tcx_xiyou_yueNan
parent
6421bddf4c
commit
79edef309f
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@ -35,7 +35,7 @@ function PlayerGiftPanel:InitComponent()
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--effectList[i] = Util.GetGameObject(self.transform, "bg/equipInfo/equip" .. i .. "/effect")
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end
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this.titleTxt = Util.GetGameObject(self.gameObject, "title"):GetComponent("Text")
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this.titleTxt.text = Language[12685]
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this.titleTxt.text = Language[10985]
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this.selectBtn = Util.GetGameObject(self.gameObject, "selectBtn")
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this.btnPrant = Util.GetGameObject(self.gameObject, "Tabs")
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this.btnPrant:SetActive(false)
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@ -79,7 +79,7 @@ function PlayerGiftPanel:InitComponent()
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this.listCloseBtn = Util.GetGameObject(self.transform, "listObj/bg/btn_close")
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Util.GetGameObject(self.transform, "listObj/bg/title (1)"):GetComponent("Text").text = Language[12685]
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this.proTitle = Util.GetGameObject(self.transform, "proTitle/name/text"):GetComponent("Text")
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this.proTitle.text = Language[12686]
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this.proTitle.text = Language[11823]
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this.proGrid = Util.GetGameObject(self.transform, "pro")
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this.proPre = Util.GetGameObject(self.transform, "pro/name")
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this.tipInfo = Util.GetGameObject(self.transform, "tipInfo"):GetComponent("Text")
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@ -123,7 +123,7 @@ function RoleEquipPanel:InitComponent()
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this.ScrollView.moveTween.MomentumAmount = 1
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this.ScrollView.moveTween.Strength = 1
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Util.GetGameObject(self.transform, "powerBtn"):GetComponent("Image").sprite = this.spLoader:LoadSprite("t_tongyong-zhanli_zh")
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Util.GetGameObject(self.transform, "powerBtn"):GetComponent("Image").sprite = this.spLoader:LoadSprite("r_zjm_zhanli_zh1_zh")
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this.force = Util.GetGameObject(self.transform, "powerBtn/value"):GetComponent("Text")
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this.itemNumText = Util.GetGameObject(self.transform, "itemNumText"):GetComponent("Text")
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this.upLvEffect = Util.GetGameObject(self.transform, "powerBtn/effect")
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