diff --git a/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintManager.lua b/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintManager.lua index dfe6b014ce..7c1aa6963f 100644 --- a/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/SoulPrint/SoulPrintManager.lua @@ -743,6 +743,10 @@ end local allSoulPrintUpHeros = {}-- soulPrintSid = {heroDid,heroDid,heroDid} --增加魂印装备的英雄did function this.AddSoulPrintUpHeroDynamicId(soulPrintSid, heroDid) + if not equipConfig[soulPrintSid] then + LogYellow("魂印表里不存在,需要策划君! "..soulPrintSid) + return + end if allSoulPrintUpHeros[soulPrintSid] then table.insert(allSoulPrintUpHeros[soulPrintSid],heroDid) else