diff --git a/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua b/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua index fca2c4707b..958f3143bc 100644 --- a/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua +++ b/Assets/ManagedResources/~Lua/Modules/Recharge/View/EveryDayGift.lua @@ -129,6 +129,13 @@ function EveryDayGift:OnShow(_sortingOrder) end end end + + if self.actType == ActivityTypeDef.DynamicAct_Treasure or self.actType == ActivityTypeDef.DynamicAct_TimeLimitShop then + self.parent.tabbox.gameObject:SetActive(false) + else + self.parent.tabbox.gameObject:SetActive(true) + end + if self.actConfig.Icon[3] and self.actConfig.Icon[3] ~= "" and self.actConfig.Icon[3] ~= "0" then self.titleBgIma.enabled = true self.titleBgIma.sprite = self.spLoader:LoadSprite(self.actConfig.Icon[3]) @@ -368,6 +375,7 @@ function EveryDayGift:OnClose() self.gameObject:SetActive(false) self.curObjPar.gameObject:SetActive(false) self.rectMask.gameObject:SetActive(false) + self.parent.tabbox.gameObject:SetActive(true) end function EveryDayGift:OnDestroy()