diff --git a/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab b/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab index eda4c1e000..0e83a2f634 100644 --- a/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab +++ b/Assets/ManagedResources/Prefabs/Battle/BattleSceneLogic.prefab @@ -24,7 +24,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 42412164727024204} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 2.5} + m_LocalPosition: {x: 0, y: 0, z: 3.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3849792366936985986} @@ -739,7 +739,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 3030284007300998554} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 2.5} + m_LocalPosition: {x: 0, y: 0, z: 3.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3849792366936985986} @@ -1120,7 +1120,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 5542591628144822107} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -2.5} + m_LocalPosition: {x: 0, y: 0, z: -3.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3849792366936985986} @@ -1380,7 +1380,7 @@ RectTransform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 7182138426707754056} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -2.5} + m_LocalPosition: {x: 0, y: 0, z: -3.5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 3849792366936985986}