From 72579daf36be3d5cd994e23bc2a65873a5dd6d43 Mon Sep 17 00:00:00 2001 From: "PC-202302260912\\Administrator" <419983115@qq.com> Date: Wed, 12 Aug 2026 18:17:16 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E7=A5=9E=E5=B0=86=E9=A2=84?= =?UTF-8?q?=E8=AE=BE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Prefabs/UI/Popup/RoleGetInfoPopup.prefab | 411 ++++++++++++++---- 1 file changed, 326 insertions(+), 85 deletions(-) diff --git a/Assets/ManagedResources/Prefabs/UI/Popup/RoleGetInfoPopup.prefab b/Assets/ManagedResources/Prefabs/UI/Popup/RoleGetInfoPopup.prefab index 615551e880..6ae7bbda84 100644 --- a/Assets/ManagedResources/Prefabs/UI/Popup/RoleGetInfoPopup.prefab +++ b/Assets/ManagedResources/Prefabs/UI/Popup/RoleGetInfoPopup.prefab @@ -138,17 +138,17 @@ RectTransform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1183781073660598} - m_LocalRotation: {x: -0, y: -0, z: 0.7071068, w: 0.7071068} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.9999204, y: 0.9999204, z: 0.9999204} m_Children: [] m_Father: {fileID: 4273562291624260158} m_RootOrder: 1 - m_LocalEulerAnglesHint: {x: 0, y: 0, z: 90} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -5, y: 2.465} - m_SizeDelta: {x: 328.23, y: 4.93} + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -168.20001} + m_SizeDelta: {x: 0, y: -336.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222551705853468568 CanvasRenderer: @@ -178,8 +178,8 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 19d5542f3ad36154883cfc2022d17e0a, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: dd45e2aaccfd75b4983340008ff67358, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -305,7 +305,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.001833, y: -319.9} + m_AnchoredPosition: {x: -0.001833, y: -196} m_SizeDelta: {x: 934.5, y: 822.1} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222790982303746272 @@ -323,7 +323,7 @@ MonoBehaviour: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1316961116097826} - m_Enabled: 1 + m_Enabled: 0 m_EditorHideFlags: 0 m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} m_Name: @@ -492,10 +492,10 @@ RectTransform: m_Children: - {fileID: 47249080504612433} - {fileID: 224869962186851636} - - {fileID: 224955776164080932} - - {fileID: 224468442047132512} - - {fileID: 224690885248152168} - {fileID: 224672060862089170} + - {fileID: 224955776164080932} + - {fileID: 224690885248152168} + - {fileID: 224468442047132512} - {fileID: 224117904252964514} - {fileID: 5728652553189984871} m_Father: {fileID: 224348053454453456} @@ -503,8 +503,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -1.21, y: 35.04} - m_SizeDelta: {x: 934.5, y: 1085.86} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 1000, y: 1350} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222347522194037252 CanvasRenderer: @@ -655,12 +655,12 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224894693585688482} - m_RootOrder: 3 + m_RootOrder: 5 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 1, y: 1} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -40.69992, y: 47.5} - m_SizeDelta: {x: 154, y: 120} + m_AnchoredPosition: {x: -51.100006, y: -54.5} + m_SizeDelta: {x: 70, y: 70} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222953031380823960 CanvasRenderer: @@ -690,7 +690,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 87b3cd7ab5ab3854db979a44d7e17767, type: 3} + m_Sprite: {fileID: 21300000, guid: 80b75ff76a0993041ac8b194fbeb0c19, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -905,15 +905,15 @@ RectTransform: m_GameObject: {fileID: 1516617002356316} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.9999204, y: 0.9999204, z: 0.9999204} + m_LocalScale: {x: 0.98, y: 0.98, z: 1} m_Children: [] m_Father: {fileID: 224894693585688482} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 0} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -0.001159668, y: -92.16998} - m_SizeDelta: {x: 0.071899, y: 162.86} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -451.61987} + m_SizeDelta: {x: 940, y: 690} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222009644743481018 CanvasRenderer: @@ -943,8 +943,8 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: d000ae1cbea8ff145aac93da760f2e6b, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: cade9d9f3a88df14b9dbb1ac66e1e768, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -1176,15 +1176,15 @@ RectTransform: m_GameObject: {fileID: 