From 73e8db8e4f283a3a7a770ab0f8c1ba4eb5a85e30 Mon Sep 17 00:00:00 2001 From: wangzhenxing <1545929779@qq.com> Date: Mon, 20 May 2024 19:43:56 +0800 Subject: [PATCH] =?UTF-8?q?=E5=A5=96=E5=8A=B1=E9=A2=84=E8=A7=88=E7=95=8C?= =?UTF-8?q?=E9=9D=A2=E4=BF=AE=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/View/RewardPanel.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/View/RewardPanel.lua b/Assets/ManagedResources/~Lua/View/RewardPanel.lua index 645aecce83..337ac1d830 100644 --- a/Assets/ManagedResources/~Lua/View/RewardPanel.lua +++ b/Assets/ManagedResources/~Lua/View/RewardPanel.lua @@ -13,7 +13,7 @@ function RewardPanel:InitComponent() self.spLoader = SpriteLoader.New() self.bg = Util.GetGameObject(self.gameObject,"BG") self.titleIma = Util.GetGameObject(self.bg,"Image") - self.title = Util.GetGameObject(self.titleIma,"Text"):GetComponent("Text") + self.title = Util.GetGameObject(self.bg,"Text"):GetComponent("Text") self.content = Util.GetGameObject(self.bg,"getInfo"):GetComponent("Text") self.grid = Util.GetGameObject(self.bg,"ViewRect/grid") self.rewardMaskBtn = Util.GetGameObject(self.gameObject,"rewardMaskBtn")