From 6c5ac0e5de9688e61f5bd25559cf4f352d669f4f Mon Sep 17 00:00:00 2001 From: wangzhenxing Date: Mon, 6 Dec 2021 19:03:00 +0800 Subject: [PATCH] =?UTF-8?q?[=E6=88=98=E6=96=97]=3D=3D=3D=3D=3D=3D=E6=88=98?= =?UTF-8?q?=E6=96=97=E8=BD=AE=E5=9B=9E=E8=BD=AC=E5=8C=96=E6=B7=BB=E5=8A=A0?= =?UTF-8?q?=E5=BB=B6=E6=97=B6=EF=BC=8C=E7=94=A8=E4=BA=8E=E5=A4=84=E7=90=86?= =?UTF-8?q?=20=E4=BC=A4=E5=AE=B3=E5=BB=B6=E6=97=B6?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../~Lua/Modules/Battle/Logic/BattleLogic.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua index eb1855789e..36e9bace61 100644 --- a/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua +++ b/Assets/ManagedResources/~Lua/Modules/Battle/Logic/BattleLogic.lua @@ -278,7 +278,7 @@ function BattleLogic.TurnRound(debugTurn) -- 检测一次灵兽技能 SkillManager.CheckMonsterSkill(function() --轮数变化后延时0.2秒用于初始化监听回合数被动的初始化 - BattleLogic.WaitForTrigger(0.2,function() + BattleLogic.WaitForTrigger(2,function() -- 进入新轮 BattleLogic.CheckBattleLogic() end) @@ -288,7 +288,7 @@ function BattleLogic.TurnRound(debugTurn) -- 检测一次灵兽技能 SkillManager.CheckMonsterSkill(function() --轮数变化后延时0.2秒用于初始化监听回合数被动的初始化 - BattleLogic.WaitForTrigger(0.2,function() + BattleLogic.WaitForTrigger(2,function() -- 切换阵营 if not insertSkillRole then CurCamp = (CurCamp + 1) % 2