!114 &5273093410147767717
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7785291308332354919}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: 49a156ba0c3868f469544ef70157cab0, type: 3}
- m_Type: 0
- m_PreserveAspect: 0
- m_FillCenter: 1
- m_FillMethod: 4
- m_FillAmount: 1
- m_FillClockwise: 1
- m_FillOrigin: 0
- m_UseSpriteMesh: 0
--- !u!114 &3682189992107803933
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -1470,7 +2992,7 @@ MonoBehaviour:
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
- m_TargetGraphic: {fileID: 5273093410147767717}
+ m_TargetGraphic: {fileID: 7889200588655979743}
m_OnClick:
m_PersistentCalls:
m_Calls: []
@@ -1496,7 +3018,27 @@ MonoBehaviour:
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
---- !u!1 &8518043796909361383
+--- !u!114 &7889200588655979743
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7785291308332354919}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!1 &8198315061745215194
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -1504,82 +3046,87 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1451547768145439107}
- - component: {fileID: 7060858449526443569}
- - component: {fileID: 7448027901886141197}
- - component: {fileID: 6851137707640334404}
+ - component: {fileID: 4412518631276775832}
+ - component: {fileID: 2105045826165461830}
m_Layer: 5
- m_Name: bottom
+ m_Name: star
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1451547768145439107
+--- !u!224 &4412518631276775832
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8518043796909361383}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_GameObject: {fileID: 8198315061745215194}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children:
- - {fileID: 5983196808726496618}
- m_Father: {fileID: 7083992215520858126}
- m_RootOrder: 2
+ m_Children: []
+ m_Father: {fileID: 9179485860400109938}
+ m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 457.55, y: 0}
- m_SizeDelta: {x: 915.1, y: 0}
- m_Pivot: {x: 0.5, y: 1}
---- !u!222 &7060858449526443569
+ m_AnchoredPosition: {x: 1.8200684, y: 2.9999847}
+ m_SizeDelta: {x: 239.96, y: 30}
+ m_Pivot: {x: 0, y: 0}
+--- !u!222 &2105045826165461830
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8518043796909361383}
+ m_GameObject: {fileID: 8198315061745215194}
m_CullTransparentMesh: 0
---- !u!114 &7448027901886141197
-MonoBehaviour:
+--- !u!1 &8330629257249390132
+GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8518043796909361383}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Padding:
- m_Left: 36
- m_Right: 0
- m_Top: 0
- m_Bottom: 0
- m_ChildAlignment: 0
- m_Spacing: 0
- m_ChildForceExpandWidth: 0
- m_ChildForceExpandHeight: 0
- m_ChildControlWidth: 1
- m_ChildControlHeight: 1
---- !u!114 &6851137707640334404
-MonoBehaviour:
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8933159185613508280}
+ - component: {fileID: 4428040313502013545}
+ m_Layer: 0
+ m_Name: itemPre
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8933159185613508280
+RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8518043796909361383}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_HorizontalFit: 0
- m_VerticalFit: 2
+ m_GameObject: {fileID: 8330629257249390132}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 93.25}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 9179485860400109938}
+ m_Father: {fileID: 1160826661265422651}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 1}
+ m_AnchorMax: {x: 0, y: 1}
+ m_AnchoredPosition: {x: 141, y: -88.84995}
+ m_SizeDelta: {x: 150, y: 152}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &4428040313502013545
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8330629257249390132}
+ m_CullTransparentMesh: 0
--- !u!1 &8562238678671298132
GameObject:
m_ObjectHideFlags: 0
@@ -1711,8 +3258,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0}
m_AnchorMax: {x: 0.5, y: 1}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 1920, y: 0}
+ m_AnchoredPosition: {x: -0.15, y: 0}
+ m_SizeDelta: {x: 1119.6, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &1868048285248541893
CanvasRenderer:
@@ -1771,77 +3318,3 @@ MonoBehaviour:
m_FlexibleWidth: -1
m_FlexibleHeight: -1
m_LayoutPriority: 1
---- !u!1 &8813957597781619434
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8264125815860833607}
- - component: {fileID: 6834960053390615}
- - component: {fileID: 6115428973203275401}
- m_Layer: 5
- m_Name: red
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &8264125815860833607
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8813957597781619434}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children: []
- m_Father: {fileID: 7026640070725781074}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 24.25, y: 24.75}
- m_SizeDelta: {x: 18.5, y: 18.5}
- m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &6834960053390615
-CanvasRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8813957597781619434}
- m_CullTransparentMesh: 0
---- !u!114 &6115428973203275401
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 8813957597781619434}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3}
- m_Type: 0
- m_PreserveAspect: 0
- m_FillCenter: 1
- m_FillMethod: 4
- m_FillAmount: 1
- m_FillClockwise: 1
- m_FillOrigin: 0
- m_UseSpriteMesh: 0
diff --git a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
index 694fce0606..0b0e4f9c38 100644
--- a/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
+++ b/Assets/ManagedResources/Prefabs/UI/RoleInfo/RoleInfoPanel.prefab
@@ -24781,9 +24781,8 @@ RectTransform:
- {fileID: 7086677512586395648}
- {fileID: 224750236772289674}
- {fileID: 224426596203719212}
- - {fileID: 4876906455354951967}
- - {fileID: 4393913951047476588}
- {fileID: 8582805338355612662}
+ - {fileID: 8221946263362407270}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -29827,7 +29826,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 125.3, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 100.75}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &222314792653266900
@@ -54590,6 +54589,80 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &286757603462536661
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7899199913840329371}
+ - component: {fileID: 2248696673147123699}
+ - component: {fileID: 6576498466470187115}
+ m_Layer: 5
+ m_Name: redPoint
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7899199913840329371
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 286757603462536661}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4876906455354951967}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 45.9, y: 46.4}
+ m_SizeDelta: {x: 30, y: 30}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &2248696673147123699
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 286757603462536661}
+ m_CullTransparentMesh: 0
+--- !u!114 &6576498466470187115
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 286757603462536661}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: f9ea4c4aff328ff4abcc21aae0a4fa10, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &367541581029955597
GameObject:
m_ObjectHideFlags: 0
@@ -54781,86 +54854,6 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
---- !u!1 &438006504209309504
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 5543522151765122157}
- - component: {fileID: 1346055835050747244}
- - component: {fileID: 1822152483454384386}
- m_Layer: 5
- m_Name: tipStr
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &5543522151765122157
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 438006504209309504}
- m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 0.85, y: 0.85, z: 1}
- m_Children: []
- m_Father: {fileID: 4876906455354951967}
- m_RootOrder: 2
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 62, y: -95.1}
- m_SizeDelta: {x: 318.1, y: 30}
- m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &1346055835050747244
-CanvasRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 438006504209309504}
- m_CullTransparentMesh: 0
---- !u!114 &1822152483454384386
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 438006504209309504}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 0.24096651, g: 0.8962264, b: 0.40946186, a: 1}
- m_RaycastTarget: 0
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_FontData:
- m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
- m_FontSize: 28
- m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 2
- m_MaxSize: 40
- m_Alignment: 3
- m_AlignByGeometry: 0
- m_RichText: 1
- m_HorizontalOverflow: 1
- m_VerticalOverflow: 1
- m_LineSpacing: 1
- m_Text: "\u6FC0\u6D3B\u516D\u661F\u5929\u8D4B"
- LanguageIndex: 11566
--- !u!1 &616618684570459616
GameObject:
m_ObjectHideFlags: 0
@@ -55436,6 +55429,80 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!1 &1677788392375382438
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 4777874996866804043}
+ - component: {fileID: 247747772051861312}
+ - component: {fileID: 732717041449709435}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &4777874996866804043
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1677788392375382438}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1467830102957527101}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 149.87, y: 149.82}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &247747772051861312
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1677788392375382438}
+ m_CullTransparentMesh: 0
+--- !u!114 &732717041449709435
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1677788392375382438}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: 96ef5aeb52451da4a8b1240073551192, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &1717883329436801586
GameObject:
m_ObjectHideFlags: 0
@@ -55970,6 +56037,138 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &3437034211700226484
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7253451092309288289}
+ - component: {fileID: 3543085968102724194}
+ - component: {fileID: 6238349454226644696}
