宝物引导提交
parent
97c5e11f5c
commit
7af6aa20da
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@ -63,19 +63,19 @@ function this.OnLevelChange()
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elseif PlayerManager.level == tonumber(SpecialConfig[89].Value) then
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elseif PlayerManager.level == tonumber(SpecialConfig[89].Value) then
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table.insert(_FuncGuideList, 103000)
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table.insert(_FuncGuideList, 103000)
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this.CheckFuncGuide()
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this.CheckFuncGuide()
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elseif PlayerManager.level == tonumber(SpecialConfig[40].Value) then
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-- elseif PlayerManager.level == tonumber(SpecialConfig[40].Value) then
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local config = SpecialConfig[40]
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-- local config = SpecialConfig[40]
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if config then
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-- if config then
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local limits = string.split(config.Value, "|")
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-- local limits = string.split(config.Value, "|")
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if limits then
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-- if limits then
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local lvs = string.split(limits[1], "#")
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-- local lvs = string.split(limits[1], "#")
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local stars = string.split(limits[2], "#")
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-- local stars = string.split(limits[2], "#")
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if PlayerManager.level >= tonumber(lvs[2]) then
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-- if PlayerManager.level >= tonumber(lvs[2]) then
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table.insert(_FuncGuideList, 102900)
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-- table.insert(_FuncGuideList, 102900)
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this.CheckFuncGuide()
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-- this.CheckFuncGuide()
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end
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-- end
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end
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-- end
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end
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-- end
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end
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end
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end
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end
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--
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--
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