【鸿蒙阵bug修改】
parent
bf0ac8322d
commit
6d54d82328
|
@ -180,7 +180,7 @@ function GongMingResultTips:OnOpen(flag)
|
|||
-- body
|
||||
if herodata.talismanList > 0 then
|
||||
-- body
|
||||
Util.GetGameObject(this.TextOneAll,"textFa"):GetComponent("Text").text = string.format("%d",herodata.talismanList)
|
||||
Util.GetGameObject(this.TextOneAll,"textFa"):GetComponent("Text").text = string.format("%d",herodata.oritalismanList)
|
||||
else
|
||||
Util.GetGameObject(this.TextOneAll,"textFa"):GetComponent("Text").text = string.format("无")
|
||||
end
|
||||
|
|
|
@ -99,7 +99,7 @@ function HongMengEnvoyPanel:BindEvent()
|
|||
-- body
|
||||
UIManager.OpenPanel(UIName.GongMingResultTips)
|
||||
else
|
||||
PopupTipPanel.ShowTip("需要6名鸿蒙守卫才可激活共鸣效果!")
|
||||
PopupTipPanel.ShowTip("需要6名鸿蒙使者才可激活共鸣效果!")
|
||||
end
|
||||
--print("共鸣提示")
|
||||
|
||||
|
|
|
@ -76,7 +76,7 @@ function HongMengUnLoadPanel:SetItem(go,data,index)
|
|||
Util.GetGameObject(go.transform, "frame"):GetComponent("Image").sprite = Util.LoadSprite(GetHeroQuantityImageByquality(heroSingleData.heroConfig.Quality,heroSingleData.star))
|
||||
if index == 0 then
|
||||
-- body
|
||||
Util.GetGameObject(go.transform, "lv/Text"):GetComponent("Text").text = string.format("<color=#0f0>%d</color>",heroSingleData.lv)
|
||||
Util.GetGameObject(go.transform, "lv/Text"):GetComponent("Text").text = string.format("<color=#ffbe22>%d</color>",heroSingleData.lv)
|
||||
else
|
||||
Util.GetGameObject(go.transform, "lv/Text"):GetComponent("Text").text = string.format("%d",heroSingleData.oriLv)
|
||||
end
|
||||
|
|
|
@ -126,9 +126,9 @@ function HongMengUnLoadPanel:SetTextTwo(go,data)
|
|||
|
||||
if data.star >= 6 then
|
||||
-- body
|
||||
if data.talismanList > 0 then
|
||||
if data.oritalismanList > 0 then
|
||||
-- body
|
||||
Util.GetGameObject(go.transform,"TextFa"):GetComponent("Text").text = string.format("%d",data.talismanList)
|
||||
Util.GetGameObject(go.transform,"TextFa"):GetComponent("Text").text = string.format("%d",data.oritalismanList)
|
||||
else
|
||||
Util.GetGameObject(go.transform,"TextFa"):GetComponent("Text").text = string.format("无")
|
||||
end
|
||||
|
@ -234,13 +234,13 @@ function HongMengUnLoadPanel:SetText(go,_data)
|
|||
else
|
||||
-- print(data[i].value)
|
||||
if _data.star >= 6 then
|
||||
if dataAdditon[i].value > 0 and _data.talismanList < dataAdditon[i].value then
|
||||
if dataAdditon[i].value > 0 and _data.oritalismanList < dataAdditon[i].value then
|
||||
|
||||
Util.GetGameObject(go.transform,"TextFa"):GetComponent("Text").text = string.format("%d",dataAdditon[i].value)
|
||||
else
|
||||
if _data.talismanList >= dataAdditon[i].value then
|
||||
if _data.oritalismanList >= dataAdditon[i].value then
|
||||
-- body
|
||||
Util.GetGameObject(go.transform,"TextFa"):GetComponent("Text").text = string.format("%d",_data.talismanList)
|
||||
Util.GetGameObject(go.transform,"TextFa"):GetComponent("Text").text = string.format("%d",_data.oritalismanList)
|
||||
else
|
||||
Util.GetGameObject(go.transform,"TextFa"):GetComponent("Text").text = string.format("无")
|
||||
end
|
||||
|
|
Loading…
Reference in New Issue