From 7a23e4cc8dafff1899eea72ce5af6c108ea9fdfa Mon Sep 17 00:00:00 2001 From: wangzhenxing <1545929779@qq.com> Date: Wed, 24 Jan 2024 17:01:00 +0800 Subject: [PATCH] =?UTF-8?q?=E4=B8=BB=E5=9F=8E=E5=88=86=E8=A7=A3=E7=BA=A2?= =?UTF-8?q?=E7=82=B9=E4=BF=AE=E6=94=B9=E6=8F=90=E4=BA=A4?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua index c7728d0dcf..7a5be4f895 100644 --- a/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua +++ b/Assets/ManagedResources/~Lua/Modules/Main/MainPanel.lua @@ -181,6 +181,7 @@ function this:InitComponent() this.btnJingjichang = Util.GetGameObject(this.gameObject, "scene/layer4/btnJingjichang") -- this.btnGonghui:SetActive(false) this.btnFenjie = Util.GetGameObject(this.gameObject, "scene/layer7/btnFenjie") + Util.GetGameObject(this.gameObject, "scene/layer7/btnFenjie/redPoint"):SetActive(false) --this.btnTujian = Util.GetGameObject(this.gameObject, "scene/layer7/btnTujian") this.btnShangdian = Util.GetGameObject(this.gameObject, "scene/layer7/btnShangdian") this.btnEquipCompound = Util.GetGameObject(this.gameObject, "scene/layer3/btnEquipCompound")