From 75a8cade8b32099319342140e43fc1c2cc37a5d4 Mon Sep 17 00:00:00 2001 From: gaoxin Date: Mon, 28 Sep 2020 17:34:39 +0800 Subject: [PATCH] =?UTF-8?q?=E9=BB=98=E8=AE=A4=E5=A4=B4=E5=83=8F=E4=BF=AE?= =?UTF-8?q?=E6=94=B9?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Common/functions.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/ManagedResources/~Lua/Common/functions.lua b/Assets/ManagedResources/~Lua/Common/functions.lua index 79f17e0ee6..6734b45940 100644 --- a/Assets/ManagedResources/~Lua/Common/functions.lua +++ b/Assets/ManagedResources/~Lua/Common/functions.lua @@ -1363,7 +1363,7 @@ end --- 获取玩家头像框资源 function GetPlayerHeadFrameSprite(frameId) - if frameId == 0 then frameId = 80001 end + if frameId == 0 then frameId = 80000 end local frame = ConfigManager.GetConfigData(ConfigName.ItemConfig, frameId) return Util.LoadSprite(GetResourcePath(frame.ResourceID)) end