报错修改
parent
2e2a0d6edd
commit
6e3dbffb64
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@ -62,16 +62,16 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 470039608}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1655664875}
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m_RootOrder: 2
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m_Father: {fileID: 617056744889139108}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -3.4, y: -1.85}
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m_AnchoredPosition: {x: -0, y: 6.65}
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m_SizeDelta: {x: 256, y: 53.3}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &470039611
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@ -221,16 +221,16 @@ RectTransform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 717074530}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 1655664875}
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m_RootOrder: 3
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m_Father: {fileID: 617056744889139108}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -3.4, y: -113}
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m_AnchoredPosition: {x: -0, y: -104.5}
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m_SizeDelta: {x: 256, y: 40.9}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &717074533
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@ -427,8 +427,6 @@ RectTransform:
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m_Children:
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- {fileID: 3313502045988818366}
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- {fileID: 617056744889139108}
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- {fileID: 470039609}
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- {fileID: 717074531}
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m_Father: {fileID: 3847735914630897183}
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m_RootOrder: 4
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -6995,7 +6993,9 @@ RectTransform:
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Children:
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- {fileID: 470039609}
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- {fileID: 717074531}
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m_Father: {fileID: 1655664875}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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@ -5,7 +5,7 @@ local endV3
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local distance
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local curHeroData,curHeroPosition,herosDatas,leftHeroData,rightHeroData
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local curindex,lastindex,nextindex = 0,0,0
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local t = 3
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local t = 5
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local curselectId = 0
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function HeroLikeAbilityPanel:InitComponent()
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self.spLoader = SpriteLoader.New()
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