1684447953370454} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_LocalScale: {x: 0.8, y: 0.8, z: 1} m_Children: [] m_Father: {fileID: 224894693585688482} m_RootOrder: 4 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 1.2099915, y: -35.04001} - m_SizeDelta: {x: 906.4, y: 1108.6} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: -0.06, y: -540.6} + m_SizeDelta: {x: 1151.2, y: 1089.3} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &1452358353796855532 MonoBehaviour: @@ -1345,12 +1345,12 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 224894693585688482} - m_RootOrder: 2 + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0, y: 1} - m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -0.0024719238, y: 27.625} - m_SizeDelta: {x: 0, y: 102.59} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -42.5} + m_SizeDelta: {x: 600, y: 90} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222408177215798552 CanvasRenderer: @@ -1373,7 +1373,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 0.99607843, b: 0.8666667, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -1383,7 +1383,7 @@ MonoBehaviour: m_FontData: m_Font: {fileID: 12800000, guid: 0a607ef861fe8a24e9c6079e935099b8, type: 3} m_FontSize: 50 - m_FontStyle: 0 + m_FontStyle: 1 m_BestFit: 0 m_MinSize: 10 m_MaxSize: 56 @@ -1606,7 +1606,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &224672060862089170 RectTransform: m_ObjectHideFlags: 0 @@ -1616,16 +1616,16 @@ RectTransform: m_GameObject: {fileID: 1911944233478140} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.99992055, y: 0.99992055, z: 0.99992055} + m_LocalScale: {x: 0.93, y: 0.93, z: 0.99992055} m_Children: [] m_Father: {fileID: 224894693585688482} - m_RootOrder: 5 + m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 183.19554, y: -371} - m_SizeDelta: {x: 686, y: 70} - m_Pivot: {x: 0.7756619, y: -1.8068453} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -451.6199} + m_SizeDelta: {x: 940, y: 690} + m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222611806502856384 CanvasRenderer: m_ObjectHideFlags: 0 @@ -1654,7 +1654,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 54249bc48cea8eb448f05a7e85edb914, type: 3} + m_Sprite: {fileID: 21300000, guid: 8079bce4626da9541be960f2641e610b, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1743,7 +1743,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!224 &224317513041334126 RectTransform: m_ObjectHideFlags: 0 @@ -1759,10 +1759,10 @@ RectTransform: m_Father: {fileID: 4273562291624260158} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -244.7, y: 170} - m_SizeDelta: {x: 179.17, y: 37.24} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: -193} + m_SizeDelta: {x: 0, y: -286.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &222585189410498174 CanvasRenderer: @@ -1792,7 +1792,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 69568199ec1e5b84d81fd4d920680a2b, type: 3} + m_Sprite: {fileID: 21300000, guid: c6f35873ef739644f85d22e1ff9b4f8e, type: 3} m_Type: 0 m_PreserveAspect: 0 m_FillCenter: 1 @@ -1818,7 +1818,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 1 + m_IsActive: 0 --- !u!224 &224203487260234530 RectTransform: m_ObjectHideFlags: 0 @@ -1939,7 +1939,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7254902, g: 0.6745098, b: 0.5921569, a: 1} + m_Color: {r: 0.41960788, g: 0.25882354, b: 0.16078432, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -2140,15 +2140,17 @@ RectTransform: m_GameObject: {fileID: 270192196386119775} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 0.9999203, y: 0.9999203, z: 0.9999203} - m_Children: [] + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 4863372051910276800} + - {fileID: 8928340634680410956} m_Father: {fileID: 224894693585688482} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -0.0024674796, y: -53.1} - m_SizeDelta: {x: 934.5, y: 1355.87} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 1000, y: 1350} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &49403137719812513 CanvasRenderer: @@ -2178,7 +2180,7 @@ MonoBehaviour: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 2ac0991f398537e409ada574046b899c, type: 3} + m_Sprite: {fileID: 21300000, guid: 940944b9f77bb9a438ec3375abe29832, type: 3} m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 @@ -2561,7 +2563,7 @@ RectTransform: m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 3.6300087, y: 0.62028503} - m_SizeDelta: {x: 197.07, y: 47.75} + m_SizeDelta: {x: 