灵兽详情修改提交

onepiece_demo_arena
wangzhenxing 2024-01-24 15:59:51 +08:00
parent f02488801d
commit 76528c3b7a
2 changed files with 15 additions and 14 deletions

View File

@ -1534,7 +1534,7 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 2.1, y: 12.9}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 46.01, y: 217.55}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4357930264456814047
@ -1567,7 +1567,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData:
m_Font: {fileID: 12800000, guid: be22547d075a3fa439f78ce38cdb4beb, type: 3}
m_FontSize: 50
m_FontSize: 40
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 0
@ -1577,7 +1577,7 @@ MonoBehaviour:
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 1
m_LineSpacing: 1.3
m_LineSpacing: 1
m_Text: "\u51B0\u51E4"
LanguageIndex: 0
--- !u!1 &2337782129293525483
@ -1884,7 +1884,7 @@ MonoBehaviour:
m_Calls: []
m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI,
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_Sprite: {fileID: 21300000, guid: 02d017b768196614cba74209330fa078, type: 3}
m_Sprite: {fileID: 21300000, guid: e70dd6b8466df8b4882e22fd021d69af, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@ -66,7 +66,8 @@ function this.GetShowPanelData()
local pokemonSData=ConfigManager.GetConfigData(ConfigName.SpiritAnimal, pokemonBackData.tempId)
this.heroName.text = GetStringByEquipQua(pokemonSData.Quality, GetLanguageStrById(pokemonSData.Name))
SetTextVerTial(this.heroName,Vector3.New(96.87,0,0))
this.ShowPokemonLive(pokemonSData)
this.pokemonIcon:GetComponent("Image").sprite=this.spLoader:LoadSprite( GetResourcePath(pokemonSData.Picture))
--this.ShowPokemonLive(pokemonSData)
--星级
local starSize = Vector2.New(65,65)
local starSize = Vector2.New(32.5,32.5)
@ -166,19 +167,19 @@ end
function this.ShowPokemonLive(_heroSConfigData)
LogPink("_heroSConfigData.Live ".._heroSConfigData.Live)
this.testLiveGO = poolManager:LoadLive(GetResourcePath(_heroSConfigData.Live), this.liveRoot.transform,
Vector3.one * _heroSConfigData.Scale * 0.7, Vector3.New(_heroSConfigData.Position[1], _heroSConfigData.Position[2], 0))
local SkeletonGraphic = this.testLiveGO:GetComponent("SkeletonGraphic")
local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
poolManager:SetLiveClearCall(GetResourcePath(_heroSConfigData.Live), this.testLiveGO, function ()
SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete - idle
end)
-- this.testLiveGO = poolManager:LoadLive(GetResourcePath(_heroSConfigData.Live), this.liveRoot.transform,
-- Vector3.one * _heroSConfigData.Scale * 0.7, Vector3.New(_heroSConfigData.Position[1], _heroSConfigData.Position[2], 0))
-- local SkeletonGraphic = this.testLiveGO:GetComponent("SkeletonGraphic")
-- local idle = function() SkeletonGraphic.AnimationState:SetAnimation(0, "idle", true) end
-- SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete + idle
-- poolManager:SetLiveClearCall(GetResourcePath(_heroSConfigData.Live), this.testLiveGO, function ()
-- SkeletonGraphic.AnimationState.Complete = SkeletonGraphic.AnimationState.Complete - idle
-- end)
end
--界面关闭时调用(用于子类重写)
function PokemonGetInfoPopup:OnClose()
poolManager:UnLoadLive(this.testLiveGO.name, this.testLiveGO)
--poolManager:UnLoadLive(this.testLiveGO.name, this.testLiveGO)
this.testLiveGO = nil
end