+ - component: {fileID: 3361694740442175546}
+ - component: {fileID: 5155364809942833207}
+ m_Layer: 5
+ m_Name: talentBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7253451092309288289
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3437034211700226484}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 5155664554749723227}
+ - {fileID: 224288225612404539}
+ - {fileID: 5727670914424558047}
+ - {fileID: 1425332711970737120}
+ m_Father: {fileID: 8221946263362407270}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 148, y: 185.1}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3543085968102724194
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3437034211700226484}
+ m_CullTransparentMesh: 0
+--- !u!114 &6238349454226644696
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3437034211700226484}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 3
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 5155364809942833207}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!95 &3361694740442175546
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3437034211700226484}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!114 &5155364809942833207
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 3437034211700226484}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &3671438181284702724
GameObject:
m_ObjectHideFlags: 0
@@ -56369,7 +56568,7 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
---- !u!1 &4064359696933680046
+--- !u!1 &4091883159121518024
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -56377,9 +56576,9 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 1541455815267387168}
- - component: {fileID: 1224068647692400511}
- - component: {fileID: 2059257969945062845}
+ - component: {fileID: 224288225612404539}
+ - component: {fileID: 2055244282208949900}
+ - component: {fileID: 8244230294608082300}
m_Layer: 5
m_Name: Image
m_TagString: Untagged
@@ -56387,40 +56586,40 @@ GameObject:
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &1541455815267387168
+--- !u!224 &224288225612404539
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4064359696933680046}
+ m_GameObject: {fileID: 4091883159121518024}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
- m_Father: {fileID: 4876906455354951967}
- m_RootOrder: 0
+ m_Father: {fileID: 7253451092309288289}
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 2.5, y: 56.1}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 2.5, y: -22.900002}
m_SizeDelta: {x: 113.74, y: 29.04}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &1224068647692400511
+--- !u!222 &2055244282208949900
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4064359696933680046}
+ m_GameObject: {fileID: 4091883159121518024}
m_CullTransparentMesh: 0
---- !u!114 &2059257969945062845
+--- !u!114 &8244230294608082300
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 4064359696933680046}
+ m_GameObject: {fileID: 4091883159121518024}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
@@ -56536,6 +56735,80 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
_textSpacing: -32.79
+--- !u!1 &4521058800182915117
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 2730316891651820526}
+ - component: {fileID: 1004147389677855795}
+ - component: {fileID: 776365714285258381}
+ m_Layer: 5
+ m_Name: Image
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &2730316891651820526
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4521058800182915117}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 1467830102957527101}
+ m_RootOrder: 1
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 100, y: 100}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1004147389677855795
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4521058800182915117}
+ m_CullTransparentMesh: 0
+--- !u!114 &776365714285258381
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4521058800182915117}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 0}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &4534916896928293626
GameObject:
m_ObjectHideFlags: 0
@@ -57863,6 +58136,231 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
+--- !u!1 &6691726946435298915
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1467830102957527101}
+ - component: {fileID: 1681640149729514025}
+ - component: {fileID: 6036090038947972963}
+ - component: {fileID: 4052554030255507999}
+ - component: {fileID: 8746265019180160417}
+ m_Layer: 5
+ m_Name: imprintBtn
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1467830102957527101
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6691726946435298915}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 4777874996866804043}
+ - {fileID: 2730316891651820526}
+ m_Father: {fileID: 8221946263362407270}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 0, y: 0}
+ m_AnchoredPosition: {x: 0, y: 0}
+ m_SizeDelta: {x: 149.87, y: 149.82}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &1681640149729514025
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6691726946435298915}
+ m_CullTransparentMesh: 0
+--- !u!114 &6036090038947972963
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6691726946435298915}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Navigation:
+ m_Mode: 3
+ m_SelectOnUp: {fileID: 0}
+ m_SelectOnDown: {fileID: 0}
+ m_SelectOnLeft: {fileID: 0}
+ m_SelectOnRight: {fileID: 0}
+ m_Transition: 3
+ m_Colors:
+ m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
+ m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
+ m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
+ m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
+ m_ColorMultiplier: 1
+ m_FadeDuration: 0.1
+ m_SpriteState:
+ m_HighlightedSprite: {fileID: 0}
+ m_PressedSprite: {fileID: 0}
+ m_DisabledSprite: {fileID: 0}
+ m_AnimationTriggers:
+ m_NormalTrigger: Normal
+ m_HighlightedTrigger: Highlighted
+ m_PressedTrigger: Pressed
+ m_DisabledTrigger: Disabled
+ m_Interactable: 1
+ m_TargetGraphic: {fileID: 8746265019180160417}
+ m_OnClick:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
+ Culture=neutral, PublicKeyToken=null
+--- !u!95 &4052554030255507999
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6691726946435298915}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!114 &8746265019180160417
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6691726946435298915}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+--- !u!1 &6744732908939047953
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 5727670914424558047}
+ - component: {fileID: 3016658921100060696}
+ - component: {fileID: 7010382074378569349}
+ - component: {fileID: 6925892513803676920}
+ m_Layer: 5
+ m_Name: progress
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &5727670914424558047
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6744732908939047953}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 7253451092309288289}
+ m_RootOrder: 2
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 3.4, y: -22.900002}
+ m_SizeDelta: {x: 160, y: 30}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &3016658921100060696
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6744732908939047953}
+ m_CullTransparentMesh: 0
+--- !u!114 &7010382074378569349
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6744732908939047953}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 0.7607844, b: 0.5019608, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
+ m_FontSize: 30
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 3
+ m_MaxSize: 40
+ m_Alignment: 4
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: 5/10
+--- !u!114 &6925892513803676920
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6744732908939047953}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
+ m_EffectDistance: {x: 1, y: -1}
+ m_UseGraphicAlpha: 1
--- !u!1 &6778447148501780448
GameObject:
m_ObjectHideFlags: 0
@@ -57873,11 +58371,11 @@ GameObject:
m_Component:
- component: {fileID: 4876906455354951967}
- component: {fileID: 8377786566150702607}
- - component: {fileID: 673394518482370788}
- component: {fileID: 8056345806507636421}
- component: {fileID: 4989796874977840559}
+ - component: {fileID: 7769032513671414529}
m_Layer: 5
- m_Name: talentBtn
+ m_Name: godSoulBtn
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
@@ -57894,15 +58392,14 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- - {fileID: 1541455815267387168}
- - {fileID: 7782779219651117769}
- - {fileID: 5543522151765122157}
- m_Father: {fileID: 224287801546099592}
- m_RootOrder: 13
+ - {fileID: 7862242706138499606}
+ - {fileID: 7899199913840329371}
+ m_Father: {fileID: 8221946263362407270}
+ m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 98.70001, y: 700.2}
+ m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 148, y: 158}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &8377786566150702607
@@ -57913,35 +58410,6 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6778447148501780448}
m_CullTransparentMesh: 0
---- !u!114 &673394518482370788
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6778447148501780448}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: db6fe3e950012f644b3aaf02debee77a, type: 3}
- m_Type: 0
- m_PreserveAspect: 0
- m_FillCenter: 1
- m_FillMethod: 4
- m_FillAmount: 1
- m_FillClockwise: 1
- m_FillOrigin: 0
- m_UseSpriteMesh: 0
--- !u!114 &8056345806507636421
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -57978,7 +58446,7 @@ MonoBehaviour:
m_PressedTrigger: Pressed
m_DisabledTrigger: Disabled
m_Interactable: 1
- m_TargetGraphic: {fileID: 673394518482370788}
+ m_TargetGraphic: {fileID: 7769032513671414529}
m_OnClick:
m_PersistentCalls:
m_Calls: []
@@ -58003,6 +58471,26 @@ Animator:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
+--- !u!114 &7769032513671414529
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 6778447148501780448}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: e459a084d8e15a240b58db751097122b, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 1