197.07, y: 60} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &5081700223680912032 CanvasRenderer: @@ -2584,7 +2586,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7843138, g: 0.7411765, b: 0.6509804, a: 1} + m_Color: {r: 0.41960788, g: 0.2627451, b: 0.16078432, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -2593,8 +2595,8 @@ MonoBehaviour: Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_FontData: m_Font: {fileID: 12800000, guid: 0a607ef861fe8a24e9c6079e935099b8, type: 3} - m_FontSize: 34 - m_FontStyle: 0 + m_FontSize: 40 + m_FontStyle: 1 m_BestFit: 0 m_MinSize: 2 m_MaxSize: 70 @@ -2738,7 +2740,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7254902, g: 0.6745098, b: 0.5921569, a: 1} + m_Color: {r: 0.4156863, g: 0.2627451, b: 0.15686275, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -3010,7 +3012,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7254902, g: 0.6745098, b: 0.5921569, a: 1} + m_Color: {r: 0.41960788, g: 0.25882354, b: 0.16078432, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -3365,7 +3367,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7254902, g: 0.6745098, b: 0.5921569, a: 1} + m_Color: {r: 0.41960788, g: 0.25882354, b: 0.16078432, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -3688,6 +3690,80 @@ MonoBehaviour: m_FillClockwise: 1 m_FillOrigin: 0 m_UseSpriteMesh: 0 +--- !u!1 &3468632678734694434 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 4863372051910276800} + - component: {fileID: 351209343158169000} + - component: {fileID: 6821059943701602882} + m_Layer: 5 + m_Name: wenli + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &4863372051910276800 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3468632678734694434} + m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 47249080504612433} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: -1.21, y: -0.2} + m_SizeDelta: {x: 951.52, y: 1301.9} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &351209343158169000 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3468632678734694434} + m_CullTransparentMesh: 0 +--- !u!114 &6821059943701602882 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 3468632678734694434} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: db524d3ca12854646b84559dd3e346a3, type: 3} + m_Type: 1 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &3687745557163288581 GameObject: m_ObjectHideFlags: 0 @@ -3811,10 +3887,10 @@ RectTransform: m_Father: {fileID: 224117904252964514} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} - m_AnchorMin: {x: 0.5, y: 0.5} - m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 15, y: -152} - m_SizeDelta: {x: 100, y: 100} + m_AnchorMin: {x: 0, y: 0} + m_AnchorMax: {x: 1, y: 1} + m_AnchoredPosition: {x: 0, y: 0} + m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &3842046650324987774 GameObject: @@ -4042,7 +4118,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7254902, g: 0.6745098, b: 0.5921569, a: 1} + m_Color: {r: 0.41960788, g: 0.25882354, b: 0.16078432, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -4842,8 +4918,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 11.997848, y: 96} - m_SizeDelta: {x: 0, y: 39.51} + m_AnchoredPosition: {x: 0, y: 124.1} + m_SizeDelta: {x: 0, y: 50} m_Pivot: {x: 0.5, y: 0.5} --- !u!114 &6721055203894759870 MonoBehaviour: @@ -5246,7 +5322,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.7254902, g: 0.6745098, b: 0.5921569, a: 1} + m_Color: {r: 0.41960788, g: 0.25882354, b: 0.16078432, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -5325,7 +5401,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.92156863, g: 0.8039216, b: 0.5568628, a: 1} + m_Color: {r: 0.65882355, g: 0.4666667, b: 0.36862746, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: @@ -5729,7 +5805,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: -97, y: 18.199951} + m_AnchoredPosition: {x: 0, y: 24} m_SizeDelta: {x: 179.17, y: 37.24} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6164789371220847294 @@ -5781,6 +5857,7 @@ GameObject: - component: {fileID: 2932693287766199764} - component: {fileID: 2710351898821371771} - component: {fileID: 1892610204430623350} + - component: {fileID: 7709246181994309613} m_Layer: 5 m_Name: heroName m_TagString: Untagged @@ -5804,7 +5881,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 0} - m_AnchoredPosition: {x: 0, y: 0} + m_AnchoredPosition: {x: 146, y: 0} m_SizeDelta: {x: 0, y: 