探索提交
parent
6dfafd7054
commit
708a4bdef9
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@ -40,7 +40,11 @@ function ExploreMainPanel:BindEvent()
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UIManager.OpenPanel(UIName.GeneralInfoPopup,GENERALINFO_TYPE.ExploreMapTip,ExploreManager.GetExploreMapTipData(self.mapId))
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end)
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Util.AddClick(self.jinruBtn,function()
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UIManager.OpenPanel(UIName.ExplorePanel,ExploreManager.ExploreMapData[self.mapId])
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if LengthOfTable(self.data[self.mapId].formations) > 0 then
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UIManager.OpenPanel(UIName.ExplorePanel,ExploreManager.ExploreMapData[self.mapId])
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else
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end
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end)
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Util.AddClick(self.tansuoBtn,function()
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--选择队伍弹窗
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@ -10,7 +10,7 @@ function ExplorePanel:InitComponent()
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self.backBtn = Util.GetGameObject(self.gameObject, "btns/backBtn")
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self.lookReward = Util.GetGameObject(self.gameObject, "btns/lookReward")
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fightMap:InitComponent(self.gameObject, this)
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--fightMap:InitComponent(self.gameObject, this)
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end
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--绑定事件(用于子类重写
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@ -25,12 +25,12 @@ end
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--添加事件监听(用于子类重
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function ExplorePanel:AddListener()
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fightMap:AddListener()
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--fightMap:AddListener()
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end
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--移除事件监听(用于子类重写)
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function ExplorePanel:RemoveListener()
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fightMap:RemoveListener()
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--fightMap:RemoveListener()
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end
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--界面打开时调用(用于子类重写)
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@ -40,15 +40,15 @@ end
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--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
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function ExplorePanel:OnShow()
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fightMap:Init()
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--fightMap:Init()
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end
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--界面关闭时调用(用于子类重写)
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function ExplorePanel:OnClose()
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fightMap:OnClose()
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--fightMap:OnClose()
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end
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function ExplorePanel:OnSortingOrderChange()
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fightMap:OnSortingOrderChange(self.sortingOrder)
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--fightMap:OnSortingOrderChange(self.sortingOrder)
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end
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--界面销毁时调用(用于子类重写)
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function ExplorePanel:OnDestroy()
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@ -48,6 +48,18 @@ end
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--界面打开或者重新打开后,界面刷新时调用(用于子类重写)
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function ExploreRewardPopup:OnShow()
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this.data = ExploreManager.GetFormationDataByMapId(this.mapId)
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local ishave = false
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for k,v in ipairs(this.data) do
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if #v.dropReward > 0 then
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ishave = true
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break
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end
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end
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if not ishave then
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PopupTipPanel.ShowTip("尚未获得探索奖励!")
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self:ClosePanel()
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return
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end
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for i = 1,math.max(#this.data,#this.itemList) do
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if not this.data[i] then
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this.itemList[i].go.gameObject:SetActive(false)
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