【战斗力】关闭一些log
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6a71a972e9
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@ -271,7 +271,7 @@ function this.GetFormationPower(formationId)
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--for i, v in pairs(allHeroTeamAddProVal) do
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-- LogError("团队加成 "..i .." " .. v)
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--end
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LogPink("计算编队战斗力: "..formationId)
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-- LogPink("计算编队战斗力: "..formationId)
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local power = 0
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-- for i = 1, 6 do
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-- if formationList.teamHeroInfos[i] then
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@ -291,7 +291,7 @@ function this.GetFormationPower(formationId)
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power2 = power2 + HeroPowerManager.GetHeroPower(formationList.teamHeroInfos[i].heroId, formationId)
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end
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end
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LogGreen("新方式战斗力:"..power2)
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-- LogGreen("新方式战斗力:"..power2)
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-- 主线编队战斗力
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ThinkingAnalyticsManager.SetSuperProperties({
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@ -108,7 +108,7 @@ function PlayerInfoView:OnShow()
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end
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function PlayerInfoView:RefreshPower(force)
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LogYellow("战斗力刷新:"..tostring(force))
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-- LogYellow("战斗力刷新:"..tostring(force))
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self.heroTeamPower.text = force
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-- self.heroTeamPower.text = FormationManager.GetFormationPower(FormationManager.curFormationIndex)
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end
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