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m_AnchoredPosition: {x: 393, y: -33} + m_AnchoredPosition: {x: 440, y: -33} m_SizeDelta: {x: 137.2, y: 52.4} m_Pivot: {x: 0.5, y: 0.5} --- !u!222 &8833716866223761799 diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index fcd9645558..30af02ce28 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -334,8 +334,8 @@ function this:BindEvent() -- LogYellow("username:"..tostring( NPCList[i].userName).." name:"..tostring(NPCList[i].name).." lv:"..tostring(NPCList[i].lv).." level:"..tostring(NPCList[i].level).." practiceLevel:"..tostring(NPCList[i].practiceLevel)) local _lv = NPCList[i].lv or NPCList[i].level or NPCList[i].userLevel if _lv and _lv >= GlobalSysConfig[108].OpenRules[2] then - view.ImprintImg:SetActive(true) - PracticeManager.SetPracticeIcon(view.ImprintImg,NPCList[i].practiceLevel) + view.ImprintImg2:SetActive(true) + PracticeManager.SetPracticeIcon(view.ImprintImg2,NPCList[i].practiceLevel) end view:SetAutoMove() view.leader.transform.name = "MainPlayerView"..i diff --git a/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua b/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua index 7d00286dd9..07e0e0e566 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/View/MainPlayerView.lua @@ -17,8 +17,11 @@ function MainPlayerView.New(isSelf, root, rect, pos,_NpvData,sortingOrder) instance.leader.transform:SetParent(root.transform) instance.leader.transform.localPosition = Vector3.zero instance.leader.transform.localScale = Vector3.one - instance.ImprintImg = Util.GetGameObject(instance.leader, "name/Icon")--:GetComponent("Image")--修行标识 - instance.ImprintImg:SetActive(false) + + instance.ImprintImg1 = Util.GetGameObject(instance.leader, "name/text/Icon")--修行标识 + instance.ImprintImg2 = Util.GetGameObject(instance.leader, "name/text2/Icon")--修行标识 + instance.ImprintImg1:SetActive(false) + instance.ImprintImg2:SetActive(false) local _sex, npc, scale if isSelf then @@ -35,19 +38,14 @@ function MainPlayerView.New(isSelf, root, rect, pos,_NpvData,sortingOrder) end --如果修行开启设置修行标识 if ActTimeCtrlManager.SingleFuncState(108) then - instance.ImprintImg:SetActive(true) - PracticeManager.SetPracticeIcon(instance.ImprintImg,PracticeManager.PracticeLevel) + instance.ImprintImg1:SetActive(true) + PracticeManager.SetPracticeIcon(instance.ImprintImg1,PracticeManager.PracticeLevel) end else instance.NameText = Util.GetGameObject(instance.leader, "name/text2"):GetComponent("Text") Util.GetGameObject(instance.leader, "name/text"):SetActive(false) Util.GetGameObject(instance.leader, "name/text2"):SetActive(true) _sex = _NpvData.sex - -- --如果修行开启设置修行标识 - -- if _NpvData.lv and _NpvData.lv >= GlobalSysConfig[108].OpenRules[2] then - -- instance.ImprintImg:SetActive(true) - -- PracticeManager.SetPracticeIcon(instance.ImprintImg,_NpvData.practiceLevel) - -- end if _sex == 0 then zuoqi = 80008 end local PlayerLiveViewData = { skin = _NpvData.userSkin,