【缥缈之旅】提交4
parent
c082a3c3d6
commit
6d5d480543
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@ -5187,9 +5187,9 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 79.74001, y: 62.900047}
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m_AnchoredPosition: {x: 118.7, y: 103.1}
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m_SizeDelta: {x: 30, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 1.1134684, y: 1.1801116}
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--- !u!222 &603848451
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CanvasRenderer:
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m_ObjectHideFlags: 0
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@ -1290,7 +1290,7 @@ end
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function this.SingleJourneyWithWindRewardNoGet(curRewardTaskData)
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if curRewardTaskData then
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local dayNumConFig = ConfigManager.GetConfigData(ConfigName.ActivityRewardConfig,curRewardTaskData.missionId)
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LogYellow(curRewardTaskData.missionId .. " curRewardTaskData.state "..curRewardTaskData.state.." curRewardTaskData.progress "..curRewardTaskData.progress.." JourneyWithWindDayAmount[dayNumConFig.Values[1][2]] "..JourneyWithWindDayAmount[dayNumConFig.Values[1][2]])
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-- LogYellow(curRewardTaskData.missionId .. " curRewardTaskData.state "..curRewardTaskData.state.." curRewardTaskData.progress "..curRewardTaskData.progress.." JourneyWithWindDayAmount[dayNumConFig.Values[1][2]] "..JourneyWithWindDayAmount[dayNumConFig.Values[1][2]])
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if curRewardTaskData.state == 0 and dayNumConFig and curRewardTaskData.progress >= JourneyWithWindDayAmount[dayNumConFig.Values[1][2]] then
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return true
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end
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@ -1339,19 +1339,20 @@ function this.GetJourneyWithWindPlayerPrefs(dayNum)
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if dayNum then
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return PlayerPrefs.GetString(PlayerManager.uid..PlayerManager.serverInfo.server_id.."JourneyWithWind"..dayNum, 0)
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end
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return false
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return 1
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end
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function this.JourneyWithWindCurDayNoOpen()
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local curDay = math.ceil((CalculateSecondsNowTo_N_OClock(0) + GetTimeStamp() - PlayerManager.userCreateTime)/86400)
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local curJourneyWithWindAllDayConFigData = this.GetJourneyWithWindAllDayConFigData()
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for i = 1, #curJourneyWithWindAllDayConFigData do
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if curJourneyWithWindAllDayConFigData[i].Values[1][2] <= curDay then
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if curDay >= curJourneyWithWindAllDayConFigData[i].Values[1][2] then
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local curRedPointState = this.GetJourneyWithWindPlayerPrefs(curJourneyWithWindAllDayConFigData[i].Values[1][2])
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if curRedPointState then
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if curRedPointState == 0 then
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return true
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end
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end
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end
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return false
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end
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return this
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@ -127,7 +127,7 @@ function this.SingleDayBtnDataShow(_go,data,index)
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end
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end
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if not redState then
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-- redState = ActivityGiftManager.GetJourneyWithWindPlayerPrefs(data.Values[1][2])
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redState = ActivityGiftManager.GetJourneyWithWindPlayerPrefs(data.Values[1][2]) == 0
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end
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redPoint:SetActive(redState)
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@ -136,6 +136,10 @@ function this.SingleDayBtnDataShow(_go,data,index)
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else
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go.transform.anchoredPosition = Vector3.New(3.05,176.09,0)
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end
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if data.Values[1][2] == curDayIndex then
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this.selected.transform:SetParent(Util.GetGameObject(go, "selectedParent").transform)
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this.selected.transform.anchoredPosition = Vector3.New(4.3,9.4,0)
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end
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Util.AddOnceClick(go, function()
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this.ShowDayData(data.Values[1][2])
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this.selected.transform:SetParent(Util.GetGameObject(go, "selectedParent").transform)
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@ -204,7 +208,36 @@ function this.ShowDayData(_curDayIndex)
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buyInfo.text = string.format("%s/%s",progress,curDayAllTaskConFigData[i].TaskValue[2][1])
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end
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Util.AddOnceClick(btnJump, function()
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JumpManager.GoJump(curDayAllTaskConFigData[i].Jump[1])
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if curDayAllTaskConFigData[i].SystemId == FUNCTION_OPEN_TYPE.EXPEDITION then
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if ActTimeCtrlManager.SingleFuncState(FUNCTION_OPEN_TYPE.EXPEDITION) then
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if #ExpeditionManager.nodeInfo <= 0 then
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if ExpeditionManager.expeditionLeve == -1 then
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NetManager.GetExpeditionRequest(2,function()
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JumpManager.GoJump(curDayAllTaskConFigData[i].Jump[1])
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end)
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else
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NetManager.GetExpeditionRequest(
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ExpeditionManager.expeditionLeve,function()
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JumpManager.GoJump(curDayAllTaskConFigData[i].Jump[1])
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end)
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end
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else
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JumpManager.GoJump(curDayAllTaskConFigData[i].Jump[1])
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end
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NetManager.TreasureOfHeavenScoreRequest()
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PlayerPrefs.SetInt(PlayerManager.uid.."ExpeditionRed",ActTimeCtrlManager.GetSerDataByTypeId(FUNCTION_OPEN_TYPE.EXPEDITION).endTime)
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CheckRedPointStatus(RedPointType.OrdinaryExplore)
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else
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if ActTimeCtrlManager.IsQualifiled(FUNCTION_OPEN_TYPE.EXPEDITION) then
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PopupTipPanel.ShowTip(Language[12183])
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else
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PopupTipPanel.ShowTip(ActTimeCtrlManager.GetFuncTip(FUNCTION_OPEN_TYPE.EXPEDITION))
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end
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end
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else
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JumpManager.GoJump(curDayAllTaskConFigData[i].Jump[1])
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end
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end)
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end
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else
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@ -285,6 +318,7 @@ function this.ShowDayDataActivityReward()
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Util.SetGray(getBtn,true)
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redPoint:SetActive(false)
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CheckRedPointStatus(RedPointType.JourneyWithWind)
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this.ShowDayBtnsData()
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end)
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end)
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else
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