tcx_xiyou_yueNan
DESKTOP-MMO982B\User 2026-03-05 12:34:43 +08:00
parent 8f8902e717
commit 7abb58ab2f
1 changed files with 64 additions and 2 deletions

View File

@ -223,6 +223,11 @@ function this:InitComponent()
this.btnJumpServer:SetActive(false)
this.btnCompoundHero = Util.GetGameObject(this.gameObject, "scene/layer3/btnCompoundHero")
this.btnTianShuMiJuan = Util.GetGameObject(self.gameObject, "RightDown/btnTianShuMiJuan")
--新功能提示
this.levelOpenTips = Util.GetGameObject(self.gameObject, "levelOpen")
this.levelOpenTipsText = Util.GetGameObject(self.gameObject, "levelOpen/Text"):GetComponent("Text")
this.timeOpenTips = Util.GetGameObject(self.gameObject, "timeOpen")
this.timeOpenTipsText = Util.GetGameObject(self.gameObject, "timeOpen/Text"):GetComponent("Text")
--this.btnTianShuMiJuan:SetActive(false)
this.btnXingYunTanBao = Util.GetGameObject(this.gameObject, "bg/btnXingYunTanBao")
this.operateIcon = {
@ -1461,6 +1466,13 @@ function this:OnShow()
isRefeshIcon = true
timePressStarted = Time.realtimeSinceStartup
SoundManager.PlayMusic(SoundConfig.BGM_Main)
this:CheckNextFunctionOpen()
if this.levelOpen then
this.levelOpenTips:SetActive(true)
this.levelOpenTipsText.text = this.levelOpen[1].." "..this.levelOpen[2].."级开启"
else
this.levelOpenTips:SetActive(false)
end
--刷新主城npc
this:OnChangeTitleOrRideOrSkin()
--检测主城六星入口是否显示
@ -1584,6 +1596,12 @@ function this.OnUpdate()
end
local date = os.date("!*t", GetTimeStamp() + 25200)
this.utcTimeText.text = string.format(" %02d:%02d", date.hour, date.min) .. "(UTC+7)"
if this.timeOpen then
this.timeOpenTips:SetActive(true)
this.timeOpenTipsText.text = this.timeOpen[1].." "..GetLeftTimeStrByDeltaTime2(this.timeOpen[2]).."后开启"
else
this.timeOpenTips:SetActive(false)
end
end
--检测屏幕右侧红点
@ -2252,7 +2270,6 @@ end
function this:OnChangeTitleOrRideOrSkin()
local curisRefreshMainPanelNpc = PlayerManager.GetisRefreshMainPanelNpc()
-- LogBlue("sssssssssssssssssssssssssssssssssssss "..tostring(curisRefreshMainPanelNpc))
if not curisRefreshMainPanelNpc then return end
local btnClickMoveTran = this.btnClickMove:GetComponent("RectTransform")
local rect = btnClickMoveTran.rect
@ -2287,5 +2304,50 @@ function this:OnChangeTitleOrRideOrSkin()
end
PlayerManager.SetisRefreshMainPanelNpc(true)
end
function this:CheckNextFunctionOpen()
this.timeOpen = nil
this.levelOpen = nil
-- 当前玩家等级
local playerLv = 0
local curOpenTime = 0
local curTime = GetTimeStamp()
for i, v in ConfigPairs(GlobalSysConfig) do
local data = v
if data.IsOpen == 1 and data.MainPanelShow == 1 then
--1#创角
--2#开服
if data.IfOpen then
local type = data.IfOpen[1]
local dayNum = data.IfOpen[2]
if type == 1 then
local openTime = PlayerManager.userCreateTime + dayNum * 24 * 60 * 60
if curTime < openTime and (curOpenTime > openTime or curOpenTime == 0) then
curOpenTime = openTime
this.timeOpen = {v.Name,curOpenTime - curTime}
end
elseif type == 2 then
local openTime = PlayerManager.GetServerOpenTime() + dayNum * 24 * 60 * 60
if curTime < openTime and (curOpenTime > openTime or curOpenTime == 0) then
curOpenTime = openTime
this.timeOpen = {v.Name,curOpenTime - curTime}
end
end
else
--开启规则
--1关卡开启
--2玩家等级开启
--3鸿蒙阵神将等级
--4购买礼包开启
--6修行等级
local openRule = data.OpenRules
if openRule then
if openRule[1] == 2 and PlayerManager.level < openRule[2] and (playerLv > openRule[2] or playerLv == 0)then
playerLv = openRule[2]
this.levelOpen = {v.Name,openRule[2]}
end
end
end
end
end
end
return MainPanel