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
--- !u!1 &6861065709224769906
GameObject:
m_ObjectHideFlags: 0
@@ -58111,7 +58599,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
---- !u!1 &6909460281451971607
+--- !u!1 &7028396316877159233
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -58119,53 +58607,50 @@ GameObject:
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- - component: {fileID: 4393913951047476588}
- - component: {fileID: 2655808383754163735}
- - component: {fileID: 519131936541944881}
- - component: {fileID: 1413176289760668499}
- - component: {fileID: 89058003544773882}
+ - component: {fileID: 5155664554749723227}
+ - component: {fileID: 1207181171912953803}
+ - component: {fileID: 6920447576805766375}
m_Layer: 5
- m_Name: imprintBtn
+ m_Name: icon
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
---- !u!224 &4393913951047476588
+--- !u!224 &5155664554749723227
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6909460281451971607}
+ m_GameObject: {fileID: 7028396316877159233}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children:
- - {fileID: 8308562341742117573}
- m_Father: {fileID: 224287801546099592}
- m_RootOrder: 14
+ m_Children: []
+ m_Father: {fileID: 7253451092309288289}
+ m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0, y: 0}
- m_AnchorMax: {x: 0, y: 0}
- m_AnchoredPosition: {x: 98.70001, y: 904}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -80.1}
m_SizeDelta: {x: 148, y: 158}
m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &2655808383754163735
+--- !u!222 &1207181171912953803
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6909460281451971607}
+ m_GameObject: {fileID: 7028396316877159233}
m_CullTransparentMesh: 0
---- !u!114 &519131936541944881
+--- !u!114 &6920447576805766375
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6909460281451971607}
+ m_GameObject: {fileID: 7028396316877159233}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
@@ -58173,13 +58658,13 @@ MonoBehaviour:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
+ m_RaycastTarget: 0
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 21300000, guid: 96ef5aeb52451da4a8b1240073551192, type: 3}
+ m_Sprite: {fileID: 21300000, guid: db6fe3e950012f644b3aaf02debee77a, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -58188,67 +58673,6 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
---- !u!114 &1413176289760668499
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6909460281451971607}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 1392445389, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Navigation:
- m_Mode: 3
- m_SelectOnUp: {fileID: 0}
- m_SelectOnDown: {fileID: 0}
- m_SelectOnLeft: {fileID: 0}
- m_SelectOnRight: {fileID: 0}
- m_Transition: 3
- m_Colors:
- m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
- m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
- m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
- m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
- m_ColorMultiplier: 1
- m_FadeDuration: 0.1
- m_SpriteState:
- m_HighlightedSprite: {fileID: 0}
- m_PressedSprite: {fileID: 0}
- m_DisabledSprite: {fileID: 0}
- m_AnimationTriggers:
- m_NormalTrigger: Normal
- m_HighlightedTrigger: Highlighted
- m_PressedTrigger: Pressed
- m_DisabledTrigger: Disabled
- m_Interactable: 1
- m_TargetGraphic: {fileID: 519131936541944881}
- m_OnClick:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
- Culture=neutral, PublicKeyToken=null
---- !u!95 &89058003544773882
-Animator:
- serializedVersion: 3
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 6909460281451971607}
- m_Enabled: 1
- m_Avatar: {fileID: 0}
- m_Controller: {fileID: 9100000, guid: 6ffe000b5a58aac48a9d130543849d76, type: 2}
- m_CullingMode: 0
- m_UpdateMode: 0
- m_ApplyRootMotion: 0
- m_LinearVelocityBlending: 0
- m_WarningMessage:
- m_HasTransformHierarchy: 1
- m_AllowConstantClipSamplingOptimization: 1
- m_KeepAnimatorControllerStateOnDisable: 0
--- !u!1 &7028428600769697282
GameObject:
m_ObjectHideFlags: 0
@@ -58323,80 +58747,6 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
---- !u!1 &7329170089680179907
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 8308562341742117573}
- - component: {fileID: 851387821969506053}
- - component: {fileID: 779037124076647829}
- m_Layer: 5
- m_Name: Image
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &8308562341742117573
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7329170089680179907}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children: []
- m_Father: {fileID: 4393913951047476588}
- m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 0, y: 0}
- m_SizeDelta: {x: 100, y: 100}
- m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &851387821969506053
-CanvasRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7329170089680179907}
- m_CullTransparentMesh: 0
---- !u!114 &779037124076647829
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7329170089680179907}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 1, g: 1, b: 1, a: 1}
- m_RaycastTarget: 1
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_Sprite: {fileID: 0}
- m_Type: 0
- m_PreserveAspect: 0
- m_FillCenter: 1
- m_FillMethod: 4
- m_FillAmount: 1
- m_FillClockwise: 1
- m_FillOrigin: 0
- m_UseSpriteMesh: 0
--- !u!1 &7520633059228445478
GameObject:
m_ObjectHideFlags: 0
@@ -58562,6 +58912,80 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.Button+ButtonClickedEvent, UnityEngine.UI, Version=1.0.0.0,
Culture=neutral, PublicKeyToken=null
+--- !u!1 &7748383769962818369
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 7862242706138499606}
+ - component: {fileID: 60641823189438738}
+ - component: {fileID: 3913239762686031921}
+ m_Layer: 5
+ m_Name: icon
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &7862242706138499606
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7748383769962818369}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children: []
+ m_Father: {fileID: 4876906455354951967}
+ m_RootOrder: 0
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 1}
+ m_AnchorMax: {x: 0.5, y: 1}
+ m_AnchoredPosition: {x: 0, y: -80.1}
+ m_SizeDelta: {x: 148, y: 158}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!222 &60641823189438738
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7748383769962818369}
+ m_CullTransparentMesh: 0
+--- !u!114 &3913239762686031921
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 7748383769962818369}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 1, g: 1, b: 1, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_Sprite: {fileID: 21300000, guid: db6fe3e950012f644b3aaf02debee77a, type: 3}
+ m_Type: 0
+ m_PreserveAspect: 0
+ m_FillCenter: 1
+ m_FillMethod: 4
+ m_FillAmount: 1
+ m_FillClockwise: 1
+ m_FillOrigin: 0
+ m_UseSpriteMesh: 0
--- !u!1 &7753673013085996136
GameObject:
m_ObjectHideFlags: 0
@@ -58636,101 +59060,6 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
---- !u!1 &7782779219651117774
-GameObject:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- serializedVersion: 6
- m_Component:
- - component: {fileID: 7782779219651117769}
- - component: {fileID: 7782779219651117771}
- - component: {fileID: 7782779219651117768}
- - component: {fileID: 3637912734475963265}
- m_Layer: 5
- m_Name: progress
- m_TagString: Untagged
- m_Icon: {fileID: 0}
- m_NavMeshLayer: 0
- m_StaticEditorFlags: 0
- m_IsActive: 1
---- !u!224 &7782779219651117769
-RectTransform:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7782779219651117774}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 0, z: 0}
- m_LocalScale: {x: 1, y: 1, z: 1}
- m_Children: []
- m_Father: {fileID: 4876906455354951967}
- m_RootOrder: 1
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
- m_AnchorMin: {x: 0.5, y: 0.5}
- m_AnchorMax: {x: 0.5, y: 0.5}
- m_AnchoredPosition: {x: 3.4, y: 56.1}
- m_SizeDelta: {x: 160, y: 30}
- m_Pivot: {x: 0.5, y: 0.5}
---- !u!222 &7782779219651117771
-CanvasRenderer:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7782779219651117774}
- m_CullTransparentMesh: 0
---- !u!114 &7782779219651117768
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7782779219651117774}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: 708705254, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_Material: {fileID: 0}
- m_Color: {r: 1, g: 0.7607844, b: 0.5019608, a: 1}
- m_RaycastTarget: 0
- m_OnCullStateChanged:
- m_PersistentCalls:
- m_Calls: []
- m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
- Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
- m_FontData:
- m_Font: {fileID: 12800000, guid: 4b73e9e4512d17e4daeea351e090d33c, type: 3}
- m_FontSize: 30
- m_FontStyle: 0
- m_BestFit: 0
- m_MinSize: 3
- m_MaxSize: 40
- m_Alignment: 4
- m_AlignByGeometry: 0
- m_RichText: 1
- m_HorizontalOverflow: 1
- m_VerticalOverflow: 1
- m_LineSpacing: 1
- m_Text: 5/10
---- !u!114 &3637912734475963265
-MonoBehaviour:
- m_ObjectHideFlags: 0
- m_CorrespondingSourceObject: {fileID: 0}
- m_PrefabInstance: {fileID: 0}
- m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 7782779219651117774}
- m_Enabled: 1
- m_EditorHideFlags: 0
- m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3}
- m_Name:
- m_EditorClassIdentifier:
- m_EffectColor: {r: 0, g: 0, b: 0, a: 0.5}
- m_EffectDistance: {x: 1, y: -1}
- m_UseGraphicAlpha: 1
--- !u!1 &8200003066799917904
GameObject:
m_ObjectHideFlags: 0
@@ -58776,6 +59105,86 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8200003066799917904}
m_CullTransparentMesh: 0
+--- !u!1 &8296550985747367973
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1425332711970737120}
+ - component: {fileID: 6242414765604412278}
+ - component: {fileID: 8723207248185722764}
+ m_Layer: 5
+ m_Name: tipStr
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &1425332711970737120
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8296550985747367973}
+ m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 0.85, y: 0.85, z: 1}
+ m_Children: []
+ m_Father: {fileID: 7253451092309288289}
