多对塔名称修改
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a9d417cb4c
commit
704a9b44c6
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@ -37,7 +37,7 @@ end
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function GodsWayListPanel:OnOpen()
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self.UpView:OnOpen({showType = UpViewOpenType.ShowLeft, panelType = PanelType.Main})
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end
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local nameList={"双队试炼","三队试炼"}
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--界面打开时调用(用于子类重写)
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function GodsWayListPanel:OnShow(...)
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local dataList=GodsWayTowerManager.GetTowerData()
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@ -48,12 +48,14 @@ function GodsWayListPanel:OnShow(...)
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local rankTxt=Util.GetGameObject(self.itemList[i], "rankTxt"):GetComponent("Text")
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local freeTxt=Util.GetGameObject(self.itemList[i], "sweepTxt"):GetComponent("Text")
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local buyTxt=Util.GetGameObject(self.itemList[i], "buyTxt"):GetComponent("Text")
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local nameTxt=Util.GetGameObject(self.itemList[i], "nameImg"):GetComponent("Text")
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local btn=Util.GetGameObject(self.itemList[i], "btn")
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local redpoint=Util.GetGameObject(self.itemList[i], "redPoint")
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local config=ConfigManager.GetConfigData(ConfigName.DuoDuiTowerConfig,i)
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local freeTime,buyTime=GodsWayTowerManager.GetTimeTip(i)
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freeTxt.text="今日可扫荡次数:"..freeTime
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buyTxt.text="今日可购买扫荡次数:"..buyTime
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nameTxt.text=nameList[i]
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redpoint:SetActive(freeTime>0 and CheckFunctionOpen(138+i) )
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if data then
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if data.floor<=0 then
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