【修行】印记提交2

dev_chengFeng
ZhangBiao 2021-05-29 19:49:25 +08:00
parent 62d78738ec
commit 717b0039cb
2 changed files with 2 additions and 2 deletions

View File

@ -332,7 +332,7 @@ function this:BindEvent()
local view = MainPlayerView.New(false, this.btnClickMove, rect, Vector2.New(math.random(rect.xMin, rect.xMax), math.random(rect.yMin, rect.yMax)),NPCList[i],this.sortingOrder)
view.NameText.text = NPCList[i].userName or NPCList[i].name
LogYellow("username:"..tostring( NPCList[i].userName).." name:"..tostring(NPCList[i].name).." lv:"..tostring(NPCList[i].lv).." level:"..tostring(NPCList[i].level).." practiceLevel:"..tostring(NPCList[i].practiceLevel))
local _lv = NPCList[i].lv or NPCList[i].level
local _lv = NPCList[i].lv or NPCList[i].level or NPCList[i].userLevel
if _lv and _lv >= GlobalSysConfig[108].OpenRules[2] then
view.ImprintImg:SetActive(true)
PracticeManager.SetPracticeIcon(view.ImprintImg,NPCList[i].practiceLevel)

View File

@ -183,7 +183,7 @@ function SingleFightPlayerView:SetData(u,v,isSelf,data)
end
self.name.text = data.userName or data.name
self.nameDi.gameObject:SetActive(true)
local _lv = data.lv or data.level
local _lv = data.lv or data.level or data.userLevel
if _lv and _lv >= GlobalSysConfig[108].OpenRules[2] then
self.PracticeIcon:SetActive(true)
PracticeManager.SetPracticeIcon(self.PracticeIcon,data.practiceLevel)