+ m_RootOrder: 3
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0}
+ m_AnchorMax: {x: 0.5, y: 0}
+ m_AnchoredPosition: {x: 62, y: 0}
+ m_SizeDelta: {x: 318.1, y: 30}
+ m_Pivot: {x: 0.5, y: 0}
+--- !u!222 &6242414765604412278
+CanvasRenderer:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8296550985747367973}
+ m_CullTransparentMesh: 0
+--- !u!114 &8723207248185722764
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8296550985747367973}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: ebfe0e44da74fbd44b1b744995de2324, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Material: {fileID: 0}
+ m_Color: {r: 0.24096651, g: 0.8962264, b: 0.40946186, a: 1}
+ m_RaycastTarget: 0
+ m_OnCullStateChanged:
+ m_PersistentCalls:
+ m_Calls: []
+ m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
+ Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
+ m_FontData:
+ m_Font: {fileID: 12800000, guid: 6fa15837529b0e640af6620b07d3207d, type: 3}
+ m_FontSize: 28
+ m_FontStyle: 0
+ m_BestFit: 0
+ m_MinSize: 2
+ m_MaxSize: 40
+ m_Alignment: 3
+ m_AlignByGeometry: 0
+ m_RichText: 1
+ m_HorizontalOverflow: 1
+ m_VerticalOverflow: 1
+ m_LineSpacing: 1
+ m_Text: "\u6FC0\u6D3B\u516D\u661F\u5929\u8D4B"
+ LanguageIndex: 11566
--- !u!1 &8323497241404233574
GameObject:
m_ObjectHideFlags: 0
@@ -58822,6 +59231,83 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8323497241404233574}
m_CullTransparentMesh: 0
+--- !u!1 &8417763509080883715
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 8221946263362407270}
+ - component: {fileID: 7854679572375693773}
+ - component: {fileID: 2631543754784336599}
+ m_Layer: 5
+ m_Name: leftGrid
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!224 &8221946263362407270
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8417763509080883715}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_Children:
+ - {fileID: 1467830102957527101}
+ - {fileID: 4876906455354951967}
+ - {fileID: 7253451092309288289}
+ m_Father: {fileID: 224287801546099592}
+ m_RootOrder: 14
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0.5, y: 0.5}
+ m_AnchorMax: {x: 0.5, y: 0.5}
+ m_AnchoredPosition: {x: -425.07, y: -365.90002}
+ m_SizeDelta: {x: 0, y: 0}
+ m_Pivot: {x: 0.5, y: 0}
+--- !u!114 &7854679572375693773
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8417763509080883715}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1297475563, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_Padding:
+ m_Left: 0
+ m_Right: 0
+ m_Top: 0
+ m_Bottom: 0
+ m_ChildAlignment: 6
+ m_Spacing: 0
+ m_ChildForceExpandWidth: 0
+ m_ChildForceExpandHeight: 0
+ m_ChildControlWidth: 0
+ m_ChildControlHeight: 0
+--- !u!114 &2631543754784336599
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 8417763509080883715}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 1741964061, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+ m_HorizontalFit: 2
+ m_VerticalFit: 2
--- !u!1 &8425611131021236303
GameObject:
m_ObjectHideFlags: 0
@@ -58929,7 +59415,7 @@ RectTransform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 224287801546099592}
- m_RootOrder: 15
+ m_RootOrder: 13
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
diff --git a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
index 104e7a8083..d63c29e6ad 100644
--- a/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
+++ b/Assets/ManagedResources/~Lua/Common/GlobalDefine.lua
@@ -2907,6 +2907,13 @@ PropertyType = {
[4] = "道系",
}
+ProfessionType = {
+ [1] = "肉盾",
+ [2] = "输出",
+ [3] = "控制",
+ [4] = "辅助",
+}
+
PropertyTypeImageBySiYuan = {
[1] = {image3 = "y_yuansu_ren01_zh",Image1 = "y_yuansu_ren",property = "人"},
[2] = {image3 = "y_yuansu_fou01_zh",Image1 = "y_yuansu_fou",property = "佛"},
diff --git a/Assets/ManagedResources/~Lua/Common/functions.lua b/Assets/ManagedResources/~Lua/Common/functions.lua
index d7f75d9ddf..bfabcf385e 100644
--- a/Assets/ManagedResources/~Lua/Common/functions.lua
+++ b/Assets/ManagedResources/~Lua/Common/functions.lua
@@ -484,6 +484,7 @@ function SetHeroStars(spLoader, starGrid, star, type,_starSize,_scale,_pivot,rot
for i = 1, 23 do
if i == star - 4 then
starPre.transform:GetChild(i - 1).gameObject:SetActive(true)
+ starPre.transform:GetChild(i - 1):GetComponent("RectTransform").sizeDelta = starSize
else
starPre.transform:GetChild(i - 1).gameObject:SetActive(false)
end
@@ -492,6 +493,7 @@ function SetHeroStars(spLoader, starGrid, star, type,_starSize,_scale,_pivot,rot
for i = 1, 23 do
if i > 11 and i == star + 2 then
starPre.transform:GetChild(i - 1).gameObject:SetActive(true)
+ starPre.transform:GetChild(i - 1):GetComponent("RectTransform").sizeDelta = starSize
else
starPre.transform:GetChild(i - 1).gameObject:SetActive(false)
end
@@ -500,6 +502,7 @@ function SetHeroStars(spLoader, starGrid, star, type,_starSize,_scale,_pivot,rot
for i = 1, 23 do
if i == star - 4 then
starPre.transform:GetChild(i - 1).gameObject:SetActive(true)
+ starPre.transform:GetChild(i - 1):GetComponent("RectTransform").sizeDelta = starSize
else
starPre.transform:GetChild(i - 1).gameObject:SetActive(false)
end
diff --git a/Assets/ManagedResources/~Lua/Data/UIData.lua b/Assets/ManagedResources/~Lua/Data/UIData.lua
index 781b22f34e..a7a9a45648 100644
--- a/Assets/ManagedResources/~Lua/Data/UIData.lua
+++ b/Assets/ManagedResources/~Lua/Data/UIData.lua
@@ -425,6 +425,7 @@ UIName = {
TreasureStoreSeason2 = 431,--新百宝商会
PracticeSkillInfoPanel = 430, --修行主角技能信息界面
DemonSlayerNewPanel = 432, --新版三界降魔
+ RoleGodSoulLayout = 434,
}
SubUIConfig = {
diff --git a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RoleGodSoulUp.lua b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RoleGodSoulUp.lua
index dca2230809..ed7ae8401c 100644
--- a/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RoleGodSoulUp.lua
+++ b/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View/GeneralBigPopup_RoleGodSoulUp.lua
@@ -5,6 +5,7 @@ local parent
local sortingOrder=0
local heroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
local curList = {}
+local oldSelect = 0
--初始化组件(用于子类重写)
function GeneralBigPopup_RoleGodSoulUp:InitComponent(gameObject)
self.spLoader = SpriteLoader.New()
@@ -25,6 +26,23 @@ function GeneralBigPopup_RoleGodSoulUp:InitComponent(gameObject)
self.oneKeyBtn = Util.GetGameObject(gameObject, "oneKey")
self.sureBtn = Util.GetGameObject(gameObject, "sure")
+ self.bglist = Util.GetGameObject(gameObject,"bglist")
+ self.heroSelect = Util.GetGameObject(gameObject,"heroSelect")
+ self.select = Util.GetGameObject(gameObject,"select")
+ self.reSelectList = {}
+ for i = 1,self.bglist.transform.childCount do
+ if not self.reSelectList[i] then
+ self.reSelectList[i] = {}
+ end
+ self.reSelectList[i].go = Util.GetGameObject(self.bglist,"itemPre"..i)
+ self.reSelectList[i].btn = Util.GetGameObject(self.reSelectList[i].go,"HeroPre")
+ self.reSelectList[i].frame = Util.GetGameObject(self.reSelectList[i].btn,"frame"):GetComponent("Image")
+ self.reSelectList[i].icon = Util.GetGameObject(self.reSelectList[i].btn,"icon"):GetComponent("Image")
+ self.reSelectList[i].posIcon = Util.GetGameObject(self.reSelectList[i].btn,"posIcon"):GetComponent("Image")
+ self.reSelectList[i].proIcon = Util.GetGameObject(self.reSelectList[i].btn,"proIcon"):GetComponent("Image")
+ self.reSelectList[i].star = Util.GetGameObject(self.reSelectList[i].btn,"star")
+ self.reSelectList[i].name = Util.GetGameObject(self.reSelectList[i].btn,"name"):GetComponent("Text")
+ end
self.itemlist = {}
self.costItemlist = {}
self.choosedIdList = {}
@@ -32,43 +50,43 @@ end
--绑定事件(用于子类重写)
function GeneralBigPopup_RoleGodSoulUp:BindEvent()
- Util.AddClick(self.oneKeyBtn,function ()
- local isenuough,enoughNums,enoughDatas,oldEnoughDatas = false,nil,nil,nil
- self.choosedIdList = {}
- for i = 1,#self.allDatas do
- table.insert(self.choosedIdList,self.allDatas[i].herodata.dynamicId)
- isenuough,enoughNums,enoughDatas = GodSoulManager.CheckCanUpGodSoul(self.curHeroData,self.lv,self.choosedIdList)
- if isenuough then
- self:RefreshCostItemNums()
- self:RefreshItemDatas()
- break
- else
- if not oldEnoughDatas then
- oldEnoughDatas = enoughDatas
- else
- local ismove = true
- for k,v in pairs(oldEnoughDatas) do
- if v ~= enoughDatas[k] then
- ismove = false
- break
- end
- end
- if ismove then
- table.remove(self.choosedIdList,#self.choosedIdList)
- end
- oldEnoughDatas = enoughDatas
- end
- end
- end
- if not isenuough then
- PopupTipPanel.ShowTip("无法满足激活条件!")
- return
- end
- end)
+ -- Util.AddClick(self.oneKeyBtn,function ()
+ -- local isenuough,enoughNums,enoughDatas,oldEnoughDatas = false,nil,nil,nil
+ -- self.choosedIdList = {}
+ -- for i = 1,#self.allDatas do
+ -- table.insert(self.choosedIdList,self.allDatas[i].herodata.dynamicId)
+ -- isenuough,enoughNums,enoughDatas = GodSoulManager.CheckCanUpGodSoul(self.curHeroData,self.lv,self.choosedIdList)
+ -- if isenuough then
+ -- self:RefreshCostItemNums()
+ -- self:RefreshItemDatas()
+ -- break
+ -- else
+ -- if not oldEnoughDatas then
+ -- oldEnoughDatas = enoughDatas
+ -- else
+ -- local ismove = true
+ -- for k,v in pairs(oldEnoughDatas) do
+ -- if v ~= enoughDatas[k] then
+ -- ismove = false
+ -- break
+ -- end
+ -- end
+ -- if ismove then
+ -- table.remove(self.choosedIdList,#self.choosedIdList)
+ -- end
+ -- oldEnoughDatas = enoughDatas
+ -- end
+ -- end
+ -- end
+ -- if not isenuough then
+ -- PopupTipPanel.ShowTip("无法满足激活条件!")
+ -- return
+ -- end
+ -- end)
Util.AddClick(self.sureBtn,function()
local isSave = false
- if self.isenuough then
- if #curList == #self.choosedIdList then
+ if LengthOfTable(self.choosedIdList) >= #self.costItems then
+ if #curList == LengthOfTable(self.choosedIdList) then
for i = 1,#curList do
if self:CheckIsChooseId(curList[i]) < 1 then
isSave = true
@@ -85,12 +103,23 @@ function GeneralBigPopup_RoleGodSoulUp:BindEvent()
else
parent:ClosePanel()
end
- elseif #self.choosedIdList == 0 then
+ elseif LengthOfTable(self.choosedIdList) == 0 then
PopupTipPanel.ShowTip("请选择神将!")
else
PopupTipPanel.ShowTip("所选神将无法激活神魂效果!")
