白片修改。神应解锁界面修改提交
parent
95d7c4cfea
commit
6899e700de
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@ -913,7 +913,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 3.2999773, y: 18}
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m_SizeDelta: {x: 346, y: 123}
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m_SizeDelta: {x: 477, y: 106}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6190835940073535650
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CanvasRenderer:
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@ -943,7 +943,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
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m_Sprite: {fileID: 21300000, guid: 8f9362bef86acb146925242736e5f414, type: 3}
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m_Sprite: {fileID: 21300000, guid: 3032704d6fdf8ee458ea3d56f7e30f1f, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -3922,8 +3922,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 1.1, y: -212.2}
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m_SizeDelta: {x: 1075.6, y: 66}
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m_AnchoredPosition: {x: 1.1, y: -267.5}
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m_SizeDelta: {x: 1075.6, y: 110.6}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &797082731835704268
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CanvasRenderer:
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@ -3966,7 +3966,7 @@ MonoBehaviour:
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m_HorizontalOverflow: 1
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m_VerticalOverflow: 1
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m_LineSpacing: 1
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m_Text:
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m_Text: sadfasdfsdaffffffff
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--- !u!1 &2449184198827426303
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GameObject:
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m_ObjectHideFlags: 0
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@ -4001,7 +4001,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: 350.3, y: 5}
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m_AnchoredPosition: {x: 423.1, y: 5}
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m_SizeDelta: {x: 391, y: 83}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7489574292809244955
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@ -4552,8 +4552,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0.8000488, y: -9.6}
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m_SizeDelta: {x: 221.7, y: 245.2}
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m_AnchoredPosition: {x: 0.8000488, y: -57.1}
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m_SizeDelta: {x: 221.7, y: 340.2}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &9213105932245059169
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CanvasRenderer:
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@ -7190,7 +7190,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 1}
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m_AnchorMax: {x: 0.5, y: 1}
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m_AnchoredPosition: {x: -341.20004, y: 9}
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m_AnchoredPosition: {x: -418.67, y: 9}
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m_SizeDelta: {x: 391, y: 83}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8068741244574255743
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@ -16,7 +16,7 @@ function ArenaResultPopup:InitComponent()
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this.loseEffect = Util.GetGameObject(self.transform, "lose/Effect (1)")
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this.btnResult = Util.GetGameObject(self.transform, "btnResult")
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this.btnBattleBack = Util.GetGameObject(self.transform, "btnBattleBack")
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-- this.btnBattleBack:SetActive(false)
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this.btnBattleBack:GetComponent("Image").sprite = Util.LoadSprite("s_silingshilian_huifanganniu_zh")
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screenAdapte(this.winEffect)
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screenAdapte(this.loseEffect)
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end
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