From 69d818118ca36fe7238f86619628f3904d15179e Mon Sep 17 00:00:00 2001 From: ZhangBiao Date: Tue, 17 Nov 2020 10:56:21 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E7=81=B5=E5=85=BD=E5=AE=9D=E9=98=81?= =?UTF-8?q?=E3=80=91=E5=8D=95=E6=8A=BD=E5=8D=81=E8=BF=9E=E5=A5=96=E5=8A=B1?= =?UTF-8?q?=E8=8E=B7=E5=BE=97=E7=95=8C=E9=9D=A2=E4=B8=8A=E6=96=B9=E8=B4=A7?= =?UTF-8?q?=E5=B8=81=E6=98=BE=E7=A4=BA=E4=B8=8D=E6=AD=A3=E7=A1=AE=E4=BF=AE?= =?UTF-8?q?=E5=A4=8D?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua | 4 ++-- .../Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua index 733e83465f..f79586c38b 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeOneResultPanel.lua @@ -24,7 +24,7 @@ local itemViewList = {} function LingShouBaoGeOneResultPanel:InitComponent() orginLayer = 10 self.bg = Util.GetGameObject(self.gameObject, "effect") - this.UpView = SubUIManager.Open(SubUIConfig.UpView, self.gameObject.transform, { showType = UpViewOpenType.ShowLeft, panelType = PanelType.ElementDrawCard }) + this.UpView = SubUIManager.Open(SubUIConfig.UpView, self.gameObject.transform, { showType = UpViewOpenType.ShowLeft, panelType = PanelType.LingShouBaoGe }) screenAdapte(self.bg) this.btnBack=Util.GetGameObject(self.gameObject, "bottom/backButton") this.openOneAgainButton=Util.GetGameObject(self.gameObject, "bottom/openOneAgainButton") @@ -82,7 +82,7 @@ function LingShouBaoGeOneResultPanel:OnSortingOrderChange() end --界面打开时调用(用于子类重写) function LingShouBaoGeOneResultPanel:OnOpen(...) - this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.LingShou}) + this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.LingShouBaoGe}) local args = { ... } this.drop=args[1] this.recruitType = args[2] diff --git a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua index 49567d358f..02fd0d1dac 100644 --- a/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/DynamicActivity/LingShouBaoGeTenResultPanel.lua @@ -44,7 +44,7 @@ function LingShouBaoGeTenResultPanel:InitComponent() this.contentList[i]=Util.GetGameObject(self.gameObject, "content/itemAnimEffect"..i.."/image/Kuang/itemName/itemContent") this.contentListParent[i]=Util.GetGameObject(self.gameObject, "content/itemAnimEffect"..i) end - this.UpView = SubUIManager.Open(SubUIConfig.UpView, self.gameObject.transform, { showType = UpViewOpenType.ShowLeft})--, panelType = PanelType.ElementDrawCard }) + this.UpView = SubUIManager.Open(SubUIConfig.UpView, self.gameObject.transform, { showType = UpViewOpenType.ShowLeft, panelType = PanelType.LingShouBaoGe }) end --绑定事件(用于子类重写) @@ -100,7 +100,7 @@ function LingShouBaoGeTenResultPanel:OnSortingOrderChange() end --界面打开时调用(用于子类重写) function LingShouBaoGeTenResultPanel:OnOpen(...) - this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.LingShou}) + this.UpView:OnOpen({ showType = UpViewOpenType.ShowLeft, panelType = PanelType.LingShouBaoGe}) local args = { ... } this.drop=args[1] this.recruitType = args[2]