end
end)
+
+ for i = 1,self.bglist.transform.childCount do
+ Util.AddClick(self.reSelectList[i].btn,function()
+ if i == self.curPage then
+ return
+ end
+ self.curPage = i
+ self:SetSeclet(self.select,self.reSelectList[self.curPage].go.transform,Vector3.New(0,-75,0))
+ self:Refresh(true,false)
+ end)
+ end
end
--添加事件监听(用于子类重写)
@@ -110,13 +139,62 @@ function GeneralBigPopup_RoleGodSoulUp:OnShow(_parent,_Data)
self.costItems = _Data[1]
self.curHeroData = _Data[2]
self.lv = _Data[3]
- self.allDatas = GodSoulManager.GetGodSoulData(self.curHeroData,self.lv)
+ self.curPage = _Data[4] or 1
self.choosedIdList = GodSoulManager.GetBindHeroDatasByLevel(self.curHeroData.dynamicId,self.lv)
curList = GodSoulManager.GetBindHeroDatasByLevel(self.curHeroData.dynamicId,self.lv)
self:Refresh(true,true)
+ self:SetCostItem(true)
+ self:SetSeclet(self.select,self.reSelectList[self.curPage].go.transform,Vector3.New(0,-75,0))
+end
+
+function GeneralBigPopup_RoleGodSoulUp:SetCostItem(isAllRefresh)
+ for i = 1, math.max(#self.reSelectList,#self.costItems) do
+ if not self.costItems[i] then
+ self.reSelectList[i].go.gameObject:SetActive(false)
+ else
+ if not self.reSelectList[i] then
+ self.reSelectList[i] = {}
+ self.reSelectList[i].go = newObjToParent(self.reSelectList[1].go,self.bglist.transform)
+ self.reSelectList[i].btn = Util.GetGameObject(self.reSelectList[i].go,"HeroPre")
+ self.reSelectList[i].frame = Util.GetGameObject(self.reSelectList[i].btn,"frame"):GetComponent("Image")
+ self.reSelectList[i].icon = Util.GetGameObject(self.reSelectList[i].btn,"icon"):GetComponent("Image")
+ self.reSelectList[i].posIcon = Util.GetGameObject(self.reSelectList[i].btn,"posIcon"):GetComponent("Image")
+ self.reSelectList[i].proIcon = Util.GetGameObject(self.reSelectList[i].btn,"proIcon"):GetComponent("Image")
+ self.reSelectList[i].star = Util.GetGameObject(self.reSelectList[i].btn,"star")
+ self.reSelectList[i].name = Util.GetGameObject(self.reSelectList[i].btn,"name"):GetComponent("Text")
+ end
+ self.reSelectList[i].go.gameObject:SetActive(true)
+ end
+ end
+ self:RefreshCostItemNums2(true)
+end
+
+function GeneralBigPopup_RoleGodSoulUp:SetSeclet(select,selectPar,pos)
+ select.gameObject:SetActive(true)
+ select.transform:SetParent(selectPar)
+ select.gameObject:GetComponent("RectTransform").anchoredPosition3D = pos
+ select.transform.localScale = Vector3.one
end
function GeneralBigPopup_RoleGodSoulUp:Refresh(isTop,isAni)
+ self.allDatas = GodSoulManager.GetGodSoulData(self.curHeroData,self.lv,self.curPage)
+ if self.choosedIdList[self.curPage] and self.choosedIdList[self.curPage] ~= "" then
+ for i = 1,#self.allDatas do
+ if self.allDatas[i].herodata.dynamicId == self.choosedIdList[self.curPage] then
+ self.allDatas[i].state = 999
+ end
+ end
+ table.sort(self.allDatas,function(a,b)
+ if a.state == b.state then
+ if a.herodata.star == b.herodata.star then
+ return a.herodata.star > b.herodata.star
+ end
+ return a.herodata.heroConfig.Sort < b.herodata.heroConfig.Sort
+ end
+ return a.state > b.state
+ end)
+ end
+
if not self.itemlist then
self.itemlist = {}
end
@@ -125,8 +203,7 @@ function GeneralBigPopup_RoleGodSoulUp:Refresh(isTop,isAni)
end
self.ScrollView:SetData(self.allDatas, function(index, go)
self:SetSingleData(index,go,self.allDatas[index])
- end,not isTop,not isAni)
- self:UpdateCostItem()
+ end,not isTop,not isAni)
end
function GeneralBigPopup_RoleGodSoulUp:RefreshItemDatas()
@@ -144,6 +221,7 @@ function GeneralBigPopup_RoleGodSoulUp:SetSingleData(index,go,heroData)
self.itemlist[index] = {}
self.itemlist[index].go = go
self.itemlist[index].mask = Util.GetGameObject(go,"mask")
+ self.itemlist[index].allSelect = Util.GetGameObject(go,"allSelect")
self.itemlist[index].select = Util.GetGameObject(go,"select")
self.itemlist[index].using = Util.GetGameObject(go,"using")
self.itemlist[index]._go = Util.GetGameObject(go,"HeroPre")
@@ -158,7 +236,7 @@ function GeneralBigPopup_RoleGodSoulUp:SetSingleData(index,go,heroData)
self.itemlist[index]._data = heroData
self.itemlist[index].data = heroData.herodata
self.itemlist[index].frame.sprite=self.spLoader:LoadSprite(GetHeroQuantityImageByquality(self.itemlist[index].data.heroConfig.Quality,self.itemlist[index].data.star))
- self.itemlist[index].icon.sprite=self.spLoader:LoadSprite(self.itemlist[index].data.icon)
+ SetHeroIcon(self.spLoader,self.itemlist[index]._data,self.itemlist[index].icon,self.itemlist[index].data.heroConfig)
self.itemlist[index].go.gameObject:SetActive(true)
if HarmonyManager.IsChangeColor(self.itemlist[index].data.dynamicId) then
self.itemlist[index].lv.text=""..self.itemlist[index].data.lv..""
@@ -180,22 +258,29 @@ function GeneralBigPopup_RoleGodSoulUp:SetSingleData(index,go,heroData)
end
SetHeroStars(self.spLoader, self.itemlist[index].starGrid, star,starType,starSize,starScale)
- self.itemlist[index].select.gameObject:SetActive(false)
self.itemlist[index].mask.gameObject:SetActive(false)
self.itemlist[index].using.gameObject:SetActive(false)
- if self:CheckIsChooseId(self.itemlist[index].data.dynamicId) > 0 then
- self.itemlist[index].select.gameObject:SetActive(true)
+ self.itemlist[index].allSelect.gameObject:SetActive(false)
+ self.itemlist[index].select.gameObject:SetActive(false)
+ local location = self:CheckIsChooseId(self.itemlist[index].data.dynamicId)
+ if location > 0 and location == self.curPage then
+ oldSelect = index
+ self:SetSeclet(self.itemlist[index].select,self.itemlist[index].go.transform,Vector3.New(0,-75,0))
+ elseif location > 0 then
+ self.itemlist[index].allSelect.gameObject:SetActive(true)
elseif self.itemlist[index]._data.state == -1 then
self.itemlist[index].mask.gameObject:SetActive(true)
elseif self.itemlist[index]._data.state == 0 or self.itemlist[index]._data.state == 664 then
self.itemlist[index].using.gameObject:SetActive(true)
self.itemlist[index].mask.gameObject:SetActive(true)
+ else
+
end
-- 点击事件
Util.AddOnceClick(self.itemlist[index]._go, function()
if self.itemlist[index]._data.state == -1 then
- PopupTipPanel.ShowTip("该神将不满足神魂激活条件!")
+ PopupTipPanel.ShowTip("该神将无法放入所选格子中!")
return
end
if self.itemlist[index]._data.state == 0 or self.itemlist[index]._data.state == 664 then
@@ -203,14 +288,23 @@ function GeneralBigPopup_RoleGodSoulUp:SetSingleData(index,go,heroData)
return
end
local isChoosed = self:CheckIsChooseId(self.itemlist[index].data.dynamicId)
+ if isChoosed > 0 and isChoosed ~= self.curPage then
+ PopupTipPanel.ShowTip("该神将正处于其他格子中,无法选择!")
