From 74f3c07aa45d3f1233b44a2f2470cd1ca026778b Mon Sep 17 00:00:00 2001 From: gaoxin Date: Wed, 20 Oct 2021 13:51:55 +0800 Subject: [PATCH] =?UTF-8?q?=E3=80=90=E5=B1=B1=E6=B2=B3=E6=AF=8F=E6=97=A5?= =?UTF-8?q?=E5=A5=96=E5=8A=B1=E3=80=91=E6=96=B0=E5=A2=9E=E4=BA=8C=E6=AC=A1?= =?UTF-8?q?=E7=A1=AE=E8=AE=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../FightLevel/FightLevelChapterPanel.lua | 21 ++++++++++++------- 1 file changed, 13 insertions(+), 8 deletions(-) diff --git a/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua b/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua index f2303ffb79..71beca600a 100644 --- a/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/FightLevel/FightLevelChapterPanel.lua @@ -49,14 +49,19 @@ function FightLevelChapterPanel:BindEvent() PopupTipPanel.ShowTip("今日已领取,请明日再来!") return end - -- 请求领取奖励 - self.rewardKeKaiQi:SetActive(false) - self.rewardOpen:SetActive(false) - self.rewardKaiQi:SetActive(false) - self.rewardKaiQi:SetActive(true) - Timer.New(function() - FightLevelManager.RequestGetDailyReward() - end, 1):Start() + -- 计算可获得的数量 + local starNum = FightLevelManager.GetAllChapterStars() + local getNum = starNum * 5 + 50 + MsgPanel.ShowTwo(string.format("当前可领取玉衡龙魂丹%s(星数×5+50),确认领取?", UIColorStr.GREEN, getNum), nil, function() + -- 请求领取奖励 + self.rewardKeKaiQi:SetActive(false) + self.rewardOpen:SetActive(false) + self.rewardKaiQi:SetActive(false) + self.rewardKaiQi:SetActive(true) + Timer.New(function() + FightLevelManager.RequestGetDailyReward() + end, 1):Start() + end) end) end --添加事件监听(用于子类重写)