修改页面
parent
bc04ffeca6
commit
688d46ca78
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@ -647,7 +647,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 741.8998, y: -486.28003}
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m_AnchoredPosition: {x: 202, y: -486.28003}
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m_SizeDelta: {x: 403.98, y: 101.13}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1118942869
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@ -2118,7 +2118,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 726.30975, y: -483}
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m_AnchoredPosition: {x: 186.40997, y: -483}
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m_SizeDelta: {x: 373.62, y: 94.55}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1540713578707140503
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@ -568,15 +568,15 @@ RectTransform:
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m_GameObject: {fileID: 703465996826637532}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.5, y: 0.5, z: 1}
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m_Children: []
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m_Father: {fileID: 847589612858722592}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 435}
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m_SizeDelta: {x: 1002, y: 798}
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m_AnchoredPosition: {x: 0, y: 391}
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m_SizeDelta: {x: 2048, y: 2048}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2540075884531934511
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CanvasRenderer:
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@ -606,7 +606,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 9d66755c2bae730489c61544d5d969b3, type: 3}
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m_Sprite: {fileID: 21300000, guid: 37bdc5ea0ccc87e4b8e75cac25d19d8f, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -754,7 +754,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 310f2f1bb591e5b4cb2eae345613a445, type: 3}
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m_Sprite: {fileID: 21300000, guid: cb4ac1d1433d30c479a82b6b6094b04d, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -2196,7 +2196,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 0
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m_VerticalOverflow: 0
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m_LineSpacing: 1
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m_Text: "\u5B87\u5B99\u6B66\u9053\u4F1A"
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m_Text: "\u5929\u68AF\u6218"
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--- !u!114 &192760128354121307
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@ -3728,7 +3728,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 5f3af9dd9d13b6d4d92a7a23b8a2a92d, type: 3}
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m_Sprite: {fileID: 21300000, guid: 366848229454062469fd7dccdafa25ec, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -4052,7 +4052,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 28e804dcbaef7044699e533ac99bfce3, type: 3}
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m_Sprite: {fileID: 21300000, guid: 65b839f8afacdc941b173384fc4f1077, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -58340,7 +58340,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: a2fc1920b08c4cb45beb4c00ffc7ff10, type: 3}
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m_Sprite: {fileID: 21300000, guid: 8feba846712501a4f96bfc87a217f9bf, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -15,9 +15,9 @@ local maxForce = 0
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--顶部背景图
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local titleBg={
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--回合
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[1]={bg="LZH411_02", titleImg = "chall_title_fangyu",name="防御副本", titleTip = GetLanguageStrById(specialConfig[150].Value),pos = Vector3.New(257.08,658.37,0)},
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[1]={bg="CG10-4-1", titleImg = "chall_title_fangyu",name="防御副本", titleTip = GetLanguageStrById(specialConfig[150].Value),pos = Vector3.New(257.08,658.37,0)},
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--伤害
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[2]={bg="LZS65", titleImg = "chall_title_shanghai",name="伤害副本", titleTip = GetLanguageStrById(specialConfig[151].Value),pos = Vector3.New(257.08,651.24,0)},
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[2]={bg="CG10-4-1", titleImg = "chall_title_shanghai",name="伤害副本", titleTip = GetLanguageStrById(specialConfig[151].Value),pos = Vector3.New(257.08,651.24,0)},
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}
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--难度图片
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local qualityBg={
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@ -59,7 +59,7 @@ function ChallengeCopyPanel:InitComponent()
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this.pre = Util.GetGameObject(this.panel, "Scroll/Pre")
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this.scroll = Util.GetGameObject(this.panel, "Scroll")
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this.scrollView = SubUIManager.Open(SubUIConfig.ScrollCycleView,this.scroll.transform,
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this.pre, nil, Vector2.New(1080, 1070), 1, 1, Vector2.New(0, 10))
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this.pre, nil, Vector2.New(1080, 1016.7), 1, 1, Vector2.New(0, 10))
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this.scrollView.moveTween.MomentumAmount = 1
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this.scrollView.moveTween.Strength = 2
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@ -15,9 +15,9 @@ local maxForce = 0
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--顶部背景图
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local titleBg={
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--金币
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[1]={bg="bg_loading26", titleImg = "r_richang_banner_5_zi_zh",name="龙珠残片副本", titleTip = GetLanguageStrById(specialConfig[41].Value),pos = Vector3.New(257.08,658.37,0)},
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[1]={bg="CG7-6", titleImg = "r_richang_banner_5_zi_zh",name="龙珠残片副本", titleTip = GetLanguageStrById(specialConfig[41].Value),pos = Vector3.New(257.08,658.37,0)},
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--经验
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[2]={bg="bg_loading28", titleImg = "r_richang_banner_4_zi_zh",name="龙息副本", titleTip = GetLanguageStrById(specialConfig[42].Value),pos = Vector3.New(257.08,651.24,0)},
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[2]={bg="CG8-1", titleImg = "r_richang_banner_4_zi_zh",name="龙息副本", titleTip = GetLanguageStrById(specialConfig[42].Value),pos = Vector3.New(257.08,651.24,0)},
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--神将
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[3]={bg="r_richang_banner_3_zh", titleImg = "r_richang_banner_3_zi_zh", name="英雄副本",titleTip = GetLanguageStrById(specialConfig[43].Value),pos = Vector3.New(257.08,658.37,0)},
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--法宝
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