From 683617aced95f80ea2d3e33963dd52f05e31276b Mon Sep 17 00:00:00 2001 From: wangzhenxing <1545929779@qq.com> Date: Tue, 30 Jan 2024 17:36:55 +0800 Subject: [PATCH] =?UTF-8?q?=E6=B4=BB=E5=8A=A8=E5=9B=BE=E6=A0=87=E6=98=BE?= =?UTF-8?q?=E7=A4=BA=E4=BF=AE=E6=94=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../DynamicActicity/ActivityMainPanel.prefab | 2 +- .../DynamicActivity/ActivityMainPanel.lua | 26 +++++++++---------- 2 files changed, 14 insertions(+), 14 deletions(-) diff --git a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/ActivityMainPanel.prefab b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/ActivityMainPanel.prefab index 6b7360fe3f..c9c47fc2d5 100644 --- a/Assets/ManagedResources/Prefabs/UI/DynamicActicity/ActivityMainPanel.prefab +++ b/Assets/ManagedResources/Prefabs/UI/DynamicActicity/ActivityMainPanel.prefab @@ -548,7 +548,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -10, y: 0} + m_AnchoredPosition: {x: 0, y: 0} m_SizeDelta: {x: 159, y: 164} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8402084921783220767 diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua index b89561d1da..d5cf0b11bf 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/ActivityMainPanel.lua @@ -224,20 +224,20 @@ function this.PageTabAdapter(tab, index, status) end end end - -- if not sprite then - -- sprite = (status == "select" and tabs[index].Icon[2] or tabs[index].Icon[1]) - -- end - if sprite==nil or sprite=="" then - local num=1 - if index %5==0 then - num=1 - else - num=index%5 - end - sprite="UI_hz_gonghui_3"..num - end + if not sprite then + sprite = (status == "select" and tabs[index].Icon[2] or tabs[index].Icon[1]) + end + -- if sprite==nil or sprite=="" then + -- local num=1 + -- if index %5==0 then + -- num=1 + -- else + -- num=index%5 + -- end + -- sprite="UI_hz_gonghui_3"..num + -- end img.sprite = this.spLoader:LoadSprite(sprite) - -- img:SetNativeSize() + img:SetNativeSize() select:SetActive(status == "select") text.text=tabs[index].Sesc