parent
45fd69256e
commit
6d274b7991
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@ -1,4 +1,4 @@
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local floor = math.floor
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local floor = math.floor
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local max = math.max
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local min = math.min
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--local RoleDataName = RoleDataName
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@ -2206,7 +2206,7 @@ local passivityList = {
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-- 释放技能后
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local onSkillEnd = function(skill)
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if skill.type == BattleSkillType.Special then
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local list = RoleManager.Query(function(v) return v.position > 3 end)
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local list = RoleManager.Query(function(v) return v.position > 3 and v.camp==role.camp end)
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for _, r in ipairs(list) do
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r:AddRage(i1, CountTypeName.Add)
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end
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