+ return
+ end
+
if isChoosed > 0 then
- table.remove(self.choosedIdList,isChoosed)
+ self.choosedIdList[self.curPage] = ""
self.itemlist[index].select.gameObject:SetActive(false)
else
- table.insert(self.choosedIdList,self.itemlist[index].data.dynamicId)
- self.itemlist[index].select.gameObject:SetActive(true)
+ self.choosedIdList[self.curPage] = self.itemlist[index].data.dynamicId
+ if self.itemlist[oldSelect] then
+ self.itemlist[oldSelect].select.gameObject:SetActive(false)
+ end
+ oldSelect = index
+ self:SetSeclet(self.itemlist[index].select,self.itemlist[index].go.transform,Vector3.New(0,-72,0))
end
- self:RefreshCostItemNums()
+ self:RefreshCostItemNums2(false)
end)
Util.AddLongPressClick(self.itemlist[index]._go, function()
@@ -220,9 +314,9 @@ end
function GeneralBigPopup_RoleGodSoulUp:CheckIsChooseId(heroId)
local index = 0
- for i = 1,#self.choosedIdList do
- if heroId == self.choosedIdList[i] then
- index = i
+ for k,v in pairs(self.choosedIdList) do
+ if heroId == v then
+ index = k
return index
end
end
@@ -282,9 +376,70 @@ function GeneralBigPopup_RoleGodSoulUp:RefreshCostItemNums()
ForceRebuildLayout(self.costItem1.transform)
end
+function GeneralBigPopup_RoleGodSoulUp:RefreshCostItemNums2(isAllRefresh)
+ for i = 1, #self.costItems do
+ if isAllRefresh or (not isAllRefresh and i == self.curPage) then
+ local str = ""
+ if self.costItems[i].star > 11 then
+ str = "觉醒"
+ else
+ str = "十星"
+ end
+ if self.costItems[i].id > 0 then
+ str = str..heroConfig[self.costItems[i].id].ReadingName
+ elseif self.costItems[i].property > 0 then
+ str = PropertyType[self.costItems[i].property]..str.."神将"
+ elseif self.costItems[i].profession > 0 then
+ str = str..ProfessionType[self.costItems[i].profession].."神将"
+ else
+ str = "任意"..str.."神将"
+ end
+ if self.choosedIdList[self.curPage] and self.choosedIdList[self.curPage] ~= "" then
+ self.reSelectList[i].name.text = string.format("%s",str)
+ self.reSelectList[i].posIcon.gameObject:SetActive(true)
+ self.reSelectList[i].proIcon.gameObject:SetActive(true)
+ local tempHeroData = HeroManager.GetSingleHeroData(self.choosedIdList[i])
+ self.reSelectList[i].frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(tempHeroData.heroConfig.Quality,tempHeroData.star))
+ SetHeroIcon(self.spLoader,tempHeroData,self.reSelectList[i].icon,tempHeroData.heroConfig)
+ local star,starType = tempHeroData.GetStar(1)
+ local starSize = Vector2.New(30,30)
+ local starScale = -8
+ if starType == 3 then
+ starSize = Vector2.New(33.43,83.61)
+ starScale = -13.77
+ end
+ SetHeroStars(self.spLoader,self.reSelectList[i].star,star,starType)
+ self.reSelectList[i].proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(tempHeroData.heroConfig.PropertyName))
+ self.reSelectList[i].posIcon.sprite = self.spLoader:LoadSprite(tempHeroData.professionIcon)
+ else
+ self.reSelectList[i].name.text = string.format("%s",str)
+ self.reSelectList[i].frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(self.costItems[i].star,self.costItems[i].star))
+ SetHeroStars(self.spLoader,self.reSelectList[i].star,self.costItems[i].star,1)
+ self.reSelectList[i].posIcon.gameObject:SetActive(false)
+ self.reSelectList[i].proIcon.gameObject:SetActive(false)
+ if self.costItems[i].id > 0 then
+ self.reSelectList[i].icon.sprite = self.spLoader:LoadSprite(GetResourcePath(heroConfig[self.costItems[i].id].Icon))
+ else
+ self.reSelectList[i].icon.sprite = self.spLoader:LoadSprite("r_hero_jinjie-touxiang2")
+ if self.costItems[i].property > 0 then
+ self.reSelectList[i].proIcon.gameObject:SetActive(true)
+ self.reSelectList[i].proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(self.costItems[i].property))
+ elseif self.costItems[i].profession > 0 then
+ self.reSelectList[i].posIcon.gameObject:SetActive(true)
+ self.reSelectList[i].posIcon.sprite = self.spLoader:LoadSprite(GetHeroPosStr(self.costItems[i].profession))
+ else
+ end
+ end
+ end
+ end
+ end
+end
+
--界面关闭时调用(用于子类重写)
function GeneralBigPopup_RoleGodSoulUp:OnClose()
-
+ self.heroSelect.gameObject:SetActive(false)
+ self.select.gameObject:SetActive(false)
+ self.choosedIdList = {}
end
--界面销毁时调用(用于子类重写)
diff --git a/Assets/ManagedResources/~Lua/Modules/GodSoul/GodSoulManager.lua b/Assets/ManagedResources/~Lua/Modules/GodSoul/GodSoulManager.lua
index be87a5828d..a79fc630a2 100644
--- a/Assets/ManagedResources/~Lua/Modules/GodSoul/GodSoulManager.lua
+++ b/Assets/ManagedResources/~Lua/Modules/GodSoul/GodSoulManager.lua
@@ -29,7 +29,7 @@ function this.InitializeTableData()
end
local data = {}
data.index = v.Soul[i][2]
- data.num = v.Soul[i][4]
+ data.num = 1 --v.Soul[i][4]
local config = heroRankupGroup[v.Soul[i][3]]
if config.Issame == 1 then
data.id = v.Id
@@ -53,7 +53,9 @@ function this.InitializeTableData()
end
end
data.star = config.StarLimit
- table.insert(this.GodSoulTableData[v.Id][v.Soul[i][1]],data)
+ for j = 1,v.Soul[i][4] do
+ table.insert(this.GodSoulTableData[v.Id][v.Soul[i][1]],data)
+ end
end
end
end
@@ -193,7 +195,7 @@ function this.DeleteHeroId(heroId)
end
--获取id,lv级绑定的神将
-function this.GetBindHeroDatasByLevel(id,lv)
+function this.GetBindHeroDatasByLevel(id,lv,conditionIndex)
local data = {}
if not this.heroDatas[id] then
return data
@@ -204,7 +206,11 @@ function this.GetBindHeroDatasByLevel(id,lv)
for k,v in pairs(this.heroDatas[id].BindHeroDatas) do
if k == lv then
for i = 1,#v do
- table.insert(data,v[i])
+ if conditionIndex and i == conditionIndex then
+ table.insert(data,v[i])
+ elseif not conditionIndex then
+ table.insert(data,v[i])
+ end
end
break
end
@@ -213,12 +219,17 @@ function this.GetBindHeroDatasByLevel(id,lv)
end
--获取激活神魂所需的神将条件
-function this.GetGodSoulDataByLv(id,lv)
+function this.GetGodSoulDataByLv(id,lv,conditionIndex)
if lv == 0 then
return this.GodSoulTableData[id] or {}
end
if this.GodSoulTableData[id] and this.GodSoulTableData[id][lv] and #this.GodSoulTableData[id][lv] > 0 then
- return this.GodSoulTableData[id][lv]
+ if conditionIndex and conditionIndex > 0 then
+ return {this.GodSoulTableData[id][lv][conditionIndex]}
+ else
+ return this.GodSoulTableData[id][lv]
+ end
+
end
return {}
end
@@ -235,9 +246,9 @@ function this.CheckRedPointGodSoul(curHeroData)
end
--筛选符合条件的所有神将
-function this.GetGodSoulData(curHeroData,lv)
+function this.GetGodSoulData(curHeroData,lv,conditionIndex)
local datas = HeroManager.GetAllHeroList()
- local godData = this.GetGodSoulDataByLv(curHeroData.heroConfig.Id,lv)
+ local godData = this.GetGodSoulDataByLv(curHeroData.heroConfig.Id,lv,conditionIndex)
local haveDatas = {}
if godData then
for k,v in pairs(datas) do
@@ -245,7 +256,6 @@ function this.GetGodSoulData(curHeroData,lv)
local index = -1 --无法使用
for j = 1,#godData do
local isChoosed = this.CheckExistBindHeroDataByDid(curHeroData.dynamicId,v.dynamicId)
- --LogGreen("isChoosed:"..isChoosed.." lv:"..lv.." v.heroConfig.Id:"..v.heroConfig.Id.." index:"..index)
if godData[j].id > 0 and v.heroConfig.Id == godData[j].id then
if isChoosed and isChoosed == lv then
index = 666
@@ -256,10 +266,9 @@ function this.GetGodSoulData(curHeroData,lv)
end
break
elseif isChoosed > 0 and isChoosed ~= lv then
- --LogYellow("isChoosed:"..isChoosed.." lv:"..lv.." v.heroConfig.Id:"..v.heroConfig.Id.." index:"..index)
index = 0
break
- elseif (v.star >= godData[j].star) then
+ elseif (v.star >= godData[j].star) and godData[j].id < 1 then
if (godData[j].property > 0 and v.property == godData[j].property)
or (godData[j].profession > 0 and v.profession == godData[j].profession)
or (godData[j].property == 0 and godData[j].profession == 0) then
@@ -278,7 +287,6 @@ function this.GetGodSoulData(curHeroData,lv)
end
end
- --LogGreen("index:"..index.." v.heroConfig.Id:"..v.heroConfig.Id)
table.insert(haveDatas,{state = index,herodata = v})
end
end
diff --git a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
index 7ea0440339..f46c9cc442 100644
--- a/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
+++ b/Assets/ManagedResources/~Lua/Modules/HandBook/HandBookHeroInfoPanel.lua
@@ -79,6 +79,10 @@ function HandBookHeroInfoPanel:InitComponent()
this.btnMask = Util.GetGameObject(self.transform, "btnMask")
this.btnMask.gameObject:SetActive(false)
+
+ --神魂
+ this.godSoulBtn=Util.GetGameObject(self.transform,"godSoulBtn")
+ this.godSoulBtnIcon=Util.GetGameObject(this.godSoulBtn,"icon"):GetComponent("Image")
end
--绑定事件(用于子类重写)
@@ -103,6 +107,10 @@ function HandBookHeroInfoPanel:BindEvent()
Util.AddClick(this.posBtn, function()
UIManager.OpenPanel(UIName.RolePosInfoPopup,heroConFigData,_curStar)
end)
+
+ Util.AddClick(this.godSoulBtn,function()
+ UIManager.OpenPanel(UIName.RoleGodSoulLayout,heroConFigData)
+ end)
end
local heroDatas = {}
@@ -245,6 +253,7 @@ function this:UpdateHeroInfoData()
elseif _CurPageIndex == RoleInfoPanelIndex.shenhun then
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.shenhun)
and heroConFigData.IsSoulOpen == 1 and _curStar > 10 then
+ _CurPageIndex = RoleInfoPanelIndex.qingbao
else
_CurPageIndex = RoleInfoPanelIndex.qingbao
end
@@ -288,7 +297,7 @@ function HandBookHeroInfoPanel:UpdateBtnList()
elseif k == RoleInfoPanelIndex.shenhun then
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.shenhun)
and heroConFigData.IsSoulOpen == 1 and _curStar > 10 then
- tabsList[k].gameObject:SetActive(true)
+ tabsList[k].gameObject:SetActive(false)
else
tabsList[k].gameObject:SetActive(false)
end
diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua
