From 6b199a8b5a00ebc42a6d66494442c511b98f3f6e Mon Sep 17 00:00:00 2001 From: gaoxin Date: Fri, 26 Nov 2021 14:06:19 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E6=88=98=E6=96=97=E3=80=91=E6=95=8C?= =?UTF-8?q?=E6=96=B9=E6=80=92=E6=B0=94=E7=A9=BF=E9=80=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/View/Unit/EnemyView.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua index edccf43b3c..a3d8b90f70 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/View/Unit/EnemyView.lua @@ -205,8 +205,8 @@ function EnemyView:ChangeCardSorting(sortingOrder) self.GameObject:GetComponent("Canvas").sortingOrder = sort + 2 --血条层级加2 self.effect_rage:GetComponent("Canvas").sortingOrder = sort + 3 self.effect_dead:GetComponent("Canvas").sortingOrder = sort + 3 - Util.AddParticleSortLayer(self.effect_rage, sort + 3) - Util.AddParticleSortLayer(self.effect_dead, sort + 3) + Util.SetParticleSortLayer(self.effect_rage, sort + 3) + Util.SetParticleSortLayer(self.effect_dead, sort + 3) end function EnemyView:Update()