【战斗】日常副本,无尽副本,山河社稷图战斗背景修改

dev_chengFeng
gaoxin 2021-06-04 15:01:48 +08:00
parent c067b888d3
commit 746e92f23d
2 changed files with 12 additions and 5 deletions

View File

@ -2313,14 +2313,14 @@ BATTLE_TYPE = {
Senro = 12, -- 森罗幻境
XuanYuan = 13, -- 轩辕宝镜
GuildTranscript = 14, -- 公会副本
ARENA = 15, -- 竞技场
ARENA = 15, -- 竞技场
XINJIANG = 16, --新将来袭
XIAOYAOYOU = 18, --逍遥游战斗
XIAOYAOYOU = 18, --逍遥游战斗
TASUILINGXIAO = 19, --踏碎凌霄
FIGHTLEVEL = 20, --山河社稷图主关卡
FIGHTLEVEL = 20, --山河社稷图主关卡
FIGHT_ASSISTANT_LEVEL = 21, --山河社稷图副关卡战斗
BACK_BATTLE = 1000, -- 系统战斗回放
EndlessMpaFight = 22,
BACK_BATTLE = 1000, -- 系统战斗回放
EndlessMpaFight = 22, -- 无尽副本
}
rankKingList={ [1] = { bgImage = "r_zjm_paihangbang_banner04_zh", name = Language[12096] ,rankType = RANK_TYPE.FIGHT_LEVEL_RANK,activiteId = 0,isRankingMainPanelShow = true},
[2] = { bgImage = "r_zjm_paihangbang_banner02_zh", name = Language[12097] ,rankType = RANK_TYPE.FORCE_CURR_RANK,activiteId = 0,isRankingMainPanelShow = true},

View File

@ -886,6 +886,13 @@ function this.GetBattleBg(fightType)
index = 1004
elseif fightType == BATTLE_TYPE.TASUILINGXIAO then
index = 1006
elseif fightType == BATTLE_TYPE.EndlessMpaFight then -- 无尽副本
index = 5
elseif fightType == BATTLE_TYPE.DAILY_CHALLENGE -- 日常副本
or fightType == BATTLE_TYPE.FIGHTLEVEL -- 山河社稷图
or fightType == BATTLE_TYPE.FIGHT_ASSISTANT_LEVEL
then
index = 2
end
return "r_zhandou_changjing_"..tostring(index)
end