页面修改
parent
4e87b8739f
commit
724e4ae132
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@ -14934,8 +14934,8 @@ RectTransform:
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@ -20082,7 +20082,7 @@ RectTransform:
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@ -20106,7 +20106,7 @@ MonoBehaviour:
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@ -26092,7 +26092,7 @@ RectTransform:
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@ -31204,8 +31204,8 @@ RectTransform:
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@ -75553,7 +75553,7 @@ RectTransform:
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@ -75577,7 +75577,7 @@ MonoBehaviour:
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@ -75633,8 +75633,8 @@ RectTransform:
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@ -335,7 +335,7 @@ RectTransform:
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@ -474,8 +474,8 @@ RectTransform:
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@ -1127,7 +1127,7 @@ RectTransform:
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@ -189084,9 +189084,9 @@ RectTransform:
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@ -206764,9 +206764,9 @@ RectTransform:
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m_SizeDelta: {x: 54, y: 54}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Father: {fileID: 224623299494557198}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 55.100014, y: 40.19993}
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m_AnchoredPosition: {x: 59.5, y: 46.5}
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m_SizeDelta: {x: 54, y: 54}
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m_Pivot: {x: 0.5, y: 0.5}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 224289953797446988}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 54.1, y: 41.3}
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m_SizeDelta: {x: 40, y: 40}
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m_AnchoredPosition: {x: 59.49999, y: 46.500004}
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m_SizeDelta: {x: 54, y: 54}
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m_Pivot: {x: 0.5, y: 0.5}
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CanvasRenderer:
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@ -169720,15 +169720,15 @@ RectTransform:
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m_GameObject: {fileID: 7726308767590587497}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 0.6, y: 0.6, z: 1}
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m_Children: []
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m_Father: {fileID: 224561372281646096}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 53.200012, y: 38.69993}
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m_SizeDelta: {x: 40, y: 40}
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m_AnchoredPosition: {x: 59.49999, y: 46.500004}
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m_SizeDelta: {x: 54, y: 54}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1305931485961136588
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CanvasRenderer:
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@ -222900,8 +222900,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -0.000012159, y: 0.61001}
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m_SizeDelta: {x: 109.24, y: 55.8}
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m_AnchoredPosition: {x: -0.000012159, y: 4.6}
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m_SizeDelta: {x: 62, y: 54}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1041101737202598686
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CanvasRenderer:
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@ -222931,7 +222931,7 @@ MonoBehaviour:
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m_Calls: []
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m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
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m_Sprite: {fileID: 21300000, guid: 7481f1ebd61b03a49ba7fa41d24d8db1, type: 3}
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m_Sprite: {fileID: 21300000, guid: 5c16b7c9bbf6baa44b676d2aea07af8f, type: 3}
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m_Type: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -1188,8 +1188,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: -550}
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m_SizeDelta: {x: 328, y: 138}
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m_AnchoredPosition: {x: -26, y: -550}
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m_SizeDelta: {x: 328, y: 110}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4916908169215410511
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CanvasRenderer:
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@ -9069,7 +9069,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: -31, y: -86}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 584.9, y: 877.1}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &772603018842333398
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@ -19073,7 +19073,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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RectTransform:
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m_ObjectHideFlags: 0
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@ -28634,7 +28634,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 50.3, y: 106.1001}
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m_AnchoredPosition: {x: 50.30005, y: 106.1001}
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m_SizeDelta: {x: 99, y: 179}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4851780475586518862
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@ -34630,7 +34630,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -0.000076293945}
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m_AnchoredPosition: {x: 0, y: -0.000015258789}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0.5, y: 1}
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--- !u!114 &1537562228229781123
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@ -40652,61 +40652,6 @@ PrefabInstance:
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value:
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objectReference: {fileID: 21300000, guid: 914783a550a50444099c0977255adae1,
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propertyPath: m_Bones.Array.data[0]
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value:
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objectReference: {fileID: 674796108277879238}
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- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
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propertyPath: m_Bones.Array.data[1]
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value:
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objectReference: {fileID: 7062020611193656940}
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- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
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propertyPath: m_Bones.Array.data[2]
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propertyPath: m_Bones.Array.data[3]
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value:
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propertyPath: m_Bones.Array.data[4]
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value:
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propertyPath: m_Bones.Array.data[5]
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propertyPath: m_Bones.Array.data[6]
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value:
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objectReference: {fileID: 5149543074701112194}
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- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
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propertyPath: m_Bones.Array.data[7]
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value:
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objectReference: {fileID: 8106910601453108957}
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- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
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type: 3}
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propertyPath: m_Bones.Array.data[8]
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value:
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objectReference: {fileID: 3447045466679366823}
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- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
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propertyPath: m_Bones.Array.data[9]
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value:
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objectReference: {fileID: 3657686346232358223}
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- target: {fileID: 3480185252870287422, guid: e356d5948e4971f499cfe38db3551f59,
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propertyPath: m_RootBone
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value:
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objectReference: {fileID: 674796108277879238}
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- target: {fileID: 6631019625758049817, guid: e356d5948e4971f499cfe38db3551f59,
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propertyPath: m_Bones.Array.data[0]
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propertyPath: m_Bones.Array.data[8]
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objectReference: {fileID: 3447045466679366823}
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propertyPath: m_Bones.Array.data[9]
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value:
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objectReference: {fileID: 3657686346232358223}
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propertyPath: m_RootBone
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value:
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objectReference: {fileID: 674796108277879238}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: e356d5948e4971f499cfe38db3551f59, type: 3}
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--- !u!4 &2768949106265165781 stripped
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|
|
@ -123,7 +123,7 @@ function this:SetIcon()
|
|||
Util.SetGray(this.fightBtn,false)
|
||||
this.fightBtnIcon.gameObject:SetActive(false)
|
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this.fightBtnNum.gameObject:SetActive(false)
|
||||
this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("Btn_hz_cheng_01")
|
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this.sureBtn:GetComponent("Image").sprite = this.spLoader:LoadSprite("X1_zhanling_pata_bt_03")
|
||||
if waveId == data.monsterWave then
|
||||
this.tip.text = "扫荡奖励"
|
||||
if freeTime > 0 then
|
||||
|
|
|
|||
Loading…
Reference in New Issue