首充修改提交
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748f9be757
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|
||||
path: frame/rewardBg/rewardBg/rewardDay2
|
||||
classID: 224
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0.93333334
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
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tangentMode: 136
|
||||
weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 1.0833334
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value: 1
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inSlope: 0
|
||||
outSlope: 0
|
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tangentMode: 136
|
||||
weightedMode: 0
|
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inWeight: 0.33333334
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outWeight: 0.33333334
|
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- serializedVersion: 3
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time: 1.2
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalScale.x
|
||||
path: frame/rewardBg/rewardBg/rewardDay3
|
||||
classID: 224
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0.93333334
|
||||
value: 0.0375
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
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inWeight: 0.33333334
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outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0833334
|
||||
value: 1.1819795
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalScale.y
|
||||
path: frame/rewardBg/rewardBg/rewardDay3
|
||||
classID: 224
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0.93333334
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0833334
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2
|
||||
value: 1
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalScale.z
|
||||
path: frame/rewardBg/rewardBg/rewardDay3
|
||||
classID: 224
|
||||
script: {fileID: 0}
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
|
|
|
@ -64,6 +64,8 @@ function FirstRechargePanel:InitComponent()
|
|||
|
||||
self.rewardDay = Util.GetGameObject(self.transform, "frame/rewardBg/rewardDay")
|
||||
self.rewardGrid = Util.GetGameObject(self.transform, "frame/rewardBg/rewardBg")
|
||||
self.rewardGridPos = self.rewardGrid.transform.localPosition
|
||||
self.itemWidth = self.rewardGrid:GetComponent("HorizontalLayoutGroup").spacing
|
||||
|
||||
self.dayRewardList = {}
|
||||
-- for i = 1, kMaxDay do
|
||||
|
@ -133,6 +135,7 @@ function FirstRechargePanel:OnSortingOrderChange()
|
|||
end
|
||||
local fun = nil
|
||||
function FirstRechargePanel:OnOpen(context,_fun)
|
||||
self.isPlayAnim = true
|
||||
context = context and context or {}
|
||||
self.selectTabIndex = context.tabIndex and context.tabIndex or 1
|
||||
-- self:SetOncePart()
|
||||
|
@ -162,16 +165,16 @@ function FirstRechargePanel:OnOpen(context,_fun)
|
|||
end
|
||||
|
||||
function FirstRechargePanel:OnShow()
|
||||
self:OnTabChanged(self.selectTabIndex)
|
||||
--self.reChargeTips.text = string.format("已充值 %s 元", FirstRechargeManager.GetAccumRechargeValue())
|
||||
local activityInfo = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.FirstRecharge)
|
||||
self.activityInfo = ActivityGiftManager.GetActivityTypeInfo(ActivityTypeDef.FirstRecharge)
|
||||
local AccumRecharge = 0
|
||||
for _, missInfo in pairs(activityInfo.mission) do
|
||||
for _, missInfo in pairs(self.activityInfo.mission) do
|
||||
if missInfo and missInfo.progress then
|
||||
AccumRecharge = missInfo.progress
|
||||
end
|
||||
end
|
||||
self.reChargeTips.text = Language[10664]..string.format(MoneyUtil.GetMoneyUnitName(),AccumRecharge)--string.format(Language[10665], AccumRecharge)
|
||||
self:OnTabChanged(self.selectTabIndex)
|
||||
for i = 1, kMaxTab do
|
||||
self:SetTabRedPointStatus(i)
|
||||
end
|
||||
|
@ -196,6 +199,16 @@ function FirstRechargePanel:OnTabChanged(index)
|
|||
self.stageImage100.gameObject:SetActive(index == 2)
|
||||
self:ShowContent(index)
|
||||
self.selectTabIndex = index
|
||||
self.rewardGrid.transform.localPosition = self.rewardGridPos
|
||||
if self.isPlayAnim then
|
||||
self.isPlayAnim = false
|
||||
local vec = self.rewardGrid.transform.localPosition
|
||||
vec.x = self.rewardGridPos.x - #self.activityInfo.mission * self.itemWidth
|
||||
self.rewardGrid.transform.localPosition = vec
|
||||
self.tween = self.rewardGrid.gameObject.transform:DOLocalMove(self.rewardGridPos, 1):OnStart(function() end):OnUpdate(function() --TODO:测试速度
|
||||
end):OnComplete(function ()
|
||||
end):SetEase(Ease.Linear)
|
||||
end
|
||||
end
|
||||
|
||||
function FirstRechargePanel:ShowContent(index)
|
||||
|
@ -266,5 +279,6 @@ function FirstRechargePanel:OnDestroy()
|
|||
for i = 1, kMaxDay do
|
||||
self.dayRewardList[i]:Dispose()
|
||||
end
|
||||
self.dayRewardList = {}
|
||||
end
|
||||
return FirstRechargePanel
|
Loading…
Reference in New Issue