[战斗]==========被动335修改 困难副本 星级条件13修改

dev_chengFeng
wangzhenxing 2021-07-02 11:20:52 +08:00
parent d00d69ff68
commit 6e0c8e55c8
2 changed files with 16 additions and 8 deletions

View File

@ -4026,7 +4026,6 @@ local passivityList = {
local deltaRage = allRage - num
if deltaRage > 0 then
local dd = BattleUtil.CountValue(damage, f1 * deltaRage, 2) - damage
LogError(" add damage=="..dd.."dddelta rage=="..deltaRage)
damagingFunc(-floor(BattleUtil.ErrorCorrection(dd)))
end
end
@ -7578,7 +7577,6 @@ local passivityList = {
end
end
end
LogError("list len=="..#list.." len=="..#burnList )
BattleUtil.RandomAction(p1*#burnList,function()
BattleUtil.CalRage(role,role,num,ct)
end)
@ -7591,7 +7589,6 @@ local passivityList = {
if not skill then
return
end
LogError("111111111111")
if not BattleUtil.ChecklistIsContainValue(burnList,defRole.position) then
table.insert(burnList,defRole.position)
end
@ -7654,7 +7651,6 @@ local passivityList = {
local list=skill:GetDirectTargets()
local target=RoleManager.GetAggroHero(role,list)
if target and BattleUtil.LengthOfTable(target)>0 then
LogError("target=="..target[1].position)
role.curMainTarget=target[1]
end
end
@ -7691,6 +7687,7 @@ local passivityList = {
BattleUtil.RandomAction(p1*num,function()
BattleUtil.CalRage(role, role,v1, CountTypeName.Add)
end)
num=0
end
role.Event:AddEvent(BattleEventName.SkillCast, onSkillCast,nil,nil,role)
role.Event:AddEvent(BattleEventName.SkillCastEnd, onSkillCastEnd,nil,nil,role)

View File

@ -126,11 +126,22 @@ local _ConditionConfig = {
[13]=function(condition)
local v1 = condition[1]
local v2 = condition[2]
local list=HardStageEventManager.GetCtrlNumList()
if list and list[v1] then
if list[v1]>=v2 then
return 1
end
if list then
if v1==0 then
local num=0
for key, value in pairs(list) do
num=num+value
end
if num>=v2 then
return 1
end
else
if list[v1] and list[v1]>=v2 then
return 1
end
end
end
return 0
end,