100.8} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &2932693287766199764 @@ -5842,7 +5919,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 0.8679245, g: 0.6260235, b: 0.24973297, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: @@ -5864,6 +5941,21 @@ MonoBehaviour: m_LineSpacing: 1 m_Text: "\u8D64\u708E\u836F\u5E08" LanguageIndex: 10898 +--- !u!114 &7709246181994309613 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6288946680040710395} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -900027084, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_EffectColor: {r: 0.627451, g: 0.4431373, b: 0.3529412, a: 1} + m_EffectDistance: {x: 1, y: -1} + m_UseGraphicAlpha: 1 --- !u!1 &6357489003231204908 GameObject: m_ObjectHideFlags: 0 @@ -6691,8 +6783,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} - m_AnchoredPosition: {x: 0, y: 73.59996} - m_SizeDelta: {x: 122.22, y: 31.2} + m_AnchoredPosition: {x: 0, y: 74.55} + m_SizeDelta: {x: 122.22, y: 39.19} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &6209344067469614779 CanvasRenderer: @@ -6715,15 +6807,15 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} - m_Color: {r: 1, g: 0.8502704, b: 0.48584908, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 0 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null - m_Sprite: {fileID: 21300000, guid: 6855519ff9d6ad742bd124d6932043ac, type: 3} - m_Type: 0 + m_Sprite: {fileID: 21300000, guid: 751ff2fc18c12db46896e7cc91bb4128, type: 3} + m_Type: 1 m_PreserveAspect: 0 m_FillCenter: 1 m_FillMethod: 4 @@ -6916,6 +7008,81 @@ MonoBehaviour: m_VerticalOverflow: 1 m_LineSpacing: 1 m_Text: 101010 +--- !u!1 &7936521509524541634 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 8928340634680410956} + - component: {fileID: 8405505117319767816} + - component: {fileID: 8540008157849869331} + m_Layer: 5 + m_Name: titleBG + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &8928340634680410956 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7936521509524541634} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.6, y: 0.6, z: 1} + m_Children: + - {fileID: 349236585901661343} + m_Father: {fileID: 47249080504612433} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 1} + m_AnchorMax: {x: 0.5, y: 1} + m_AnchoredPosition: {x: 0, y: -44} + m_SizeDelta: {x: 666, y: 124} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &8405505117319767816 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7936521509524541634} + m_CullTransparentMesh: 0 +--- !u!114 &8540008157849869331 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 7936521509524541634} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: 23f48f30ffa61104f8558bd46c51b2cd, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &7971169608585973681 GameObject: m_ObjectHideFlags: 0 @@ -7113,6 +7280,80 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 8263011878188458370} m_CullTransparentMesh: 0 +--- !u!1 &8477609125451843534 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 349236585901661343} + - component: {fileID: 6124526612742347111} + - component: {fileID: 1193464543875184324} + m_Layer: 5 + m_Name: wenli + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!224 &349236585901661343 +RectTransform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8477609125451843534} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 8928340634680410956} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} + m_AnchorMin: {x: 0.5, y: 0.5} + m_AnchorMax: {x: 0.5, y: 0.5} + m_AnchoredPosition: {x: 0, y: 108.6} + m_SizeDelta: {x: 642, y: 96} + m_Pivot: {x: 0.5, y: 0.5} +--- !u!222 &6124526612742347111 +CanvasRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8477609125451843534} + m_CullTransparentMesh: 0 +--- !u!114 &1193464543875184324 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 8477609125451843534} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3} + m_Name: + m_EditorClassIdentifier: + m_Material: {fileID: 0} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_RaycastTarget: 1 + m_OnCullStateChanged: + m_PersistentCalls: + m_Calls: [] + m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, + Version=1.0.0.0, Culture=neutral, PublicKeyToken=null + m_Sprite: {fileID: 21300000, guid: b105068399c35b842b41ad874dae29f0, type: 3} + m_Type: 0 + m_PreserveAspect: 0 + m_FillCenter: 1 + m_FillMethod: 4 + m_FillAmount: 1 + m_FillClockwise: 1 + m_FillOrigin: 0 + m_UseSpriteMesh: 0 --- !u!1 &9067152210848905264 GameObject: m_ObjectHideFlags: 0