index 4d7c6bfa37..f9dba05d25 100644
--- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua
+++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleGodSoulLayout.lua
@@ -1,55 +1,71 @@
require("Base/BasePanel")
RoleGodSoulLayout = Inherit(BasePanel)
local heroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
-function RoleGodSoulLayout:New(gameObject)
- local b = {}
- b.gameObject = gameObject
- b.transform = gameObject.transform
- setmetatable(b, { __index = RoleGodSoulLayout })
- return b
-end
--初始化组件(用于子类重写)
function RoleGodSoulLayout:InitComponent()
self.spLoader = SpriteLoader.New()
- self.help = Util.GetGameObject(self.gameObject,"bgdi/help")
+ self.closeBtn = Util.GetGameObject(self.gameObject,"mask")
+
+ self.help = Util.GetGameObject(self.gameObject,"bgdi/topLayout/help")
self.helpPosition = self.help:GetComponent("RectTransform").localPosition
+ self.curHeroName = Util.GetGameObject(self.gameObject,"bgdi/topLayout/name"):GetComponent("Text")
+ self.curHeroGo = Util.GetGameObject(self.gameObject,"bgdi/topLayout/itemPre/HeroPre")
self.godPre = Util.GetGameObject(self.gameObject,"bgdi/godPre")
self.costPre = Util.GetGameObject(self.gameObject,"bgdi/costPre")
+ self.heroPre = Util.GetGameObject(self.gameObject,"bgdi/HeroPre")
self.singlePre = Util.GetGameObject(self.gameObject,"bgdi/singlePre")
self.grid = Util.GetGameObject(self.gameObject,"bgdi/scroll/grid")
self.gridPos = self.grid:GetComponent("RectTransform").anchoredPosition
self.gridList = {}
end
+function RoleGodSoulLayout:OnSortingOrderChange()
+end
--绑定事件(用于子类重写)
function RoleGodSoulLayout:BindEvent()
Util.AddClick(self.help, function()
UIManager.OpenPanel(UIName.HelpPopup,HELP_TYPE.shenhun,self.helpPosition.x,self.helpPosition.y - 500)
end)
+ Util.AddClick(self.closeBtn, function()
+ self:ClosePanel()
+ end)
end
--添加事件监听(用于子类重写)
function RoleGodSoulLayout:AddListener()
-
+ Game.GlobalEvent:AddEvent(GameEvent.Role.UpdateSodSoulLayout, self.SetData,self)
end
--移除事件监听(用于子类重写)
function RoleGodSoulLayout:RemoveListener()
+ Game.GlobalEvent:RemoveEvent(GameEvent.Role.UpdateSodSoulLayout, self.SetData,self)
+end
+
+--界面打开时调用(用于子类重写)
+function RoleGodSoulLayout:OnOpen(_curHerodata)
+ self.curHeroData = _curHerodata
+ if self.curHeroData.dynamicId then
+ self.lv = GodSoulManager.GetGodSoulLv(self.curHeroData.dynamicId)
+ self.addShow = true
+ self.heroConfig = self.curHeroData.heroConfig
+ else
+ self.lv = 0
+ self.addShow = false
+ self.heroConfig = self.curHeroData
+ end
end
function RoleGodSoulLayout:OnShow()
self.gameObject:SetActive(true)
+ self:SetData()
end
-function RoleGodSoulLayout:SetData(_sortinglayer,_parent,_curHerodata,_isUpZhen,_heroDatas)
- self.sortingOrder = _sortinglayer
- self.curHeroData = _curHerodata
- self.parent = _parent
- self.isUpZhen = _isUpZhen
- self.herodatas = _heroDatas
+function RoleGodSoulLayout:SetData()
self:UpdateGodList()
+ self:SetHeroData(self.curHeroGo,self.curHeroData,true)
+ self.curHeroName.text = self.heroConfig.ReadingName
local pos = Vector3.New(self.gridPos.x,self.gridPos.y,self.gridPos.z)
for i = 1,self.lv - 1 do
pos.y = pos.y + GetPreferredHeight(self.gridList[i].go.transform)
@@ -60,19 +76,41 @@ function RoleGodSoulLayout:SetData(_sortinglayer,_parent,_curHerodata,_isUpZhen,
end
end
-function RoleGodSoulLayout:UpdateGodList()
- if self.curHeroData.dynamicId then
- self.lv = GodSoulManager.GetGodSoulLv(self.curHeroData.dynamicId)
- self.addShow = true
- self.heroConfig = self.curHeroData.heroConfig
+function RoleGodSoulLayout:SetHeroData(heroGo,heroData,isCur)
+ local frame = Util.GetGameObject(heroGo,"frame"):GetComponent("Image")
+ local icon = Util.GetGameObject(heroGo,"icon"):GetComponent("Image")
+ local proIcon = Util.GetGameObject(heroGo,"proIcon"):GetComponent("Image")
+ local starGrid = Util.GetGameObject(heroGo,"star")
+ if self.addShow then
+ if isCur then
+ local lv = Util.GetGameObject(heroGo,"lv/Text"):GetComponent("Text")
+ lv.text = heroData.lv
+ end
+ frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.heroConfig.Quality,heroData.star))
+ proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.heroConfig.PropertyName))
+ SetHeroIcon(self.spLoader,heroData,icon,heroData.heroConfig)
+ local star,starType = heroData.GetStar(1)
+ local starSize = Vector2.New(30,30)
+ local starScale = -8
+ if starType == 3 then
+ starSize = Vector2.New(33.43,83.61)
+ starScale = -13.77
+ end
+ SetHeroStars(self.spLoader, starGrid, star,starType,starSize,starScale)
else
- self.lv = 0
- self.addShow = false
- self.heroConfig = self.curHeroData
+ local lv = Util.GetGameObject(heroGo,"lv/Text"):GetComponent("Text")
+ lv.text = heroData.Level
+ frame.sprite = self.spLoader:LoadSprite(GetHeroQuantityImageByquality(heroData.Quality,heroData.star))
+ proIcon.sprite = self.spLoader:LoadSprite(GetProStrImageByProNum(heroData.PropertyName))
+ SetHeroIcon(self.spLoader,heroData,icon,heroData)
+ SetHeroStars(self.spLoader, starGrid, heroData.Star,1)
end
+end
+
+function RoleGodSoulLayout:UpdateGodList()
+
self.godDatas = GodSoulManager.GetGodSoulDataByLv(self.heroConfig.Id,0)
-
if not self.gridList then
self.gridList = {}
end
@@ -92,6 +130,13 @@ function RoleGodSoulLayout:UpdateGodList()
self.gridList[i].red = Util.GetGameObject(self.gridList[i].add,"red")
self.gridList[i].red.gameObject:SetActive(false)
self.gridList[i].des = Util.GetGameObject(self.gridList[i].go,"bottom/des"):GetComponent("Text")
+ self.gridList[i].upHero = Util.GetGameObject(self.gridList[i].go,"upHero")
+ self.gridList[i].upHeroList = {}
+ end
+ if self.addShow then
+ self.gridList[i].upHeroDataList = GodSoulManager.GetBindHeroDatasByLevel(self.curHeroData.dynamicId,i)
+ else
+ self.gridList[i].upHeroDataList = {}
end
self.gridList[i].go.gameObject:SetActive(true)
self:UpdataSingleGod(i)
@@ -111,8 +156,9 @@ function RoleGodSoulLayout:UpdataSingleGod(index)
end
end
--绿色
-
+ self.gridList[index].tip.text = string.format("需要:")
for i = 1,math.max(#self.gridList[index].costList,#self.godDatas[index]) do
+ --LogGreen("#self.godDatas[index]:"..#self.godDatas[index])
if not self.godDatas[index][i] then
self.gridList[index].costList[i].go.gameObject:SetActive(false)
else
@@ -146,7 +192,7 @@ function RoleGodSoulLayout:UpdataSingleGod(index)
if not self.addShow then
self.gridList[index].costList[i].num.text = string.format("×%s",self.godDatas[index][i].num)
Util.SetGray(self.gridList[index].costList[i].frame.gameObject,false)
- elseif index == self.lv + 1 then --未激活时红色,图标置灰
+ elseif index >= self.lv + 1 then --未激活时红色,图标置灰
self.gridList[index].costList[i].num.text = string.format("×%s",self.godDatas[index][i].num)
Util.SetGray(self.gridList[index].costList[i].frame.gameObject,true)
else --激活时绿色,图标不置灰
@@ -155,17 +201,39 @@ function RoleGodSoulLayout:UpdataSingleGod(index)
end
end
end
+
+ if self.addShow then
+ if #self.gridList[index].upHeroDataList < 1 then
+ self.gridList[index].upHero.gameObject:SetActive(false)
+ else
+ self.gridList[index].upHero.gameObject:SetActive(true)
+ for i = 1,math.max(#self.gridList[index].upHeroList,#self.gridList[index].upHeroDataList) do
+ if not self.gridList[index].upHeroDataList[i] then
+ self.gridList[index].upHeroList[i].gameObject:SetActive(false)
+ else
+ if not self.gridList[index].upHeroList[i] then
+ self.gridList[index].upHeroList[i] = newObjToParent(self.heroPre,self.gridList[index].upHero)
+ end
+ self.gridList[index].upHeroList[i].gameObject:SetActive(true)
+ local tempHeroData = HeroManager.GetSingleHeroData(self.gridList[index].upHeroDataList[i])
+ self:SetHeroData(self.gridList[index].upHeroList[i],tempHeroData,false)
+ Util.AddOnceClick(self.gridList[index].upHeroList[i],function()
+ UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.ShenHun,self.godDatas[index],self.curHeroData,index,i)
+ end)
+ end
+ end
+ end
+ else
+ self.gridList[index].upHero.gameObject:SetActive(false)
+ end
+
self.gridList[index].red.gameObject:SetActive(false)
if not self.addShow then
- self.gridList[index].tip.text = "需要:" --未解锁红色
- self.gridList[index].costGrid.gameObject:SetActive(true)
self.gridList[index].add.gameObject:SetActive(false)
Util.SetGray(self.gridList[index].godGrid,false)
--Util.SetGray(self.gridList[index].des.gameObject,false)
self.gridList[index].des.text = string.format("%s",self.godDatas[index].skill) --神魂效果 绿色 未激活时置灰
elseif index <= self.lv + 1 then
- self.gridList[index].tip.text = "需要:" --未解锁红色
- self.gridList[index].costGrid.gameObject:SetActive(true)
self.gridList[index].add.gameObject:SetActive(true)
if index == self.lv + 1 then
Util.SetGray(self.gridList[index].godGrid,true) --勾魂图标 未激活时置灰
@@ -180,10 +248,8 @@ function RoleGodSoulLayout:UpdataSingleGod(index)
end
Util.SetGray(self.gridList[index].add,false)
else
- self.gridList[index].costGrid.gameObject:SetActive(false)
self.gridList[index].add.gameObject:SetActive(true)
--红色
- self.gridList[index].tip.text = string.format("激活%s级神魂后解锁:",index - 1)
Util.SetGray(self.gridList[index].godGrid,true)
--Util.SetGray(self.gridList[index].des.gameObject,true)
self.gridList[index].des.text = string.format("%s",self.godDatas[index].skill) --神魂效果 绿色 未激活时置灰
@@ -194,7 +260,7 @@ function RoleGodSoulLayout:UpdataSingleGod(index)
if index <= self.lv + 1 then
UIManager.OpenPanel(UIName.GeneralBigPopup,GENERAL_POPUP_TYPE.ShenHun,self.godDatas[index],self.curHeroData,index)
else
- PopupTipPanel.ShowTip("所选神魂尚未解锁!")
