diff --git a/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua b/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua index 147a940058..35b0e261b1 100644 --- a/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/GoodFriend/GoodFriendManager.lua @@ -459,6 +459,7 @@ function this.GetHeroDatas(_msgHeroData, force, specialEffects,guildSkill) heroData.equipIdList = _msgHeroData.equipIdList heroData.talismanList = _msgHeroData.especialEquipLevel heroData.jewels = _msgHeroData.jewels + heroData.changeProId=_msgHeroData.propertyId if (#_msgHeroData.soulPos >= 1) then local soulPrintList = {} for i, v in ipairs(_msgHeroData.soulPos) do diff --git a/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua b/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua index e77cd7a42e..a0a6f9a955 100644 --- a/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua +++ b/Assets/ManagedResources/~Lua/Modules/Map/EndLessMapManager.lua @@ -286,6 +286,7 @@ function this.InitSingleEndlessHero(_msgHeroData) heroData.heroConfig = heroConfig[_msgHeroData.heroId] heroData.maxStar = heroData.heroConfig.MaxRank heroData.equipIdList = _msgHeroData.equipIdList + heroData.changeProId=_msgHeroData.propertyId for i = 1 , #heroData.equipIdList do EquipManager.SetEquipUpHeroDid(heroData.equipIdList[i],heroData.dynamicId) end