dev_chengFeng
ZhangBiao 2020-08-14 10:14:53 +08:00
parent 416d6eb16c
commit 7a1e1599d8
1 changed files with 12 additions and 0 deletions

View File

@ -10,6 +10,10 @@ local CumulativeSignInPage = quick_class("CumulativeSignInPage")
local kMaxDay = 31
--已领取 再领一次
local receiveImage={[1]="s_slbz_yilingqu",[2]="r_meiriqiandao_zailingyici"}
local boxImage = {
[1] = "r_renwu_box2",
[2] = ""
}
--本地标记可领取次数
local receiveNum=0
--今日是否充值标记 1未充值 2已充值
@ -73,6 +77,14 @@ function CumulativeSignInPage:RefreshBox()
for i = 1, #data.mission do
local btnBox = Util.GetGameObject(content,"progressBottom/BoxBtn"..i)
local effectKeKaiQi = Util.GetGameObject(btnBox,"UI_Effect_BaoXiang_KeKaiQi")
local effectKaiQi = Util.GetGameObject(btnBox,"UI_Effect_BaoXiang_KaiQi")
local KaiQi = Util.GetGameObject(effectKaiQi,"KaiQi")
btnBox:GetComponent("Image").enabled = data.mission[i].state == 0
effectKeKaiQi:SetActive((curDay>=SignRewardConfig[i].Values[1][1]) and (data.mission[i].state == 0))
effectKaiQi:SetActive(data.mission[i].state == 1)
KaiQi:SetActive(data.mission[i].state == 1)
btnBox:GetComponent("Button").interactable = data.mission[i].state == 0
if data.mission[i].state == 0 then--未领取
if curDay<SignRewardConfig[i].Values[1][1] then