+ PopupTipPanel.ShowTip("需要激活上一个神魂才可解锁!")
end
end)
end
@@ -203,8 +269,12 @@ function RoleGodSoulLayout:OnHide()
self.gameObject:SetActive(false)
end
-function RoleGodSoulLayout:OnClose()
+function RoleGodSoulLayout:OnDestroy()
self.gridList = {}
end
+function RoleGodSoulLayout:OnClose()
+ self.gameObject:SetActive(false)
+end
+
return RoleGodSoulLayout
\ No newline at end of file
diff --git a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
index 1a6d41dc55..b6c7ab822c 100644
--- a/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
+++ b/Assets/ManagedResources/~Lua/Modules/RoleInfo/RoleInfoPanel.lua
@@ -98,13 +98,15 @@ function RoleInfoPanel:InitComponent()
this.lockImage:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_tongyong_suoding_zh")
this.unlockImage=Util.GetGameObject(this.lockBtn.transform,"unlock")
this.unlockImage:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_tongyong_jiesuo_zh")
- this.talentBtn=Util.GetGameObject(self.transform,"talentBtn")
- this.talentProgress=Util.GetGameObject(self.transform,"talentBtn/progress"):GetComponent("Text")
- this.talentTipStr=Util.GetGameObject(self.transform,"talentBtn/tipStr"):GetComponent("Text")
- this.talentTipStrGo=Util.GetGameObject(self.transform,"talentBtn/tipStr")
+ this.talentBtn=Util.GetGameObject(self.transform,"leftGrid/talentBtn")
+ this.talentBtnIcon=Util.GetGameObject(this.talentBtn,"icon"):GetComponent("Image")
+ this.talentProgress=Util.GetGameObject(this.talentBtn,"progress"):GetComponent("Text")
+ this.talentTipStr=Util.GetGameObject(this.talentBtn,"tipStr"):GetComponent("Text")
+ this.talentTipStrGo=Util.GetGameObject(this.talentBtn,"tipStr")
--神印
- this.imprintBtn=Util.GetGameObject(self.transform,"imprintBtn")
- this.imprintImg=Util.GetGameObject(self.transform,"imprintBtn/Image"):GetComponent("Image")
+ this.imprintBtn=Util.GetGameObject(self.transform,"leftGrid/imprintBtn")
+ this.imprintBtnIcon=Util.GetGameObject(this.imprintBtn,"icon"):GetComponent("Image")
+ this.imprintImg=Util.GetGameObject(this.imprintBtn,"Image"):GetComponent("Image")
this.force = Util.GetGameObject(self.transform, "powerBtn/value"):GetComponent("Text")
Util.GetGameObject(self.transform, "powerBtn"):GetComponent("Image").sprite = this.spLoader:LoadSprite("t_tongyong-zhanli_zh")
@@ -137,6 +139,12 @@ function RoleInfoPanel:InitComponent()
this.btnMask = Util.GetGameObject(self.transform, "btnMask")
this.btnMask.gameObject:SetActive(false)
+
+
+ --神魂
+ this.godSoulBtn=Util.GetGameObject(self.transform,"leftGrid/godSoulBtn")
+ this.godSoulBtnIcon=Util.GetGameObject(this.godSoulBtn,"icon"):GetComponent("Image")
+ this.godSoulBtnRed=Util.GetGameObject(this.godSoulBtn,"redPoint"):GetComponent("Image")
end
--绑定事件(用于子类重写)
@@ -230,6 +238,9 @@ function RoleInfoPanel:BindEvent()
Util.AddClick(this.talentBtn,function()
UIManager.OpenPanel(UIName.RoleTalentPopup,curHeroData.heroConfig,curHeroData.breakId,curHeroData.upStarId)
end)
+ Util.AddClick(this.godSoulBtn,function()
+ UIManager.OpenPanel(UIName.RoleGodSoulLayout,curHeroData)
+ end)
end
--添加事件监听(用于子类重写)
@@ -259,7 +270,7 @@ function RoleInfoPanel:OnOpen(_curHeroData, _heroDatas,_isUpZhen,_index)
if _index and _index > 0 then
_CurPageIndex = _index
else
- _CurPageIndex = 1
+ _CurPageIndex = RoleInfoPanelIndex.qingbao
end
end
@@ -454,7 +465,7 @@ function this:UpdateBtnList()
elseif k == RoleInfoPanelIndex.shenhun then
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.shenhun)
and curHeroData.heroConfig.IsSoulOpen == 1 and curHeroData.star > 10 then
- tabsList[k].gameObject:SetActive(true)
+ tabsList[k].gameObject:SetActive(false)
else
tabsList[k].gameObject:SetActive(false)
end
@@ -510,9 +521,9 @@ function this:SetSelectBtn(index)
this.selectBtn.transform.localPosition=Vector3.zero
this.selectBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("r_hero_xuanze_001")
Util.GetGameObject(this.selectBtn.transform, "Text"):GetComponent("Text").text = GetCurLanguage() == 0 and tabs[index].title or ""..tabs[index].title..""--tabs[index].title--
- Util.GetGameObject(self.transform,"talentBtn/tipStr"):SetActive(false)
+ this.talentTipStrGo:SetActive(false)
if index == RoleInfoPanelIndex.jinjie then
- Util.GetGameObject(self.transform,"talentBtn/tipStr"):SetActive(true)
+ this.talentTipStrGo:SetActive(true)
end
end
@@ -549,23 +560,24 @@ function this:UpdateHeroInfoData()
end
end
if LengthOfTable(HeoSkin) < 2 then
- _CurPageIndex = 1
+ _CurPageIndex = RoleInfoPanelIndex.qingbao
end
elseif _CurPageIndex == RoleInfoPanelIndex.jinjie then
if (curHeroData.star == 10 and curHeroData.heroConfig.MaxRank > curHeroData.star and ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.RoleAwake))
or (not (curHeroData.star < 10)) then
- _CurPageIndex = 1
+ _CurPageIndex = RoleInfoPanelIndex.qingbao
end
elseif _CurPageIndex == RoleInfoPanelIndex.juexing then
if (curHeroData.star < 10) or
not (curHeroData.star == 10 and curHeroData.heroConfig.MaxRank > curHeroData.star and ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.RoleAwake)) then
- _CurPageIndex = 1
+ _CurPageIndex = RoleInfoPanelIndex.qingbao
end
elseif _CurPageIndex == RoleInfoPanelIndex.shenhun then
if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.shenhun)
and curHeroData.heroConfig.IsSoulOpen == 1 and curHeroData.star > 10 then
+ _CurPageIndex = RoleInfoPanelIndex.qingbao
else
- _CurPageIndex = 1
+ _CurPageIndex = RoleInfoPanelIndex.qingbao
end
end
this:SetSelectBtn(_CurPageIndex)
@@ -657,7 +669,7 @@ function this:UpdateHeroInfoData()
--天赋
this.talentBtn:SetActive(curHeroData.heroConfig.OpenPassiveSkillRules ~= nil)
local talentBtnImage = curHeroData.star == HeroManager.awakeNextStarIndex and "r_hero_tianfu2_zh" or "r_hero_tianfu1_zh"
- this.talentBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite(talentBtnImage)
+ this.talentBtnIcon.sprite = this.spLoader:LoadSprite(talentBtnImage)
local OpenPassiveSkillRules = curHeroData.star == HeroManager.awakeNextStarIndex and curHeroData.heroConfig.Awaken or curHeroData.heroConfig.OpenPassiveSkillRules
if OpenPassiveSkillRules then
local openlists,compoundOpenNum,compoundNum,allUpStarOpenData = HeroManager.GetAllPassiveSkillIds(curHeroData.heroConfig,curHeroData.breakId,curHeroData.upStarId)
@@ -688,6 +700,10 @@ function this:UpdateHeroInfoData()
this.imprintBtn:SetActive(false)
end
ForceRebuildLayout(this.starGrid.transform)
+
+ this.godSoulBtn.gameObject:SetActive(ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.shenhun) and curHeroData.heroConfig.IsSoulOpen == 1 and curHeroData.star > 10)
+ local upStarRedPointState = GodSoulManager.CheckRedPointGodSoul(curHeroData)
+ this.godSoulBtnRed.gameObject:SetActive(upStarRedPointState)
end
function this:ChangeCurentHeroSkinLive(herodata)